Player Matchup

Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarksideDabbz
Janus
Level 125
God Stats
4W - 6L
1,840 SR
Queue Stats
162W - 154L
1,471 Elo+
Party 1
Cerberus
Cerberus
Fatman9030
Cerberus
Level 88
God Stats
14W - 18L
1,454 SR
Queue Stats
606W - 615L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingKenny777
Ah Muzen Cab
Level 85
God Stats
5W - 6L
1,610 SR
Queue Stats
18W - 13L
1,518 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,486 Elo+

VS

Team Averages
Level 106
1,441 SR
1,418 Elo+
Loki
Loki
FearedTitanium
Loki
Level 124
God Stats
17W - 11L
1,414 SR
Queue Stats
552W - 547L
1,417 Elo+
Solo
Xbalanque
Xbalanque
KillerBlack4360
Xbalanque
Level 87
God Stats
1W - 2L
1,144 SR
Queue Stats
89W - 108L
1,388 Elo+
Solo
Atlas
Atlas
MGassassinconor
Atlas
Level 108
God Stats
15W - 25L
1,534 SR
Queue Stats
109W - 89L
1,452 Elo+
Solo
Guan Yu
Guan Yu
MilkMan_McSniff
Guan Yu
Level 107
God Stats
5W - 1L
1,620 SR
Queue Stats
331W - 322L
1,427 Elo+
Solo
Anubis
Anubis
francisav
Anubis
Level 104
God Stats
30W - 24L
1,492 SR
Queue Stats
333W - 346L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 1 / 2
6,269
522
5,784
11,601
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
 
Danzaburou
9
1 / 5 / 0
5,155
430
3,434
8,696
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
5,794
483
4,509
5,851
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Fatman9030
Cerberus
9
2 / 1 / 1
5,384
449
4,519
11,105
7,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KingKenny777
Ah Muzen Cab
1
0 / 0 / 0
3,795
316
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,843
570
3,797
9,641
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
KillerBlack4360
Xbalanque
10
0 / 2 / 0
5,502
459
3,419
7,456
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
6,506
542
3,787
6,942
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 0 / 3
7,076
590
3,974
7,485
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
francisav
Anubis
12
3 / 4 / 2
6,876
573
7,259
8,366
4,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
9
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
2
4
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
1
2
2
1
L
Cerberus
Fatman9030
Cerberus
2
1
1
2.5
W
4
1
1
4.5
W
Xbalanque
KillerBlack4360
Xbalanque
0
2
0
0
L
Ah Muzen Cab
KingKenny777
Ah Muzen Cab
0
0
0
0
W
1
0
2
2
W
0
0
3
1.5
W
Anubis
francisav
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
22,236
37,253
Taken
39,890
16,396
Mitigated
21,208
9,570
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,784
3,193
0
4,844
11,601
4,125
0
2,176
9,425
0
45,929
L
Danzaburou
 
Danzaburou
3,434
1,269
0
826
8,696
3,014
0
2,817
5,879
0
24,075
L
4,509
156
0
1,101
5,851
1,509
0
3,033
2,818
34,402
0
L
Cerberus
Fatman9030
Cerberus
4,519
494
0
2,799
11,105
7,748
0
2,909
8,196
20,525
2,131
W
3,797
796
0
5,329
9,641
3,300
0
788
8,757
0
49,695
W
Xbalanque
KillerBlack4360
Xbalanque
3,419
1,107
0
1,893
7,456
2,878
0
1,993
5,407
0
34,271
L
Ah Muzen Cab
KingKenny777
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
3,787
1,583
156
1,115
6,942
6,264
0
1,704
5,238
28,240
0
W
3,974
579
61
2,400
7,485
4,764
783
837
6,618
0
52,828
W
Anubis
francisav
Anubis
7,259
347
0
3,054
8,366
4,002
344
3,029
4,955
49,077
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
32,803
219
Minions Killed
338
0
Camps Cleared
0
952,133
Distance Traveled
1,102,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,269
522
80
7
0
286,387
0
L
Danzaburou
5,155
430
37
3
0
208,777
0
L
Janus
5,794
483
55
5
0
229,581
0
L
Cerberus
5,384
449
47
4
0
227,388
0
W
Loki
6,843
570
81
7
0
253,710
0
W
Xbalanque
5,502
459
51
4
0
196,717
0
L
Ah Muzen Cab
3,795
316
0
0
0
0
0
W
Atlas
6,506
542
39
3
0
233,463
0
W
Guan Yu
7,076
590
94
8
0
207,456
0
W
Anubis
6,876
573
73
6
0
211,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role