Player Matchup

Arachne
Arachne
Axueron
Arachne
Level 50
God Stats
16W - 18L
1,439 SR
Queue Stats
86W - 115L
1,403 Elo+
Party 1
Vulcan
Vulcan
GUARDIAn__sLO
Vulcan
Level 69
God Stats
25W - 16L
1,638 SR
Queue Stats
97W - 85L
1,438 Elo+
Solo
Surtr
Surtr
TaaliFoxShadow
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 102L
1,370 Elo+
Party 1
Anhur
Anhur
compgames68
Anhur
Level 55
God Stats
12W - 24L
1,367 SR
Queue Stats
40W - 69L
1,383 Elo+
Solo
Bacchus
Bacchus
xXxAllastarxXx
Bacchus
Level 6
God Stats
2W - 3L
1,574 SR
Queue Stats
21W - 28L
1,382 Elo+
Party 1
Team Averages
Level 42
1,504 SR
1,395 Elo+

VS

Team Averages
Level 60
1,461 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
Atatalian
Cu Chulainn
Level 57
God Stats
70W - 42L
1,499 SR
Queue Stats
188W - 190L
1,428 Elo+
Party 2
Skadi
Skadi
ChevilleSomme73
Skadi
Level 44
God Stats
8W - 5L
1,514 SR
Queue Stats
35W - 34L
1,400 Elo+
Solo
Aphrodite
Aphrodite
Jellytime2328
Aphrodite
Level 89
God Stats
5W - 9L
1,185 SR
Queue Stats
260W - 244L
1,400 Elo+
Solo
Arachne
Arachne
LizzoK
Arachne
Level 44
God Stats
24W - 23L
1,522 SR
Queue Stats
75W - 82L
1,434 Elo+
Party 2
Ix Chel
Ix Chel
Rapid Raver87
Ix Chel
Level 65
God Stats
34W - 22L
1,587 SR
Queue Stats
117W - 100L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Axueron
Arachne
9
2 / 5 / 2
5,449
545
3,239
9,829
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,491
549
4,941
5,197
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 6 / 0
5,226
523
5,317
10,981
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,434
543
4,347
6,182
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 2
4,790
479
2,856
8,517
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atatalian
Cu Chulainn
12
6 / 2 / 1
6,964
696
7,495
8,939
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 1
6,481
648
6,632
6,921
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Aphrodite
Jellytime2328
Aphrodite
9
1 / 1 / 5
5,922
592
2,174
7,810
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
LizzoK
Arachne
12
5 / 1 / 3
6,672
667
3,524
5,718
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
11
2 / 1 / 2
6,289
629
5,226
6,714
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
18
18
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Atatalian
Cu Chulainn
6
2
1
3.25
L
Arachne
Axueron
Arachne
2
5
2
0.6
W
4
1
1
4.5
L
0
2
1
0.25
W
Aphrodite
Jellytime2328
Aphrodite
1
1
5
3.5
W
Arachne
LizzoK
Arachne
5
1
3
6.5
W
Ix Chel
2
1
2
3
L
2
6
0
0.33
L
2
1
1
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
25,051
40,706
Taken
36,102
22,733
Mitigated
16,161
4,902
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Atatalian
Cu Chulainn
7,495
1,664
0
2,051
8,939
4,839
512
438
8,001
0
48,768
L
Arachne
Axueron
Arachne
3,239
2,304
0
712
9,829
3,981
0
1,453
8,272
0
29,026
W
6,632
2,640
0
684
6,921
2,641
1,723
1,597
5,324
0
52,796
L
4,941
77
0
1,190
5,197
1,891
0
2,271
2,648
33,945
0
W
Aphrodite
Jellytime2328
Aphrodite
2,174
770
2,724
3,789
7,810
4,359
286
2,099
5,674
17,217
0
W
Arachne
LizzoK
Arachne
3,524
2,945
0
2,813
5,718
2,014
0
736
4,829
0
36,349
W
Ix Chel
5,226
416
284
2,281
6,714
2,308
0
2,847
3,489
45,787
1,045
L
5,317
2,340
0
925
10,981
6,873
0
172
10,809
984
27,370
L
4,347
2,050
0
1,193
6,182
1,981
0
1,126
5,008
0
26,773
L
2,856
776
0
882
8,517
8,007
0
1,685
6,774
16,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
32,328
207
Minions Killed
340
0
Camps Cleared
0
967,471
Distance Traveled
1,001,351
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,964
696
87
9
0
194,121
0
L
Arachne
5,449
545
47
5
0
170,768
0
W
Skadi
6,481
648
77
8
0
189,756
0
L
Vulcan
5,491
549
60
6
0
203,114
0
W
Aphrodite
5,922
592
27
3
0
187,710
5
W
Arachne
6,672
667
61
6
0
234,306
0
W
Ix Chel
6,289
629
88
9
0
195,458
0
L
Surtr
5,226
523
42
4
0
177,217
0
L
Anhur
5,434
543
39
4
0
212,753
0
L
Bacchus
4,790
479
19
2
0
203,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role