Player Matchup

Anubis
Anubis
ALI7777777
Anubis
Level 8
God Stats
3W - 2L
1,709 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Ratatoskr
Ratatoskr
AgentMostafa
Ratatoskr
Level 67
God Stats
3W - 1L
1,503 SR
Queue Stats
54W - 47L
1,324 Elo+
Party 1
Nut
Nut
PoryA85
Nut
Level 34
God Stats
1W - 2L
1,565 SR
Queue Stats
12W - 15L
1,302 Elo+
Party 1
Ganesha
Ganesha
amirhpg
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,357 Elo+
Party 1
Chaac
Chaac
iiGUNiii
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Solo
Team Averages
Level 62
1,555 SR
1,324 Elo+

VS

Team Averages
Level 55
1,400 SR
1,347 Elo+
Sol
Sol
BuhoGamerESP
Sol
Level 47
God Stats
5W - 10L
1,220 SR
Queue Stats
110W - 123L
1,393 Elo+
Solo
Medusa
Medusa
Haariibo88
Medusa
Level 44
God Stats
23W - 18L
1,396 SR
Queue Stats
108W - 125L
1,370 Elo+
Solo
Skadi
Skadi
Sylvik
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Solo
Kali
Kali
hondacr29
Kali
Level 29
God Stats
2W - 5L
1,382 SR
Queue Stats
77W - 96L
1,358 Elo+
Party 2
Shiva
Shiva
theliamkingg
Shiva
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
90W - 109L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALI7777777
Anubis
8
0 / 2 / 0
4,842
440
1,522
3,949
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ratatoskr
AgentMostafa
Ratatoskr
9
2 / 1 / 0
5,278
480
3,234
7,711
2,603
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
8
0 / 3 / 1
4,711
428
2,666
7,811
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
amirhpg
Ganesha
8
0 / 4 / 1
5,132
467
1,848
7,544
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
iiGUNiii
Chaac
10
1 / 3 / 0
5,499
500
4,697
9,848
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,659
605
4,330
3,756
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Haariibo88
Medusa
9
3 / 1 / 4
5,997
545
8,061
5,072
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Sylvik
Skadi
9
1 / 1 / 4
5,308
483
2,665
4,416
1,347
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kali
11
4 / 0 / 3
6,568
597
3,731
6,667
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 1
6,211
565
6,482
9,516
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALI7777777
Anubis
0
2
0
0
L
Ratatoskr
AgentMostafa
Ratatoskr
2
1
0
2
W
3
0
1
3.5
W
Medusa
Haariibo88
Medusa
3
1
4
5
L
Nut
0
3
1
0.17
W
Skadi
Sylvik
Skadi
1
1
4
3
L
Ganesha
amirhpg
Ganesha
0
4
1
0.13
W
Kali
4
0
3
5.5
L
Chaac
iiGUNiii
Chaac
1
3
0
0.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
25,269
36,863
Taken
29,427
19,909
Mitigated
11,202
9,527
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALI7777777
Anubis
1,522
82
0
740
3,949
1,744
0
2,574
1,375
22,732
0
L
Ratatoskr
AgentMostafa
Ratatoskr
3,234
1,631
0
3,645
7,711
2,603
0
1,240
6,471
0
31,242
W
4,330
1,286
0
2,001
3,756
910
1,598
1,522
2,234
37,556
1,130
W
Medusa
Haariibo88
Medusa
8,061
1,960
76
903
5,072
1,796
518
880
4,192
0
35,911
L
Nut
2,666
1,182
0
1,991
7,811
2,718
0
303
7,508
0
25,295
W
Skadi
Sylvik
Skadi
2,665
913
0
439
4,416
1,347
145
836
3,580
0
20,694
L
Ganesha
amirhpg
Ganesha
1,848
35
0
1,313
7,544
7,100
0
174
7,370
15,516
0
W
Kali
3,731
1,729
0
4,159
6,667
2,695
170
132
6,535
0
32,803
L
Chaac
iiGUNiii
Chaac
4,697
798
0
1,838
9,848
5,744
0
0
9,848
0
29,266
W
6,482
1,769
0
605
9,516
4,454
0
0
9,516
0
35,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
30,743
187
Minions Killed
255
0
Camps Cleared
0
981,761
Distance Traveled
1,035,970
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,842
440
27
2
0
130,673
0
L
Ratatoskr
5,278
480
59
5
0
226,757
0
W
Sol
6,659
605
70
6
0
210,899
0
W
Medusa
5,997
545
50
5
0
183,938
0
L
Nut
4,711
428
57
5
0
188,544
3
W
Skadi
5,308
483
32
3
0
197,872
0
L
Ganesha
5,132
467
4
0
0
223,415
2
W
Kali
6,568
597
56
5
0
246,129
0
L
Chaac
5,499
500
40
4
0
212,372
0
W
Shiva
6,211
565
47
4
0
197,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role