Player Matchup

Bastet
Bastet
Madh2
Bastet
Level 138
God Stats
30W - 19L
1,589 SR
Queue Stats
119W - 127L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
StryKerr4
Danzaburou
Level 148
God Stats
28W - 25L
1,527 SR
Queue Stats
136W - 148L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
Z3ROLucky
Baron Samedi
Level 141
God Stats
2W - 4L
1,563 SR
Queue Stats
51W - 74L
1,417 Elo+
Party 1
Team Averages
Level 142
1,559 SR
1,413 Elo+

VS

Team Averages
Level 110
1,443 SR
1,504 Elo+
Hercules
Hercules
MiKiLL7
Hercules
Level 81
God Stats
7W - 1L
1,571 SR
Queue Stats
168W - 165L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_Tea1308
Baron Samedi
Level 107
God Stats
3W - 0L
1,394 SR
Queue Stats
31W - 18L
1,566 Elo+
Solo
Ishtar
Ishtar
fuzoku
Ishtar
Level 142
God Stats
13W - 20L
1,363 SR
Queue Stats
431W - 459L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Madh2
Bastet
11
0 / 3 / 2
7,480
575
7,946
9,011
3,185
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
StryKerr4
Danzaburou
13
3 / 4 / 0
8,315
640
6,858
10,499
4,734
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Z3ROLucky
Baron Samedi
13
0 / 4 / 3
8,041
619
10,708
7,578
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MiKiLL7
Hercules
15
4 / 0 / 6
9,523
733
7,568
14,334
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Mr_Tea1308
Baron Samedi
16
4 / 2 / 6
9,907
762
7,591
9,501
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Ishtar
fuzoku
Ishtar
16
3 / 1 / 6
9,904
762
7,728
9,441
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Madh2
Bastet
0
3
2
0.33
W
Hercules
MiKiLL7
Hercules
4
0
6
7
W
Baron Samedi
Mr_Tea1308
Baron Samedi
4
2
6
3.5
L
Danzaburou
StryKerr4
Danzaburou
3
4
0
0.75
L
Baron Samedi
Z3ROLucky
Baron Samedi
0
4
3
0.38
W
Ishtar
fuzoku
Ishtar
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
22,887
27,088
Taken
33,276
11,629
Mitigated
22,791
5,231
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Madh2
Bastet
7,946
1,689
0
1,143
9,011
3,185
0
3,180
5,498
0
14,618
W
Hercules
MiKiLL7
Hercules
7,568
1,826
0
5,985
14,334
14,455
0
4,653
8,959
2,252
15,382
W
Baron Samedi
Mr_Tea1308
Baron Samedi
7,591
905
388
2,727
9,501
4,466
579
2,285
6,938
37,586
1,916
L
Danzaburou
StryKerr4
Danzaburou
6,858
3,463
0
688
10,499
4,734
78
1,909
8,171
0
23,817
L
Baron Samedi
Z3ROLucky
Baron Samedi
10,708
769
1,883
1,517
7,578
3,710
0
2,858
4,281
35,139
0
W
Ishtar
fuzoku
Ishtar
7,728
4,746
0
3,538
9,441
3,870
1,757
2,584
6,583
0
55,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
29,334
120
Minions Killed
187
0
Camps Cleared
0
651,301
Distance Traveled
655,584
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,480
575
13
1
0
249,471
0
W
Hercules
9,523
733
34
3
0
227,958
0
W
Baron Samedi
9,907
762
73
6
0
211,853
4
L
Danzaburou
8,315
640
47
4
0
213,810
0
L
Baron Samedi
8,041
619
60
5
0
188,020
0
W
Ishtar
9,904
762
80
6
0
215,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role