Player Matchup

Sun Wukong
Sun Wukong
BeeMasterBrie
Sun Wukong
Level 148
God Stats
10W - 5L
1,855 SR
Queue Stats
617W - 354L
1,672 Elo+
Party 2
Tiamat
Tiamat
JDCuda
Tiamat
Level 125
God Stats
34W - 24L
1,632 SR
Queue Stats
86W - 88L
1,566 Elo+
Party 1
Chiron
Chiron
JTBlossom
Chiron
Level 67
God Stats
6W - 1L
1,920 SR
Queue Stats
281W - 184L
1,539 Elo+
Party 2
Merlin
Merlin
Nuke95
Merlin
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
534W - 317L
1,620 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jdisbad
Kumbhakarna
Level 116
God Stats
6W - 7L
1,211 SR
Queue Stats
83W - 90L
1,561 Elo+
Party 1
Team Averages
Level 113
1,623 SR
1,592 Elo+

VS

Team Averages
Level 82
1,444 SR
1,529 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DNDRedgrave
Scylla
Level 88
God Stats
10W - 14L
1,530 SR
Queue Stats
14W - 16L
1,509 Elo+
Party 3
Chang'e
Chang'e
USSDarkshadow
Chang'e
Level 2
God Stats
1W - 3L
1,804 SR
Queue Stats
1W - 3L
1,727 Elo+
Party 3
Nu Wa
Nu Wa
daxter973
Nu Wa
Level 40
God Stats
0W - 5L
1,036 SR
Queue Stats
12W - 16L
1,435 Elo+
Solo
Serqet
Serqet
trexx8739
Serqet
Level 158
God Stats
4W - 13L
1,350 SR
Queue Stats
300W - 300L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeeMasterBrie
Sun Wukong
12
0 / 0 / 6
6,548
1,091
6,222
5,004
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
JDCuda
Tiamat
12
1 / 0 / 4
6,904
1,151
3,706
1,614
1,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
JTBlossom
Chiron
12
3 / 0 / 2
7,344
1,224
3,712
3,062
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Nuke95
Merlin
12
0 / 0 / 5
6,450
1,075
6,208
2,829
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
jdisbad
Kumbhakarna
12
2 / 0 / 3
7,479
1,247
1,240
3,553
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

404

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 0 / 0
5,724
954
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
11
0 / 0 / 0
6,686
1,114
4,343
6,188
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
10
0 / 5 / 0
6,128
1,021
3,707
11,443
4,304
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
daxter973
Nu Wa
10
0 / 1 / 0
6,076
1,013
2,621
2,261
773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
trexx8739
Serqet
10
0 / 0 / 0
6,051
1,009
796
3,854
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
6
Kills
0
0
Deaths
6
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
W
Sun Wukong
BeeMasterBrie
Sun Wukong
0
0
6
3
L
Scylla
0
0
0
0
W
Tiamat
JDCuda
Tiamat
1
0
4
3
W
Chiron
JTBlossom
Chiron
3
0
2
4
W
Merlin
Nuke95
Merlin
0
0
5
2.5
L
Chang'e
0
5
0
0
L
Nu Wa
daxter973
Nu Wa
0
1
0
0
W
Kumbhakarna
jdisbad
Kumbhakarna
2
0
3
3.5
L
Serqet
trexx8739
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
11,467
16,062
Taken
23,746
9,140
Mitigated
9,132
4,383
Healing
880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
BeeMasterBrie
Sun Wukong
6,222
1,345
0
1,240
5,004
3,009
0
2,287
2,541
0
18,005
L
Scylla
4,343
329
0
0
6,188
2,239
0
2,931
3,257
23,982
484
W
Tiamat
JDCuda
Tiamat
3,706
207
0
671
1,614
1,244
0
1,051
549
19,326
812
W
Chiron
JTBlossom
Chiron
3,712
1,675
612
419
3,062
1,207
0
2,159
777
0
21,038
W
Merlin
Nuke95
Merlin
6,208
328
0
500
2,829
1,192
0
2,092
623
13,835
0
L
Chang'e
3,707
191
160
720
11,443
4,304
0
6,054
5,389
13,586
0
L
Nu Wa
daxter973
Nu Wa
2,621
502
0
0
2,261
773
0
968
1,293
7,002
0
W
Kumbhakarna
jdisbad
Kumbhakarna
1,240
0
0
941
3,553
2,488
0
2,292
1,093
3,110
0
L
Serqet
trexx8739
Serqet
796
0
0
0
3,854
1,816
0
1,007
2,847
0
3,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
30,665
139
Minions Killed
93
8
Camps Cleared
3
696,376
Distance Traveled
408,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,724
954
0
0
0
1,825
0
W
Sun Wukong
6,548
1,091
41
7
0
145,479
0
L
Scylla
6,686
1,114
53
9
2
109,300
0
W
Tiamat
6,904
1,151
36
6
6
140,071
0
W
Chiron
7,344
1,224
44
7
2
135,072
0
W
Merlin
6,450
1,075
14
2
0
125,738
0
L
Chang'e
6,128
1,021
17
3
1
111,069
0
L
Nu Wa
6,076
1,013
17
3
0
66,870
0
W
Kumbhakarna
7,479
1,247
4
1
0
150,016
0
L
Serqet
6,051
1,009
6
1
0
119,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role