Player Matchup

Tiamat
Tiamat
Caelid_Coomer
Tiamat
Level 82
God Stats
4W - 4L
1,372 SR
Queue Stats
194W - 183L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
IronMikey904
Aphrodite
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 107L
1,431 Elo+
Solo
King Arthur
King Arthur
RFRECEIVER
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,465 Elo+
Solo
Hades
Hades
RayTheMan1980
Hades
Level 126
God Stats
4W - 0L
1,907 SR
Queue Stats
185W - 190L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Z3R0_Ducks25
Ah Puch
Level 29
God Stats
5W - 1L
1,814 SR
Queue Stats
122W - 132L
1,476 Elo+
Party 2
Team Averages
Level 66
1,619 SR
1,461 Elo+

VS

Team Averages
Level 57
1,601 SR
1,471 Elo+
Danzaburou
Danzaburou
Aquilliance
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
Malleolis
Xing Tian
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 42L
1,503 Elo+
Solo
Nut
Nut
OutcastHera
Nut
Level 40
God Stats
0W - 1L
1,506 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 1
Raijin
Raijin
SUPERDIEGO580
Raijin
Level 63
God Stats
4W - 2L
1,782 SR
Queue Stats
147W - 150L
1,461 Elo+
Solo
Hel
Hel
TWVLF
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 16
8,426
843
9,446
6,864
5,139
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
IronMikey904
Aphrodite
15
4 / 2 / 20
8,790
879
8,892
7,639
4,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RFRECEIVER
King Arthur
14
3 / 3 / 18
8,378
838
7,888
14,596
13,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 3 / 10
9,352
935
10,897
11,583
9,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
Z3R0_Ducks25
Ah Puch
16
8 / 2 / 15
9,594
959
14,426
7,429
3,374
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aquilliance
Danzaburou
15
5 / 5 / 3
8,757
876
9,789
10,130
4,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Malleolis
Xing Tian
13
2 / 4 / 3
7,695
770
5,484
12,683
14,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 4
7,432
743
4,308
10,825
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 5
6,716
672
6,075
10,889
4,177
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hel
TWVLF
Hel
12
0 / 7 / 7
6,666
667
5,022
9,746
3,917
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
27
Kills
8
12
Deaths
27
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aquilliance
Danzaburou
5
5
3
1.3
W
3
2
16
5.5
W
Aphrodite
IronMikey904
Aphrodite
4
2
20
7
L
Xing Tian
Malleolis
Xing Tian
2
4
3
0.88
L
1
5
4
0.6
W
King Arthur
RFRECEIVER
King Arthur
3
3
18
4
W
9
3
10
4.67
L
0
6
5
0.42
L
Hel
TWVLF
Hel
0
7
7
0.5
W
Ah Puch
Z3R0_Ducks25
Ah Puch
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
30,678
48,111
Taken
54,273
36,498
Mitigated
30,455
20,008
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aquilliance
Danzaburou
9,789
3,107
345
1,220
10,130
4,127
0
8,885
1,245
0
26,819
W
9,446
198
1,996
1,804
6,864
5,139
593
2,309
4,555
18,089
1,253
W
Aphrodite
IronMikey904
Aphrodite
8,892
749
4,445
3,584
7,639
4,365
86
1,562
6,077
18,558
0
L
Xing Tian
Malleolis
Xing Tian
5,484
130
1,289
2,206
12,683
14,136
0
8,725
3,958
11,169
0
L
4,308
2,257
1,287
1,710
10,825
4,098
0
9,185
1,640
0
10,905
W
King Arthur
RFRECEIVER
King Arthur
7,888
453
1,373
1,409
14,596
13,656
496
5,884
8,712
2,444
10,664
W
10,897
416
1,363
1,815
11,583
9,964
930
4,028
7,555
20,316
755
L
6,075
898
584
1,716
10,889
4,177
0
9,129
1,760
12,974
359
L
Hel
TWVLF
Hel
5,022
1,670
437
555
9,746
3,917
0
8,167
1,579
7,551
0
W
Ah Puch
Z3R0_Ducks25
Ah Puch
14,426
937
476
1,743
7,429
3,374
924
2,766
4,663
26,797
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
37,266
117
Minions Killed
107
0
Camps Cleared
0
985,300
Distance Traveled
830,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,757
876
48
5
0
165,641
0
W
Tiamat
8,426
843
23
2
0
187,715
0
W
Aphrodite
8,790
879
19
2
0
208,380
0
L
Xing Tian
7,695
770
13
1
0
182,616
0
L
Nut
7,432
743
20
2
0
175,430
0
W
King Arthur
8,378
838
15
2
0
222,075
0
W
Hades
9,352
935
22
2
0
167,489
0
L
Raijin
6,716
672
19
2
0
145,047
0
L
Hel
6,666
667
7
1
0
161,421
0
W
Ah Puch
9,594
959
38
4
0
199,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role