Player Matchup

Maman Brigitte
Maman Brigitte
CrumpetSenpai
Maman Brigitte
Level 125
God Stats
15W - 13L
1,544 SR
Queue Stats
256W - 266L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Drok1608
Heimdallr
Level 140
God Stats
8W - 5L
1,514 SR
Queue Stats
72W - 78L
1,525 Elo+
Solo
Fenrir
Fenrir
bicho_feo598
Fenrir
Level 57
God Stats
5W - 4L
1,633 SR
Queue Stats
53W - 53L
1,582 Elo+
Solo
Team Averages
Level 107
1,564 SR
1,548 Elo+

VS

Team Averages
Level 78
1,658 SR
1,605 Elo+
Charybdis
Charybdis
Donta28
Charybdis
Level 120
God Stats
7W - 5L
1,847 SR
Queue Stats
144W - 138L
1,605 Elo+
Solo
Janus
Janus
VallasDC
Janus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,605 Elo+
Party 1
Ymir
Ymir
sirshanksalot
Ymir
Level 93
God Stats
3W - 3L
1,626 SR
Queue Stats
12W - 10L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CrumpetSenpai
Maman Brigitte
14
1 / 5 / 2
9,123
702
7,085
15,147
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Drok1608
Heimdallr
16
2 / 3 / 1
9,299
715
8,270
10,730
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
1 / 7 / 2
8,984
691
8,593
18,654
12,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Donta28
Charybdis
17
7 / 1 / 8
11,691
899
16,199
11,780
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
VallasDC
Janus
17
6 / 1 / 6
10,666
820
11,416
8,480
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 12
9,940
765
9,674
15,953
20,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
CrumpetSenpai
Maman Brigitte
1
5
2
0.4
W
Charybdis
Donta28
Charybdis
7
1
8
11
L
Heimdallr
Drok1608
Heimdallr
2
3
1
0.83
W
Janus
VallasDC
Janus
6
1
6
9
L
Fenrir
1
7
2
0.29
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,948
Damage
37,289
44,531
Taken
36,213
23,796
Mitigated
29,509
6,872
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
CrumpetSenpai
Maman Brigitte
7,085
457
0
2,523
15,147
6,485
0
6,946
8,195
23,516
1,924
W
Charybdis
Donta28
Charybdis
16,199
7,523
0
5,454
11,780
5,654
613
2,115
9,642
0
79,217
L
Heimdallr
Drok1608
Heimdallr
8,270
5,043
0
1,592
10,730
5,089
0
5,651
5,079
0
43,822
W
Janus
VallasDC
Janus
11,416
1,174
0
674
8,480
3,802
1,196
2,212
6,244
55,775
0
L
Fenrir
8,593
1,817
0
2,757
18,654
12,222
0
8,606
10,005
729
24,985
W
9,674
2,101
0
2,529
15,953
20,053
261
3,447
12,494
15,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
32,297
140
Minions Killed
209
0
Camps Cleared
0
719,963
Distance Traveled
787,489
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,123
702
29
2
0
246,052
0
W
Charybdis
11,691
899
105
8
0
235,816
0
L
Heimdallr
9,299
715
83
6
0
230,692
0
W
Janus
10,666
820
95
7
0
261,373
0
L
Fenrir
8,984
691
28
2
0
243,219
1
W
Ymir
9,940
765
9
1
0
290,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role