Player Matchup

Aphrodite
Aphrodite
AllmyHero
Aphrodite
Level 76
God Stats
22W - 25L
1,500 SR
Queue Stats
296W - 293L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
Dumlek
Zhong Kui
Level 67
God Stats
20W - 17L
1,617 SR
Queue Stats
157W - 158L
1,446 Elo+
Solo
Scylla
Scylla
SOULEtludere
Scylla
Level 59
God Stats
4W - 8L
1,440 SR
Queue Stats
14W - 29L
1,310 Elo+
Solo
Izanami
Izanami
Shade_Made_U_Cry
Izanami
Level 97
God Stats
11W - 15L
1,422 SR
Queue Stats
351W - 343L
1,455 Elo+
Solo
Bakasura
Bakasura
n170
Bakasura
Level 149
God Stats
20W - 18L
1,582 SR
Queue Stats
32W - 32L
1,488 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,417 Elo+

VS

Team Averages
Level 108
1,405 SR
1,425 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kary_20192020
Nu Wa
Level 49
God Stats
30W - 21L
1,183 SR
Queue Stats
148W - 163L
1,379 Elo+
Solo
Shiva
Shiva
Pardimo
Shiva
Level 84
God Stats
5W - 5L
1,159 SR
Queue Stats
53W - 56L
1,383 Elo+
Solo
Vulcan
Vulcan
kxv141230
Vulcan
Level 162
God Stats
12W - 6L
1,662 SR
Queue Stats
231W - 242L
1,431 Elo+
Solo
Ra
Ra
sluvine
Ra
Level 88
God Stats
108W - 95L
1,523 SR
Queue Stats
308W - 303L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AllmyHero
Aphrodite
10
0 / 2 / 0
6,077
467
2,539
9,371
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Dumlek
Zhong Kui
12
2 / 2 / 0
6,638
511
5,067
9,727
7,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
10
1 / 4 / 0
5,836
449
4,833
6,361
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,017
463
3,726
7,723
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
n170
Bakasura
9
0 / 0 / 0
5,666
436
1,375
10,412
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 1 / 4
7,417
571
4,434
13,503
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
7,464
574
5,446
6,693
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Pardimo
Shiva
11
1 / 1 / 2
6,310
485
4,603
7,694
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
kxv141230
Vulcan
13
1 / 0 / 2
7,813
601
6,646
5,170
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 3
6,767
521
4,193
4,626
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
8
9
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
4
5
L
Aphrodite
AllmyHero
Aphrodite
0
2
0
0
L
Zhong Kui
Dumlek
Zhong Kui
2
2
0
1
W
3
1
3
4.5
W
Shiva
Pardimo
Shiva
1
1
2
2
L
Scylla
1
4
0
0.25
L
0
1
0
0
W
Vulcan
kxv141230
Vulcan
1
0
2
2
L
Bakasura
n170
Bakasura
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
25,322
43,594
Taken
37,686
23,480
Mitigated
16,982
14,618
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,434
676
0
5,860
13,503
4,886
135
1,131
12,351
0
48,318
L
Aphrodite
AllmyHero
Aphrodite
2,539
580
2,144
4,292
9,371
6,473
0
3,458
5,214
21,571
1,855
L
Zhong Kui
Dumlek
Zhong Kui
5,067
161
0
4,236
9,727
7,765
0
4,698
4,983
42,623
0
W
5,446
1,219
0
2,049
6,693
2,384
459
4,791
1,902
32,888
572
W
Shiva
Pardimo
Shiva
4,603
841
950
1,939
7,694
6,078
87
2,821
4,873
202
18,719
L
Scylla
4,833
244
0
312
6,361
1,951
0
3,158
3,070
34,776
0
L
3,726
2,436
0
0
7,723
2,695
153
3,642
3,475
0
49,896
W
Vulcan
kxv141230
Vulcan
6,646
318
0
1,386
5,170
1,898
112
2,951
2,219
59,485
1,051
L
Bakasura
n170
Bakasura
1,375
1,039
0
3,634
10,412
4,596
0
460
9,952
0
34,998
W
4,193
397
904
2,002
4,626
1,736
156
644
3,982
52,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
35,771
309
Minions Killed
358
0
Camps Cleared
0
1,114,907
Distance Traveled
1,356,408
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,417
571
76
6
0
307,756
5
L
Aphrodite
6,077
467
38
3
0
240,564
3
L
Zhong Kui
6,638
511
70
5
0
233,456
0
W
Nu Wa
7,464
574
54
4
0
228,461
0
W
Shiva
6,310
485
42
3
0
264,325
4
L
Scylla
5,836
449
38
3
0
219,291
0
L
Izanami
6,017
463
92
7
0
241,615
0
W
Vulcan
7,813
601
101
8
0
297,597
2
L
Bakasura
5,666
436
71
5
0
179,981
0
W
Ra
6,767
521
85
7
0
258,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role