Player Matchup

Tyr
Tyr
JK_CiRo
Tyr
Level 93
God Stats
26W - 19L
1,460 SR
Queue Stats
30W - 24L
1,496 Elo+
Solo
Izanami
Izanami
KILLER_DESTROY01
Izanami
Level 141
God Stats
36W - 25L
1,582 SR
Queue Stats
294W - 292L
1,439 Elo+
Solo
Hel
Hel
UlfricWasRight
Hel
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 117L
1,556 Elo+
Party 1
Shiva
Shiva
WispyOregano285
Shiva
Level 155
God Stats
2W - 3L
1,498 SR
Queue Stats
207W - 173L
1,575 Elo+
Party 1
Ymir
Ymir
Zombie101
Ymir
Level 120
God Stats
3W - 4L
1,681 SR
Queue Stats
99W - 94L
1,572 Elo+
Solo
Team Averages
Level 134
1,544 SR
1,527 Elo+

VS

Team Averages
Level 93
1,640 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Contested Fates
Gilgamesh
Level 109
God Stats
4W - 7L
1,683 SR
Queue Stats
171W - 178L
1,500 Elo+
Solo
Persephone
Persephone
Himmaboy
Persephone
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
LIFExYAHOO
Heimdallr
Level 103
God Stats
18W - 17L
1,641 SR
Queue Stats
532W - 524L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
NotoriusLegend
Zhong Kui
Level 127
God Stats
3W - 0L
1,583 SR
Queue Stats
104W - 101L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Pokekid96
Jormungandr
Level 27
God Stats
4W - 3L
1,794 SR
Queue Stats
71W - 72L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 2 / 1
6,326
422
2,703
10,376
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
7,279
485
9,215
13,300
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 0
7,701
513
6,678
8,562
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 2 / 0
6,963
464
4,726
10,881
10,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
11
1 / 4 / 1
6,064
404
5,111
15,006
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Contested Fates
Gilgamesh
16
4 / 0 / 3
8,638
576
7,565
13,531
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Himmaboy
Persephone
14
3 / 2 / 1
8,757
584
6,107
7,327
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
LIFExYAHOO
Heimdallr
16
4 / 1 / 3
9,093
606
11,751
11,543
5,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NotoriusLegend
Zhong Kui
14
1 / 1 / 2
9,152
610
5,743
9,649
6,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Pokekid96
Jormungandr
12
1 / 2 / 5
7,786
519
6,456
10,666
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Contested Fates
Gilgamesh
4
0
3
5.5
W
Persephone
Himmaboy
Persephone
3
2
1
1.75
L
Tyr
0
2
1
0.25
L
2
3
1
0.83
W
Heimdallr
LIFExYAHOO
Heimdallr
4
1
3
5.5
W
Zhong Kui
NotoriusLegend
Zhong Kui
1
1
2
2
W
Jormungandr
Pokekid96
Jormungandr
1
2
5
1.75
L
2
2
0
1
L
1
2
0
0.5
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
37,622
58,125
Taken
52,716
32,988
Mitigated
31,187
14,050
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Contested Fates
Gilgamesh
7,565
2,089
0
7,387
13,531
6,810
0
2,295
11,236
0
70,281
W
Persephone
Himmaboy
Persephone
6,107
725
0
1,827
7,327
2,647
480
4,828
2,487
55,357
0
L
Tyr
2,703
44
0
2,007
10,376
6,020
0
2,725
7,651
0
46,547
L
9,215
5,682
0
3,287
13,300
4,783
146
1,262
12,038
0
73,968
W
Heimdallr
LIFExYAHOO
Heimdallr
11,751
6,127
0
5,472
11,543
5,192
884
1,622
9,921
0
77,059
W
Zhong Kui
NotoriusLegend
Zhong Kui
5,743
1,258
0
5,186
9,649
6,757
0
0
9,649
61,534
2,466
W
Jormungandr
Pokekid96
Jormungandr
6,456
1,620
0
987
10,666
9,781
251
3,480
7,186
27,300
1,015
L
6,678
490
723
3,881
8,562
2,910
0
4,026
4,536
63,556
936
L
4,726
1,316
0
1,901
10,881
10,559
0
5,022
5,859
0
45,611
L
Ymir
5,111
594
234
2,017
15,006
8,716
0
4,493
10,513
22,746
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
43,426
412
Minions Killed
454
0
Camps Cleared
0
1,515,377
Distance Traveled
1,445,985
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,638
576
109
7
0
366,206
0
W
Persephone
8,757
584
66
4
0
290,022
0
L
Tyr
6,326
422
80
5
0
321,494
0
L
Izanami
7,279
485
110
7
0
313,334
0
W
Heimdallr
9,093
606
120
8
0
263,682
0
W
Zhong Kui
9,152
610
124
8
0
251,982
2
W
Jormungandr
7,786
519
35
2
0
274,093
0
L
Hel
7,701
513
123
8
0
291,177
0
L
Shiva
6,963
464
68
5
0
290,433
3
L
Ymir
6,064
404
31
2
0
298,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role