Player Matchup

Scylla
Scylla
Masters
Dinasty49
Scylla
Masters
Level 83
God Stats
16W - 16L
1,662 SR
Queue Stats
168W - 199L
1,978 MMR
Solo
Fafnir
Fafnir
Diamond V
Nevariantt
Fafnir
Diamond V
Level 127
God Stats
3W - 3L
1,366 SR
Queue Stats
162W - 124L
2,108 MMR
Party 2
Medusa
Medusa
Diamond V
ЗачемНуженНик
Medusa
Diamond V
Level 159
God Stats
8W - 1L
1,570 SR
Queue Stats
162W - 124L
2,078 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,533 SR
2,055 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,609 SR
2,067 MMR
Xbalanque
Xbalanque
Platinum V
Crоss
Xbalanque
Platinum V
Level 156
God Stats
1W - 0L
1,728 SR
Queue Stats
19W - 9L
2,048 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
MooYeahMoose
Sylvanus
Platinum II
Level 154
God Stats
9W - 6L
1,599 SR
Queue Stats
177W - 189L
1,951 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
WinTrader
Baron Samedi
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
2,202 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dinasty49
Scylla
19
1 / 0 / 3
12,273
682
19,707
14,269
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Nevariantt
Fafnir
15
1 / 6 / 1
10,803
600
9,113
20,566
30,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 2
11,987
666
19,565
13,750
7,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesCthulhuThothKuzenboNe Zha

VS

Bans
Morgan Le FayGebOdinBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crоss
Xbalanque
19
7 / 1 / 3
13,621
757
26,663
21,227
10,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MooYeahMoose
Sylvanus
17
2 / 1 / 7
11,527
640
8,172
22,729
25,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WinTrader
Baron Samedi
18
1 / 3 / 8
12,272
682
10,163
17,058
16,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Crоss
Xbalanque
7
1
3
8.5
L
Scylla
Dinasty49
Scylla
1
0
3
2.5
W
Sylvanus
MooYeahMoose
Sylvanus
2
1
7
5.5
L
Fafnir
Nevariantt
Fafnir
1
6
1
0.25
W
Baron Samedi
WinTrader
Baron Samedi
1
3
8
1.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,385
Damage
44,998
48,585
Taken
61,014
44,653
Mitigated
52,367
7,456
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Crоss
Xbalanque
26,663
13,976
0
7,224
21,227
10,873
3,091
7,147
12,979
0
106,911
L
Scylla
Dinasty49
Scylla
19,707
1,596
0
3,099
14,269
7,013
0
5,668
8,361
80,953
1,235
W
Sylvanus
MooYeahMoose
Sylvanus
8,172
2,217
3,279
6,393
22,729
25,121
60
11,235
10,095
25,204
1,187
L
Fafnir
Nevariantt
Fafnir
9,113
1,776
0
3,857
20,566
30,455
0
7,740
12,156
17,405
508
W
Baron Samedi
WinTrader
Baron Samedi
10,163
700
2,189
3,548
17,058
16,373
257
7,029
9,221
59,231
513
L
19,565
7,888
0
500
13,750
7,185
0
3,091
10,451
0
65,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
37,420
270
Minions Killed
255
0
Camps Cleared
0
1,054,733
Distance Traveled
1,006,311
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,621
757
130
7
0
352,555
1
L
Scylla
12,273
682
147
8
0
359,344
3
W
Sylvanus
11,527
640
32
2
0
332,610
2
L
Fafnir
10,803
600
21
1
0
332,745
1
W
Baron Samedi
12,272
682
93
5
0
321,146
2
L
Medusa
11,987
666
102
6
0
362,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role