Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Missaaaww
Surtr
Level 29
God Stats
3W - 6L
1,030 SR
Queue Stats
3W - 6L
1,107 Elo+
Party 2
Vulcan
Vulcan
TheGkiller
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,331 Elo+
Party 2
Team Averages
Level 72
1,343 SR
1,312 Elo+

VS

Team Averages
Level 45
1,500 SR
1,329 Elo+
Cliodhna
Cliodhna
BigSasiska
Cliodhna
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Izanami
Izanami
ShiZ72
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,535 Elo+
Solo
Agni
Agni
lewncasper
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 9
7,143
794
2,063
8,147
2,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Surtr
Missaaaww
Surtr
14
12 / 3 / 6
9,716
1,080
11,273
10,884
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
TheGkiller
Vulcan
14
7 / 1 / 11
9,137
1,015
15,097
5,641
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigSasiska
Cliodhna
11
3 / 9 / 4
8,210
912
5,010
12,251
4,146
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ShiZ72
Izanami
11
4 / 4 / 2
7,685
854
5,116
10,980
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 3
6,125
681
7,904
9,201
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
8
8
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
4
9
1.38
L
Cliodhna
BigSasiska
Cliodhna
3
9
4
0.56
W
Surtr
Missaaaww
Surtr
12
3
6
5
L
Izanami
ShiZ72
Izanami
4
4
2
1.25
W
Vulcan
TheGkiller
Vulcan
7
1
11
12.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
18,030
24,672
Taken
32,432
14,161
Mitigated
10,598
5,679
Healing
917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,063
918
0
1,434
8,147
2,763
847
2,397
5,750
0
14,528
L
Cliodhna
BigSasiska
Cliodhna
5,010
1,419
0
484
12,251
4,146
0
5,521
6,304
0
18,419
W
Surtr
Missaaaww
Surtr
11,273
5,402
0
3,765
10,884
9,257
932
3,878
7,006
1,544
28,761
L
Izanami
ShiZ72
Izanami
5,116
3,571
0
433
10,980
3,618
143
6,286
4,431
0
24,314
W
Vulcan
TheGkiller
Vulcan
15,097
822
0
480
5,641
2,141
920
2,206
3,435
52,626
0
L
7,904
764
0
0
9,201
2,834
0
4,132
4,871
21,940
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
22,020
124
Minions Killed
96
0
Camps Cleared
0
496,419
Distance Traveled
422,421
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,143
794
19
2
0
141,676
0
L
Cliodhna
8,210
912
28
3
0
138,505
0
W
Surtr
9,716
1,080
34
4
0
166,629
0
L
Izanami
7,685
854
37
4
0
141,544
0
W
Vulcan
9,137
1,015
71
8
0
188,114
2
L
Agni
6,125
681
31
3
0
142,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role