Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
Alpha6Alpha
Nu Wa
Gold I
Level 171
God Stats
25W - 22L
1,558 SR
Queue Stats
459W - 473L
1,621 MMR
Party 1
Nut
Nut
Silver I
NatureBoi 0
Nut
Silver I
Level 210
God Stats
16W - 20L
1,557 SR
Queue Stats
507W - 531L
1,227 MMR
Party 1
Osiris
Osiris
Gold III
Veklo
Osiris
Gold III
Level 170
God Stats
3W - 1L
1,808 SR
Queue Stats
180W - 201L
1,348 MMR
Solo
Ymir
Ymir
Gold V
llamaman6644
Ymir
Gold V
Level 154
God Stats
3W - 5L
1,584 SR
Queue Stats
211W - 224L
1,361 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 173
1,601 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,529 SR
1,406 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
Arki0-_-R2
Charon
Gold V
Level 107
God Stats
21W - 19L
1,593 SR
Queue Stats
124W - 136L
1,311 MMR
Solo
Bellona
Bellona
Gold V
Aurexious-356
Bellona
Gold V
Level 126
God Stats
2W - 3L
1,253 SR
Queue Stats
68W - 67L
1,380 MMR
Solo
Medusa
Medusa
Gold V
BADUSi1437
Medusa
Gold V
Level 106
God Stats
3W - 0L
1,884 SR
Queue Stats
35W - 23L
1,407 MMR
Solo
Tiamat
Tiamat
Silver II
Cheyrox_932
Tiamat
Silver II
Level 40
God Stats
2W - 3L
1,413 SR
Queue Stats
33W - 48L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 1
4,623
514
2,546
7,209
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,133
570
3,203
3,503
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,418
491
2,857
5,131
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Veklo
Osiris
6
0 / 3 / 0
4,192
466
4,013
9,415
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 1 / 1
4,783
531
1,841
9,581
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraSurtrAthena

VS

Bans
RavanaAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 1 / 0
5,503
611
4,034
6,402
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Arki0-_-R2
Charon
9
0 / 0 / 1
4,937
549
3,281
5,550
3,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
11
3 / 0 / 1
6,413
713
5,686
9,446
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
BADUSi1437
Medusa
10
1 / 1 / 0
5,541
616
6,185
5,074
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 0 / 0
5,220
580
1,711
3,628
1,857
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
7
7
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
W
Loki
 
Loki
3
1
0
3
L
0
0
0
0
W
Charon
Arki0-_-R2
Charon
0
0
1
0.5
W
Bellona
3
0
1
3.5
W
Medusa
BADUSi1437
Medusa
1
1
0
1
W
Tiamat
0
0
0
0
L
0
1
1
0.5
L
Osiris
Veklo
Osiris
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
20,897
34,839
Taken
30,100
15,738
Mitigated
18,278
11,431
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,546
746
0
2,303
7,209
2,492
0
613
6,596
0
23,200
W
Loki
 
Loki
4,034
1,257
0
3,194
6,402
1,928
0
1,082
5,320
0
38,840
L
3,203
882
0
625
3,503
1,098
8
827
2,676
37,269
0
W
Charon
Arki0-_-R2
Charon
3,281
704
0
1,468
5,550
3,746
0
604
4,946
14,938
0
W
Bellona
5,686
2,571
0
5,414
9,446
9,024
0
236
9,210
0
45,361
W
Medusa
BADUSi1437
Medusa
6,185
2,751
0
2,149
5,074
1,723
36
901
4,173
0
48,810
W
Tiamat
1,711
52
0
1,126
3,628
1,857
0
1,817
1,811
43,546
1,896
L
2,857
2,286
0
2,148
5,131
1,670
0
860
4,271
0
27,836
L
Osiris
Veklo
Osiris
4,013
2,157
0
2,612
9,415
4,785
0
0
9,415
0
21,646
L
1,841
501
0
3,743
9,581
5,693
0
2,428
7,153
18,187
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
27,614
267
Minions Killed
328
0
Camps Cleared
0
855,464
Distance Traveled
919,351
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,623
514
51
6
0
203,554
0
W
Loki
5,503
611
63
7
0
215,460
0
L
Nu Wa
5,133
570
87
10
0
164,787
2
W
Charon
4,937
549
19
2
0
182,014
2
W
Bellona
6,413
713
80
9
0
166,957
0
W
Medusa
5,541
616
88
10
0
183,587
1
W
Tiamat
5,220
580
78
9
0
171,333
0
L
Nut
4,418
491
54
6
0
156,476
0
L
Osiris
4,192
466
39
4
0
156,257
0
L
Ymir
4,783
531
36
4
0
174,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role