Player Matchup

Zeus
Zeus
AdMort3M
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,267 Elo+
Party 1
Artemis
Artemis
CRIPPLEDWASP
Artemis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,267 Elo+
Party 1
Horus
Horus
WatchersWeb
Horus
Level 108
God Stats
17W - 9L
1,561 SR
Queue Stats
37W - 35L
1,455 Elo+
Party 1
Team Averages
Level 115
1,520 SR
1,329 Elo+

VS

Team Averages
Level 107
1,441 SR
1,284 Elo+
Ymir
Ymir
Lil Ocean Kid
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Da Ji
Da Ji
LkValMochi
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,225 Elo+
Party 2
Janus
Janus
Moi²
Janus
Level 157
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 2 / 11
8,407
764
5,106
6,907
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
CRIPPLEDWASP
Artemis
15
7 / 0 / 8
9,834
894
12,003
5,461
2,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 1 / 8
9,402
855
11,028
9,972
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,640
604
2,774
13,363
12,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
11
2 / 4 / 0
6,971
634
4,610
10,148
4,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Moi²
Janus
11
0 / 5 / 3
7,013
638
4,723
9,794
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
2
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
2
11
3.25
W
Artemis
CRIPPLEDWASP
Artemis
7
0
8
11
L
0
6
2
0.17
L
Da Ji
2
4
0
0.5
L
Janus
Moi²
Janus
0
5
3
0.3
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
12,107
22,340
Taken
33,305
12,141
Mitigated
19,678
6,678
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
5,106
1,433
128
996
6,907
2,139
486
2,722
4,185
24,630
0
W
Artemis
CRIPPLEDWASP
Artemis
12,003
5,963
0
2,240
5,461
2,335
1,833
2,190
3,271
0
50,172
L
2,774
512
0
0
13,363
12,849
0
2,627
10,431
11,005
0
L
Da Ji
4,610
466
0
250
10,148
4,528
0
1,318
8,520
0
15,474
L
Janus
Moi²
Janus
4,723
59
0
0
9,794
2,301
0
1,592
7,798
27,006
0
W
11,028
3,559
510
2,804
9,972
7,667
114
2,627
7,345
507
34,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
20,624
150
Minions Killed
89
0
Camps Cleared
0
565,936
Distance Traveled
539,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,407
764
39
4
0
192,425
0
W
Artemis
9,834
894
64
6
0
179,155
0
L
Ymir
6,640
604
22
2
0
161,192
0
L
Da Ji
6,971
634
28
3
0
199,728
0
L
Janus
7,013
638
39
4
0
178,542
0
W
Horus
9,402
855
47
4
0
194,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role