Player Matchup

Chang'e
Chang'e
Killshoot_asanc6
Chang'e
Level 89
God Stats
5W - 6L
1,622 SR
Queue Stats
280W - 274L
1,459 Elo+
Party 3
Izanami
Izanami
Rinkelt-
Izanami
Level 63
God Stats
5W - 12L
1,421 SR
Queue Stats
66W - 69L
1,458 Elo+
Solo
Vulcan
Vulcan
hamoud89
Vulcan
Level 64
God Stats
7W - 3L
1,840 SR
Queue Stats
271W - 269L
1,482 Elo+
Solo
Geb
Geb
mohasamy
Geb
Level 82
God Stats
6W - 8L
1,559 SR
Queue Stats
274W - 260L
1,443 Elo+
Solo
Loki
Loki
victorfregeneda
Loki
Level 60
God Stats
5W - 6L
1,550 SR
Queue Stats
122W - 124L
1,491 Elo+
Party 3
Team Averages
Level 72
1,598 SR
1,467 Elo+

VS

Team Averages
Level 110
1,482 SR
1,507 Elo+
Neith
Neith
MrShiva_
Neith
Level 85
God Stats
16W - 14L
1,488 SR
Queue Stats
425W - 424L
1,455 Elo+
Party 2
Poseidon
Poseidon
RasAlGhul1991
Poseidon
Level 64
God Stats
9W - 4L
1,500 SR
Queue Stats
31W - 20L
1,819 Elo+
Solo
Nike
Nike
SFerenc92
Nike
Level 133
God Stats
7W - 3L
1,419 SR
Queue Stats
100W - 96L
1,422 Elo+
Party 2
Bacchus
Bacchus
Tchiouette
Bacchus
Level 129
God Stats
8W - 5L
1,755 SR
Queue Stats
116W - 120L
1,416 Elo+
Party 1
Vulcan
Vulcan
thired
Vulcan
Level 139
God Stats
2W - 1L
1,249 SR
Queue Stats
116W - 121L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,742
514
9,988
16,870
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Rinkelt-
Izanami
13
2 / 5 / 1
8,194
482
3,068
11,710
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
hamoud89
Vulcan
13
2 / 5 / 2
7,792
458
10,452
11,273
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
7,151
421
3,669
16,185
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 0 / 2
8,500
500
6,856
14,253
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrShiva_
Neith
15
7 / 1 / 3
9,454
556
13,822
7,346
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
RasAlGhul1991
Poseidon
17
4 / 1 / 2
9,322
548
7,796
11,893
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
16
2 / 1 / 4
9,626
566
10,416
17,190
13,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Tchiouette
Bacchus
13
5 / 1 / 4
8,957
527
6,759
12,590
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
thired
Vulcan
14
1 / 5 / 5
8,728
513
9,068
8,232
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
19
19
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Neith
MrShiva_
Neith
7
1
3
8.5
W
Poseidon
RasAlGhul1991
Poseidon
4
1
2
5
L
Izanami
Rinkelt-
Izanami
2
5
1
0.5
W
Nike
2
1
4
4
W
Bacchus
Tchiouette
Bacchus
5
1
4
7
L
Vulcan
hamoud89
Vulcan
2
5
2
0.6
L
1
5
2
0.4
W
Vulcan
thired
Vulcan
1
5
5
0.7
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
47,861
70,291
Taken
57,251
32,346
Mitigated
40,169
21,197
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,988
565
462
8,019
16,870
6,449
0
3,771
13,099
68,989
388
W
Neith
MrShiva_
Neith
13,822
5,638
0
1,761
7,346
3,592
550
1,935
5,411
0
84,150
W
Poseidon
RasAlGhul1991
Poseidon
7,796
1,343
0
1,304
11,893
5,056
0
4,534
7,143
93,318
2,247
L
Izanami
Rinkelt-
Izanami
3,068
1,653
0
1,071
11,710
4,340
0
4,407
7,303
0
59,513
W
Nike
10,416
709
0
1,710
17,190
13,947
0
7,482
8,793
1,118
81,048
W
Bacchus
Tchiouette
Bacchus
6,759
471
0
2,623
12,590
14,224
60
4,917
7,446
20,175
0
L
Vulcan
hamoud89
Vulcan
10,452
65
0
1,888
11,273
3,927
0
5,844
5,429
60,763
0
L
3,669
363
0
2,377
16,185
11,757
0
4,550
11,635
27,335
0
W
Vulcan
thired
Vulcan
9,068
133
0
375
8,232
3,350
425
3,714
4,451
65,028
2,961
L
6,856
2,201
0
7,380
14,253
5,873
0
4,691
9,562
0
84,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
46,087
468
Minions Killed
540
0
Camps Cleared
0
1,647,179
Distance Traveled
1,697,200
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,742
514
126
7
0
320,741
2
W
Neith
9,454
556
135
8
0
311,350
0
W
Poseidon
9,322
548
137
8
0
392,658
2
L
Izanami
8,194
482
104
6
0
284,636
0
W
Nike
9,626
566
128
8
0
302,781
4
W
Bacchus
8,957
527
20
1
0
359,495
0
L
Vulcan
7,792
458
83
5
0
313,354
4
L
Geb
7,151
421
26
2
0
325,464
2
W
Vulcan
8,728
513
120
7
0
330,916
0
L
Loki
8,500
500
129
8
0
402,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role