Player Matchup

Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Levidesium28
Nu Wa
Level 48
God Stats
0W - 5L
1,291 SR
Queue Stats
97W - 126L
1,488 Elo+
Solo
Neith
Neith
Tropolis
Neith
Level 87
God Stats
0W - 1L
1,360 SR
Queue Stats
112W - 131L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
broli89
Kuzenbo
Level 157
God Stats
17W - 10L
1,676 SR
Queue Stats
96W - 105L
1,421 Elo+
Solo
Janus
Janus
yousef111222
Janus
Level 156
God Stats
21W - 16L
1,568 SR
Queue Stats
195W - 174L
1,469 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,474 Elo+

VS

Team Averages
Level 120
1,534 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Mikel333
The Morrigan
Level 133
God Stats
25W - 15L
1,532 SR
Queue Stats
190W - 196L
1,451 Elo+
Party 1
Ganesha
Ganesha
Slurrpi
Ganesha
Level 133
God Stats
3W - 2L
1,580 SR
Queue Stats
55W - 44L
1,563 Elo+
Solo
Hun Batz
Hun Batz
Telhino
Hun Batz
Level 108
God Stats
15W - 5L
1,679 SR
Queue Stats
19W - 15L
1,536 Elo+
Solo
Xbalanque
Xbalanque
mightybilbo
Xbalanque
Level 88
God Stats
14W - 16L
1,379 SR
Queue Stats
53W - 59L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 0 / 3
8,687
869
4,134
5,062
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
8,319
832
6,140
9,564
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Tropolis
Neith
14
1 / 2 / 3
8,238
824
3,619
7,419
3,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
broli89
Kuzenbo
14
2 / 3 / 3
8,394
839
6,942
15,208
19,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 1 / 3
9,424
942
11,738
5,895
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 2
8,334
833
9,392
2,344
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Mikel333
The Morrigan
14
4 / 2 / 1
8,533
853
9,017
3,911
1,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Slurrpi
Ganesha
13
0 / 4 / 5
8,567
857
5,089
14,074
13,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Telhino
Hun Batz
16
4 / 1 / 2
9,267
927
9,309
9,402
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
mightybilbo
Xbalanque
15
1 / 2 / 6
8,903
890
5,952
9,667
3,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
9
Kills
10
10
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
3
2.5
W
Nu Wa
 
Nu Wa
1
0
2
2
L
1
4
4
0.75
W
The Morrigan
Mikel333
The Morrigan
4
2
1
2.25
W
Ganesha
Slurrpi
Ganesha
0
4
5
0.63
W
Hun Batz
Telhino
Hun Batz
4
1
2
5
L
Neith
Tropolis
Neith
1
2
3
1.25
L
Kuzenbo
broli89
Kuzenbo
2
3
3
1.17
W
Xbalanque
mightybilbo
Xbalanque
1
2
6
2
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
38,759
43,148
Taken
39,398
31,285
Mitigated
24,892
8,554
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,134
40
0
1,174
5,062
1,870
0
2,249
2,813
26,360
427
W
Nu Wa
 
Nu Wa
9,392
1,356
0
105
2,344
1,021
83
1,330
814
35,736
227
L
6,140
862
0
820
9,564
3,764
0
4,479
5,085
21,687
0
W
The Morrigan
Mikel333
The Morrigan
9,017
1,689
0
0
3,911
1,633
57
3,370
295
15,559
4,187
W
Ganesha
Slurrpi
Ganesha
5,089
922
1,249
2,690
14,074
13,200
30
9,455
4,010
14,110
1,602
W
Hun Batz
Telhino
Hun Batz
9,309
1,304
0
640
9,402
5,439
0
6,649
2,342
0
32,926
L
Neith
Tropolis
Neith
3,619
1,002
0
1,890
7,419
3,208
0
4,295
3,124
0
18,991
L
Kuzenbo
broli89
Kuzenbo
6,942
2,707
0
4,230
15,208
19,839
0
7,502
7,706
18,674
706
W
Xbalanque
mightybilbo
Xbalanque
5,952
2,308
0
1,312
9,667
3,599
0
5,964
3,444
0
32,840
L
11,738
649
0
440
5,895
2,604
0
2,726
3,169
44,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
43,604
234
Minions Killed
252
0
Camps Cleared
0
975,485
Distance Traveled
988,126
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,687
869
52
5
0
188,849
3
W
Nu Wa
8,334
833
70
7
0
186,357
0
L
Nu Wa
8,319
832
30
3
0
167,175
0
W
The Morrigan
8,533
853
34
3
0
184,203
0
W
Ganesha
8,567
857
8
1
0
190,208
0
W
Hun Batz
9,267
927
70
7
0
233,661
0
L
Neith
8,238
824
44
4
0
192,319
0
L
Kuzenbo
8,394
839
28
3
0
196,785
0
W
Xbalanque
8,903
890
70
7
0
193,697
4
L
Janus
9,424
942
80
8
0
230,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role