Player Matchup

Tyr
Tyr
Aurelìus
Tyr
Level 175
God Stats
4W - 9L
1,368 SR
Queue Stats
96W - 88L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
Infinite Cards
Danzaburou
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,503 Elo+
Party 2
Anhur
Anhur
Owen2005pro
Anhur
Level 112
God Stats
4W - 5L
1,134 SR
Queue Stats
178W - 205L
1,430 Elo+
Party 4
Athena
Athena
iFreakozoid
Athena
Level 266
God Stats
1W - 0L
1,467 SR
Queue Stats
16W - 24L
1,521 Elo+
Party 2
Anubis
Anubis
temp-414450
Anubis
Level 147
God Stats
2W - 1L
1,786 SR
Queue Stats
224W - 228L
1,453 Elo+
Party 4
Team Averages
Level 180
1,451 SR
1,460 Elo+

VS

Team Averages
Level 95
1,472 SR
1,488 Elo+
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CGZ AP3X
Hun Batz
Level 126
God Stats
0W - 2L
1,290 SR
Queue Stats
28W - 38L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SxKINGYxN
Morgan Le Fay
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,504 Elo+
Party 3
Skadi
Skadi
Wacilla
Skadi
Level 29
God Stats
3W - 3L
1,570 SR
Queue Stats
28W - 34L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,113
611
5,249
8,632
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Infinite Cards
Danzaburou
8
0 / 1 / 4
5,272
527
3,703
6,979
3,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 0
5,593
559
3,080
6,334
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 0 / 3
5,486
549
3,546
9,170
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
3 / 2 / 0
6,578
658
5,027
7,834
3,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 3 / 0
5,330
533
5,775
10,736
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
 
Cerberus
7
0 / 2 / 0
4,049
405
3,537
5,946
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
CGZ AP3X
Hun Batz
10
1 / 1 / 0
4,951
495
3,862
7,319
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
SxKINGYxN
Morgan Le Fay
9
0 / 2 / 1
4,806
481
6,235
6,445
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Wacilla
Skadi
9
0 / 2 / 0
5,191
519
3,761
5,228
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
0
0.67
L
Cerberus
 
Cerberus
0
2
0
0
W
4
0
1
4.5
L
Hun Batz
CGZ AP3X
Hun Batz
1
1
0
1
W
Danzaburou
Infinite Cards
Danzaburou
0
1
4
2
W
2
0
0
2
L
Morgan Le Fay
SxKINGYxN
Morgan Le Fay
0
2
1
0.25
L
Skadi
Wacilla
Skadi
0
2
0
0
W
Athena
1
0
3
2.5
W
Anubis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
23,170
38,949
Taken
35,674
18,046
Mitigated
16,538
16,215
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,775
1,510
0
3,440
10,736
8,043
0
5,269
5,467
0
31,958
L
Cerberus
 
Cerberus
3,537
248
0
2,364
5,946
2,026
91
103
5,843
13,042
0
W
5,249
818
0
4,314
8,632
4,183
0
3,660
4,972
0
38,017
L
Hun Batz
CGZ AP3X
Hun Batz
3,862
674
0
3,065
7,319
2,667
0
643
6,676
0
38,462
W
Danzaburou
Infinite Cards
Danzaburou
3,703
965
0
1,969
6,979
3,708
36
2,474
4,505
0
17,959
W
3,080
2,037
0
1,774
6,334
2,098
0
2,328
4,006
0
33,418
L
Morgan Le Fay
SxKINGYxN
Morgan Le Fay
6,235
966
0
1,778
6,445
2,437
0
1,140
5,305
30,310
0
L
Skadi
Wacilla
Skadi
3,761
1,456
0
704
5,228
1,365
0
1,286
3,942
0
39,090
W
Athena
3,546
1,553
0
4,372
9,170
4,658
0
1,310
7,743
41,333
0
W
Anubis
5,027
226
0
3,786
7,834
3,399
0
0
7,209
49,151
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
24,327
337
Minions Killed
260
0
Camps Cleared
0
1,057,698
Distance Traveled
992,548
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,330
533
55
6
0
192,170
0
L
Cerberus
4,049
405
17
2
0
220,524
5
W
Tyr
6,113
611
69
7
0
228,950
0
L
Hun Batz
4,951
495
68
7
0
230,449
0
W
Danzaburou
5,272
527
24
2
0
198,976
2
W
Anhur
5,593
559
60
6
0
205,689
0
L
Morgan Le Fay
4,806
481
49
5
0
182,976
0
L
Skadi
5,191
519
71
7
0
166,429
0
W
Athena
5,486
549
84
8
0
236,340
0
W
Anubis
6,578
658
100
10
0
187,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role