Player Matchup

Bastet
Bastet
Grittle1207
Bastet
Level 127
God Stats
3W - 6L
1,631 SR
Queue Stats
26W - 31L
1,468 Elo+
Solo
Mulan
Mulan
HamsterInMySock
Mulan
Level 66
God Stats
33W - 27L
1,529 SR
Queue Stats
371W - 337L
1,426 Elo+
Party 2
Bellona
Bellona
Legin less
Bellona
Level 133
God Stats
2W - 1L
1,789 SR
Queue Stats
75W - 74L
1,559 Elo+
Party 1
Vulcan
Vulcan
Nkid333
Vulcan
Level 115
God Stats
10W - 11L
1,391 SR
Queue Stats
305W - 256L
1,446 Elo+
Party 2
Vamana
Vamana
Oneechan Fan
Vamana
Level 151
God Stats
5W - 6L
1,539 SR
Queue Stats
196W - 195L
1,542 Elo+
Party 1
Team Averages
Level 118
1,576 SR
1,488 Elo+

VS

Team Averages
Level 116
1,491 SR
1,479 Elo+
Erlang Shen
Erlang Shen
DKDaHitman
Erlang Shen
Level 125
God Stats
4W - 0L
1,531 SR
Queue Stats
161W - 149L
1,446 Elo+
Solo
Ishtar
Ishtar
JrobDaEnigma
Ishtar
Level 159
God Stats
49W - 43L
1,473 SR
Queue Stats
210W - 205L
1,487 Elo+
Solo
Vulcan
Vulcan
Juguito_07
Vulcan
Level 105
God Stats
34W - 31L
1,529 SR
Queue Stats
459W - 445L
1,462 Elo+
Solo
Bacchus
Bacchus
ognootch
Bacchus
Level 81
God Stats
13W - 21L
1,422 SR
Queue Stats
130W - 142L
1,486 Elo+
Solo
Thanatos
Thanatos
silverghost1015
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 3 / 1
5,560
556
3,348
9,264
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 0
6,079
608
6,355
10,002
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Legin less
Bellona
5
1 / 4 / 0
4,429
443
1,896
6,073
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Nkid333
Vulcan
8
1 / 3 / 1
5,035
504
5,313
5,826
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
1 / 1 / 1
5,528
553
4,388
6,070
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DKDaHitman
Erlang Shen
10
2 / 3 / 1
5,824
582
3,995
11,565
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
12
2 / 2 / 3
6,742
674
5,653
8,002
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Juguito_07
Vulcan
11
1 / 0 / 4
6,160
616
2,808
3,624
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ognootch
Bacchus
9
1 / 1 / 4
5,626
563
3,681
7,865
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
7 / 1 / 2
6,423
642
5,647
8,175
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DKDaHitman
Erlang Shen
2
3
1
0.83
L
Bastet
1
3
1
0.5
L
2
2
0
1
W
Ishtar
2
2
3
1.75
W
Vulcan
Juguito_07
Vulcan
1
0
4
3
L
Bellona
Legin less
Bellona
1
4
0
0.25
L
Vulcan
Nkid333
Vulcan
1
3
1
0.5
L
Vamana
1
1
1
1.5
W
Bacchus
ognootch
Bacchus
1
1
4
3
W
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
21,784
37,235
Taken
39,231
18,768
Mitigated
23,377
8,050
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DKDaHitman
Erlang Shen
3,995
2,475
0
3,839
11,565
8,658
0
112
10,885
0
29,029
L
Bastet
3,348
1,289
0
1,737
9,264
3,545
0
1,469
7,795
0
38,990
L
6,355
1,805
0
3,570
10,002
5,724
0
109
9,893
83
36,930
W
Ishtar
5,653
3,544
0
4,209
8,002
3,276
0
695
7,102
0
56,387
W
Vulcan
Juguito_07
Vulcan
2,808
0
0
1,071
3,624
1,272
39
2,120
1,504
37,687
1,782
L
Bellona
Legin less
Bellona
1,896
868
0
907
6,073
3,190
0
1,227
4,846
0
13,634
L
Vulcan
Nkid333
Vulcan
5,313
314
0
494
5,826
1,778
0
2,310
3,516
26,518
0
L
Vamana
4,388
1,613
0
1,342
6,070
4,531
0
1,282
4,788
0
28,462
W
Bacchus
ognootch
Bacchus
3,681
789
0
2,143
7,865
7,146
29
1,538
5,979
16,141
0
W
Thanatos
5,647
2,319
0
8,494
8,175
3,025
0
931
7,244
0
39,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
30,775
237
Minions Killed
296
0
Camps Cleared
0
941,842
Distance Traveled
987,457
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,824
582
43
4
0
154,069
0
L
Bastet
5,560
556
67
7
0
222,227
2
L
Mulan
6,079
608
56
6
0
200,638
0
W
Ishtar
6,742
674
89
9
0
185,801
0
W
Vulcan
6,160
616
75
8
0
216,189
2
L
Bellona
4,429
443
26
3
0
102,255
0
L
Vulcan
5,035
504
45
5
0
216,289
0
L
Vamana
5,528
553
43
4
0
200,433
2
W
Bacchus
5,626
563
21
2
0
220,736
4
W
Thanatos
6,423
642
68
7
0
210,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role