Player Matchup

Chiron
Chiron
Amperíon
Chiron
Level 154
God Stats
2W - 1L
1,714 SR
Queue Stats
149W - 112L
1,578 Elo+
Solo
Sobek
Sobek
ColususKing1
Sobek
Level 86
God Stats
4W - 0L
1,712 SR
Queue Stats
120W - 140L
1,463 Elo+
Solo
Merlin
Merlin
CreativeCords
Merlin
Level 198
God Stats
10W - 10L
1,319 SR
Queue Stats
727W - 759L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
JoeyBluntz
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheH2OMelon
Chang'e
Level 143
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 140
1,587 SR
1,518 Elo+

VS

Team Averages
Level 141
1,439 SR
1,506 Elo+
Nut
Nut
Bruisers
Nut
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,437 Elo+
Solo
Sylvanus
Sylvanus
KTGxKING
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,498 Elo+
Party 2
Ymir
Ymir
Kogaraashi-
Ymir
Level 128
God Stats
0W - 3L
1,131 SR
Queue Stats
58W - 68L
1,536 Elo+
Solo
Ne Zha
Ne Zha
WickedAddict
Ne Zha
Level 159
God Stats
4W - 1L
1,835 SR
Queue Stats
194W - 185L
1,538 Elo+
Solo
Nike
Nike
jareal0101
Nike
Level 129
God Stats
1W - 3L
1,228 SR
Queue Stats
391W - 388L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amperíon
Chiron
12
5 / 2 / 4
6,406
1,068
8,658
6,368
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 5
5,556
926
1,968
6,896
5,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 6
5,334
889
4,711
5,417
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
JoeyBluntz
Sun Wukong
12
2 / 1 / 7
6,548
1,091
5,230
9,439
8,393
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
TheH2OMelon
Chang'e
11
1 / 1 / 5
5,791
965
5,060
4,748
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,433
1,072
9,284
5,771
2,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
KTGxKING
Sylvanus
6
0 / 1 / 1
4,909
818
686
2,922
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 3 / 3
6,169
1,028
2,293
9,053
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
13
5 / 0 / 2
6,763
1,127
9,412
3,544
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 3 / 5
5,741
957
7,222
8,218
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
9
Kills
9
9
Deaths
9
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Amperíon
Chiron
5
2
4
3.5
L
2
2
5
2.25
W
1
3
5
1.17
W
0
2
6
1.5
W
Sun Wukong
JoeyBluntz
Sun Wukong
2
1
7
5.5
L
Sylvanus
KTGxKING
Sylvanus
0
1
1
0.5
L
1
3
3
0.83
W
Chang'e
TheH2OMelon
Chang'e
1
1
5
3.5
L
Ne Zha
5
0
2
6
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
28,897
32,868
Taken
29,508
20,435
Mitigated
22,273
13,045
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Amperíon
Chiron
8,658
2,940
759
893
6,368
2,311
0
591
5,777
0
15,821
L
9,284
5,990
0
1,489
5,771
2,868
0
1,795
3,976
0
19,481
W
1,968
0
573
902
6,896
5,231
0
721
6,175
6,378
0
W
4,711
276
231
398
5,417
2,748
0
853
4,564
9,144
319
W
Sun Wukong
JoeyBluntz
Sun Wukong
5,230
1,022
1,018
3,505
9,439
8,393
0
1,018
8,421
0
7,710
L
Sylvanus
KTGxKING
Sylvanus
686
69
431
911
2,922
2,371
0
810
2,112
786
0
L
2,293
100
78
1,318
9,053
8,799
0
4,127
4,926
3,630
1,843
W
Chang'e
TheH2OMelon
Chang'e
5,060
0
2,704
2,062
4,748
1,752
0
672
4,076
11,814
0
L
Ne Zha
9,412
1,148
877
682
3,544
1,877
0
1,194
2,350
0
21,771
L
7,222
44
324
533
8,218
6,358
0
3,652
4,566
2,300
8,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
30,015
64
Minions Killed
59
0
Camps Cleared
0
545,757
Distance Traveled
530,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,406
1,068
10
2
0
109,794
0
L
Nut
6,433
1,072
23
4
0
107,377
0
W
Sobek
5,556
926
8
1
0
95,017
0
W
Merlin
5,334
889
13
2
0
71,907
0
W
Sun Wukong
6,548
1,091
7
1
0
138,979
0
L
Sylvanus
4,909
818
0
0
0
33,288
0
L
Ymir
6,169
1,028
13
2
0
101,839
0
W
Chang'e
5,791
965
26
4
0
130,060
0
L
Ne Zha
6,763
1,127
17
3
0
160,139
0
L
Nike
5,741
957
6
1
0
127,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role