Player Matchup

Surtr
Surtr
JackieDiamond
Surtr
Level 17
God Stats
3W - 1L
1,514 SR
Queue Stats
14W - 21L
1,391 Elo+
Party 2
Rama
Rama
Kibban
Rama
Level 86
God Stats
3W - 5L
1,339 SR
Queue Stats
52W - 86L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Sneffe02
Gilgamesh
Level 119
God Stats
2W - 3L
1,347 SR
Queue Stats
35W - 48L
1,419 Elo+
Party 2
Ymir
Ymir
Tantawelle
Ymir
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 51L
1,408 Elo+
Party 2
Janus
Janus
yungerkome
Janus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 96L
1,414 Elo+
Party 2
Team Averages
Level 76
1,440 SR
1,403 Elo+

VS

Team Averages
Level 208
1,500 SR
1,504 Elo+
Ah Puch
Ah Puch
Ashish47
Ah Puch
Level 197
God Stats
1W - 1L
1,813 SR
Queue Stats
159W - 140L
1,479 Elo+
Solo
Cliodhna
Cliodhna
Aurelìus
Cliodhna
Level 175
God Stats
1W - 4L
1,250 SR
Queue Stats
96W - 88L
1,406 Elo+
Party 1
Izanami
Izanami
DomiKun00
Izanami
Level 200
God Stats
2W - 4L
1,274 SR
Queue Stats
143W - 119L
1,568 Elo+
Solo
Atlas
Atlas
Infinite Cards
Atlas
Level 201
God Stats
3W - 3L
1,537 SR
Queue Stats
49W - 47L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iFreakozoid
Tsukuyomi
Level 266
God Stats
0W - 2L
1,624 SR
Queue Stats
16W - 24L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,744
645
9,495
14,049
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Kibban
Rama
13
1 / 1 / 2
7,424
619
3,049
5,778
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sneffe02
Gilgamesh
10
1 / 1 / 4
6,102
509
6,141
11,301
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
3 / 2 / 2
6,485
540
4,551
11,197
7,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
13
1 / 1 / 1
7,151
596
4,780
7,797
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashish47
Ah Puch
12
0 / 1 / 2
6,510
543
7,058
5,838
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
Aurelìus
Cliodhna
10
4 / 3 / 2
6,220
518
5,317
11,619
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
DomiKun00
Izanami
7
0 / 2 / 1
5,191
433
2,404
5,235
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 1 / 5
6,092
508
4,695
9,599
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
iFreakozoid
Tsukuyomi
12
1 / 3 / 3
6,226
519
8,419
11,550
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
7
7
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ashish47
Ah Puch
0
1
2
1
L
Cliodhna
Aurelìus
Cliodhna
4
3
2
1.67
L
Izanami
DomiKun00
Izanami
0
2
1
0.25
L
2
1
5
4.5
W
4
2
0
2
W
Rama
Kibban
Rama
1
1
2
2
W
Gilgamesh
Sneffe02
Gilgamesh
1
1
4
3
W
3
2
2
2
L
Tsukuyomi
iFreakozoid
Tsukuyomi
1
3
3
0.83
W
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
27,893
50,122
Taken
43,841
26,826
Mitigated
23,703
19,136
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ashish47
Ah Puch
7,058
643
0
2,006
5,838
2,231
0
3,602
1,986
50,487
960
L
Cliodhna
Aurelìus
Cliodhna
5,317
1,501
0
4,541
11,619
4,837
0
1,751
9,788
0
40,403
L
Izanami
DomiKun00
Izanami
2,404
1,583
0
1,888
5,235
1,615
0
818
4,417
0
29,482
L
4,695
1,493
0
2,171
9,599
7,978
0
2,401
7,140
13,187
0
W
9,495
4,469
0
7,673
14,049
9,134
0
798
12,233
828
58,646
W
Rama
Kibban
Rama
3,049
2,946
0
1,643
5,778
2,070
530
269
5,509
0
65,104
W
Gilgamesh
Sneffe02
Gilgamesh
6,141
2,548
0
3,897
11,301
4,702
0
2,536
8,729
0
44,264
W
4,551
2,179
1,413
2,671
11,197
7,937
0
4,912
6,203
14,153
0
L
Tsukuyomi
iFreakozoid
Tsukuyomi
8,419
2,225
0
5,186
11,550
7,042
0
539
10,971
0
56,534
W
Janus
4,780
366
0
1,839
7,797
2,983
0
3,021
4,776
63,339
2,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
30,239
430
Minions Killed
296
0
Camps Cleared
0
1,237,130
Distance Traveled
1,094,844
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,510
543
92
8
0
232,763
3
L
Cliodhna
6,220
518
61
5
0
273,025
0
L
Izanami
5,191
433
48
4
0
116,043
2
L
Atlas
6,092
508
13
1
0
248,646
1
W
Surtr
7,744
645
107
9
0
236,698
0
W
Rama
7,424
619
116
10
0
233,764
1
W
Gilgamesh
6,102
509
59
5
0
260,044
0
W
Ymir
6,485
540
17
1
0
245,245
4
L
Tsukuyomi
6,226
519
82
7
0
224,367
1
W
Janus
7,151
596
131
11
0
261,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role