Player Matchup

Nike
Nike
AmishGoatMilker
Nike
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 21L
1,460 Elo+
Party 1
Loki
Loki
CoosaBoy
Loki
Level 85
God Stats
14W - 7L
1,580 SR
Queue Stats
142W - 124L
1,473 Elo+
Solo
Chang'e
Chang'e
Countessira
Chang'e
Level 187
God Stats
2W - 1L
1,760 SR
Queue Stats
218W - 199L
1,550 Elo+
Party 1
Athena
Athena
MarcSterwerf
Athena
Level 46
God Stats
18W - 18L
1,566 SR
Queue Stats
212W - 190L
1,577 Elo+
Solo
Sol
Sol
itchyfoal800799
Sol
Level 102
God Stats
23W - 16L
1,624 SR
Queue Stats
64W - 67L
1,490 Elo+
Solo
Team Averages
Level 87
1,606 SR
1,510 Elo+

VS

Team Averages
Level 129
1,520 SR
1,470 Elo+
Sobek
Sobek
BowToBoa
Sobek
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 70L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
Chief Michelin
Gilgamesh
Level 158
God Stats
2W - 5L
1,596 SR
Queue Stats
343W - 333L
1,541 Elo+
Solo
Rama
Rama
SinoxxsiS
Rama
Level 204
God Stats
2W - 6L
1,400 SR
Queue Stats
179W - 158L
1,572 Elo+
Solo
Vulcan
Vulcan
WellDiegoH
Vulcan
Level 127
God Stats
6W - 7L
1,681 SR
Queue Stats
405W - 405L
1,540 Elo+
Solo
Fenrir
Fenrir
nicos-042398
Fenrir
Level 128
God Stats
16W - 18L
1,424 SR
Queue Stats
260W - 252L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
10,501
700
14,169
13,805
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
6 / 1 / 6
8,901
593
6,997
12,203
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Countessira
Chang'e
15
5 / 1 / 3
9,455
630
9,001
11,410
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
11
1 / 3 / 4
7,030
469
3,597
12,744
10,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 1
8,006
534
9,435
10,282
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BowToBoa
Sobek
10
0 / 2 / 6
6,588
439
5,041
13,927
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Chief Michelin
Gilgamesh
10
0 / 7 / 1
6,530
435
5,646
15,049
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
12
2 / 3 / 0
7,220
481
6,383
10,152
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
WellDiegoH
Vulcan
12
3 / 6 / 2
7,283
486
7,857
9,961
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
12
2 / 3 / 2
6,850
457
5,764
14,129
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
7
7
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Sobek
BowToBoa
Sobek
0
2
6
1.5
L
Gilgamesh
Chief Michelin
Gilgamesh
0
7
1
0.07
W
Loki
6
1
6
9
W
Chang'e
Countessira
Chang'e
5
1
3
6.5
W
Athena
1
3
4
1
L
Rama
2
3
0
0.67
L
Vulcan
WellDiegoH
Vulcan
3
6
2
0.67
W
2
2
1
1.25
L
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,199
Damage
30,691
60,444
Taken
63,218
32,506
Mitigated
37,963
25,315
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,169
2,151
0
3,077
13,805
9,395
356
1,182
11,912
0
92,848
L
Sobek
BowToBoa
Sobek
5,041
513
0
4,575
13,927
12,368
0
6,435
7,404
19,112
0
L
Gilgamesh
Chief Michelin
Gilgamesh
5,646
2,355
0
1,559
15,049
11,764
0
302
14,747
0
44,097
W
Loki
6,997
2,740
0
6,596
12,203
4,870
0
2,346
9,712
0
74,775
W
Chang'e
Countessira
Chang'e
9,001
1,075
1,250
6,624
11,410
4,386
707
3,060
8,042
68,268
2,858
W
Athena
3,597
944
0
1,915
12,744
10,259
0
4,644
7,860
13,741
905
L
Rama
6,383
5,047
0
1,478
10,152
3,870
0
5,466
4,646
0
60,687
L
Vulcan
WellDiegoH
Vulcan
7,857
309
0
1,160
9,961
3,882
0
4,429
5,069
41,352
0
W
9,435
4,488
0
5,853
10,282
3,596
0
1,551
8,692
63,588
4,790
L
Fenrir
5,764
1,233
0
6,292
14,129
6,079
0
3,808
10,095
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
34,471
517
Minions Killed
335
0
Camps Cleared
0
1,542,541
Distance Traveled
1,467,027
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,501
700
160
11
0
288,293
2
L
Sobek
6,588
439
22
1
0
292,274
0
L
Gilgamesh
6,530
435
68
5
0
276,661
0
W
Loki
8,901
593
104
7
0
331,247
3
W
Chang'e
9,455
630
133
9
0
312,309
2
W
Athena
7,030
469
23
2
0
331,857
7
L
Rama
7,220
481
100
7
0
292,433
1
L
Vulcan
7,283
486
64
4
0
272,570
0
W
Sol
8,006
534
97
6
0
278,835
2
L
Fenrir
6,850
457
81
5
0
333,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role