Player Matchup

Bacchus
Bacchus
AudioCyber05
Bacchus
Level 83
God Stats
10W - 15L
1,439 SR
Queue Stats
125W - 129L
1,440 Elo+
Party 1
Neith
Neith
OlSaintNickalis
Neith
Level 109
God Stats
14W - 7L
1,759 SR
Queue Stats
203W - 221L
1,441 Elo+
Party 1
Sol
Sol
rp4zeni
Sol
Level 49
God Stats
2W - 4L
1,108 SR
Queue Stats
12W - 15L
1,251 Elo+
Solo
Team Averages
Level 80
1,435 SR
1,377 Elo+

VS

Team Averages
Level 39
1,533 SR
1,389 Elo+
Persephone
Persephone
GlobalKnockout
Persephone
Level 37
God Stats
1W - 2L
1,327 SR
Queue Stats
18W - 19L
1,396 Elo+
Solo
Nut
Nut
LieutenantLit
Nut
Level 36
God Stats
2W - 2L
1,856 SR
Queue Stats
13W - 23L
1,399 Elo+
Solo
Shiva
Shiva
Warnurv
Shiva
Level 44
God Stats
18W - 29L
1,415 SR
Queue Stats
53W - 71L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AudioCyber05
Bacchus
12
1 / 2 / 5
6,984
698
4,702
9,269
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 4
8,214
821
7,881
7,118
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
3 / 0 / 5
7,711
771
7,736
4,149
1,384
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GlobalKnockout
Persephone
12
1 / 2 / 1
6,973
697
5,205
7,099
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 1
6,387
639
6,237
6,326
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Warnurv
Shiva
10
0 / 4 / 2
6,083
608
4,845
12,085
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AudioCyber05
Bacchus
1
2
5
1.75
L
Persephone
GlobalKnockout
Persephone
1
2
1
0.75
L
1
2
1
0.75
W
4
0
4
6
L
Shiva
Warnurv
Shiva
0
4
2
0.25
W
Sol
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
16,287
20,536
Taken
25,510
9,995
Mitigated
12,082
6,536
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AudioCyber05
Bacchus
4,702
373
0
2,502
9,269
5,683
463
2,874
6,381
11,766
0
L
Persephone
GlobalKnockout
Persephone
5,205
106
0
1,027
7,099
2,505
516
3,168
3,891
24,174
0
L
6,237
2,355
0
1,638
6,326
2,383
168
3,632
2,633
0
20,109
W
7,881
1,652
0
2,652
7,118
2,928
1,069
1,543
5,551
0
47,793
L
Shiva
Warnurv
Shiva
4,845
883
495
1,134
12,085
7,194
0
5,405
6,618
108
15,571
W
Sol
7,736
1,925
0
1,382
4,149
1,384
1,482
1,199
2,942
22,248
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
19,443
111
Minions Killed
103
0
Camps Cleared
0
524,133
Distance Traveled
507,304
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,984
698
13
1
0
178,494
0
L
Persephone
6,973
697
42
4
0
158,576
0
L
Nut
6,387
639
39
4
0
168,640
0
W
Neith
8,214
821
67
7
0
176,382
0
L
Shiva
6,083
608
22
2
0
180,088
0
W
Sol
7,711
771
31
3
0
169,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role