Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GADDAMNZAMBIES
Arachne
Level 176
God Stats
27W - 20L
1,570 SR
Queue Stats
197W - 211L
1,431 Elo+
Solo
Anubis
Anubis
RexExtrWwolf
Anubis
Level 68
God Stats
8W - 8L
1,548 SR
Queue Stats
87W - 85L
1,438 Elo+
Solo
Cabrakan
Cabrakan
gyzmo2502
Cabrakan
Level 128
God Stats
19W - 17L
1,681 SR
Queue Stats
376W - 426L
1,506 Elo+
Party 1
Horus
Horus
vnChrstswdrgbrn3
Horus
Level 93
God Stats
34W - 35L
1,623 SR
Queue Stats
616W - 692L
1,492 Elo+
Party 1
Team Averages
Level 124
1,584 SR
1,473 Elo+

VS

Team Averages
Level 137
1,471 SR
1,456 Elo+
Baron Samedi
Baron Samedi
LOCKONPR
Baron Samedi
Level 122
God Stats
7W - 5L
1,574 SR
Queue Stats
408W - 452L
1,491 Elo+
Solo
Medusa
Medusa
Veratresa
Medusa
Level 92
God Stats
5W - 3L
1,394 SR
Queue Stats
151W - 148L
1,547 Elo+
Solo
Da Ji
Da Ji
VodooSik
Da Ji
Level 299
God Stats
37W - 26L
1,294 SR
Queue Stats
1,314W - 1,338L
1,399 Elo+
Solo
Neith
Neith
workoutwilly
Neith
Level 123
God Stats
77W - 67L
1,593 SR
Queue Stats
169W - 165L
1,477 Elo+
Solo
Thoth
Thoth
xPBxAnthonyRD
Thoth
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 0 / 2
9,573
1,064
4,273
4,795
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
1 / 1 / 3
9,831
1,092
7,973
9,335
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
1 / 7 / 4
9,905
1,101
6,350
12,684
12,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
gyzmo2502
Cabrakan
14
0 / 0 / 2
9,237
1,026
2,389
8,826
10,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 4
9,001
1,000
8,998
14,735
16,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

246

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LOCKONPR
Baron Samedi
16
5 / 0 / 5
10,893
1,210
12,945
6,943
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Veratresa
Medusa
15
2 / 3 / 5
9,354
1,039
10,128
8,543
2,876
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
VodooSik
Da Ji
15
1 / 1 / 5
9,089
1,010
7,411
5,632
2,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 0 / 5
9,560
1,062
7,587
4,104
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 6
9,176
1,020
6,794
7,850
2,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
5
Kills
10
10
Deaths
5
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
0
2
3
L
1
1
3
2.5
W
Baron Samedi
LOCKONPR
Baron Samedi
5
0
5
7.5
L
Anubis
1
7
4
0.43
W
Medusa
Veratresa
Medusa
2
3
5
1.5
W
Da Ji
VodooSik
Da Ji
1
1
5
3.5
L
Cabrakan
gyzmo2502
Cabrakan
0
0
2
1
L
1
2
4
1.5
W
2
0
5
4.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
44,865
50,375
Taken
33,072
50,318
Mitigated
12,533
8,541
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,273
198
80
929
4,795
2,287
0
1,599
3,196
12,366
1,989
L
7,973
6,372
0
1,402
9,335
8,443
0
3,405
5,930
935
21,121
W
Baron Samedi
LOCKONPR
Baron Samedi
12,945
718
1,784
769
6,943
3,086
0
3,073
3,596
47,030
0
L
Anubis
6,350
508
223
128
12,684
12,579
0
5,472
7,212
53,886
0
W
Medusa
Veratresa
Medusa
10,128
4,115
0
0
8,543
2,876
0
3,831
4,557
0
28,044
W
Da Ji
VodooSik
Da Ji
7,411
1,577
0
76
5,632
2,506
0
3,160
2,328
0
14,633
L
Cabrakan
gyzmo2502
Cabrakan
2,389
145
0
713
8,826
10,873
0
3,020
5,806
6,540
0
L
8,998
3,007
1,914
3,152
14,735
16,136
0
6,243
8,492
0
13,020
W
7,587
2,068
0
1,065
4,104
1,719
0
1,554
2,316
0
32,240
W
6,794
900
0
0
7,850
2,346
0
1,664
5,869
19,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
48,072
193
Minions Killed
242
8
Camps Cleared
4
855,259
Distance Traveled
857,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,573
1,064
39
4
0
196,619
0
L
Arachne
9,831
1,092
35
4
7
179,504
0
W
Baron Samedi
10,893
1,210
90
10
0
170,246
0
L
Anubis
9,905
1,101
108
12
1
146,754
0
W
Medusa
9,354
1,039
41
5
0
167,074
0
W
Da Ji
9,089
1,010
7
1
1
182,741
0
L
Cabrakan
9,237
1,026
4
0
0
131,452
0
L
Horus
9,001
1,000
7
1
0
200,930
0
W
Neith
9,560
1,062
70
8
0
175,685
0
W
Thoth
9,176
1,020
34
4
3
161,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role