Player Matchup

Bastet
Bastet
Atx_Mattdemon
Bastet
Level 97
God Stats
0W - 2L
1,397 SR
Queue Stats
106W - 103L
1,536 Elo+
Solo
Anhur
Anhur
DrDarksideK
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
ItisPheonix
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,596 Elo+
Party 1
Artemis
Artemis
QuamagiSound
Artemis
Level 56
God Stats
10W - 6L
1,581 SR
Queue Stats
404W - 418L
1,439 Elo+
Solo
Izanami
Izanami
TreeeZz
Izanami
Level 38
God Stats
0W - 2L
1,254 SR
Queue Stats
13W - 19L
1,456 Elo+
Party 1
Team Averages
Level 59
1,446 SR
1,492 Elo+

VS

Team Averages
Level 102
1,478 SR
1,451 Elo+
Atlas
Atlas
ElsaBroso
Atlas
Level 87
God Stats
3W - 1L
1,522 SR
Queue Stats
78W - 82L
1,446 Elo+
Solo
Poseidon
Poseidon
Griffstar82
Poseidon
Level 103
God Stats
8W - 0L
1,500 SR
Queue Stats
351W - 335L
1,481 Elo+
Solo
Jormungandr
Jormungandr
NeroAncientLink
Jormungandr
Level 134
God Stats
6W - 4L
1,500 SR
Queue Stats
311W - 343L
1,469 Elo+
Solo
Ra
Ra
deewS
Ra
Level 118
God Stats
6W - 2L
1,563 SR
Queue Stats
492W - 489L
1,426 Elo+
Solo
Hades
Hades
dopeeeyyy
Hades
Level 68
God Stats
3W - 3L
1,305 SR
Queue Stats
239W - 236L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
7,905
719
6,605
11,145
10,558
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 5
7,613
692
3,912
11,818
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ItisPheonix
Sylvanus
13
2 / 7 / 7
8,194
745
9,163
18,733
25,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
QuamagiSound
Artemis
16
6 / 5 / 2
9,265
842
11,220
11,690
6,211
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TreeeZz
Izanami
16
3 / 5 / 6
8,242
749
8,250
12,698
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ElsaBroso
Atlas
17
5 / 1 / 20
10,574
961
10,756
10,395
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Griffstar82
Poseidon
16
11 / 4 / 15
10,466
951
15,055
11,142
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NeroAncientLink
Jormungandr
16
3 / 1 / 20
9,302
846
12,125
13,111
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
16
7 / 2 / 18
9,871
897
12,396
11,287
11,542
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
dopeeeyyy
Hades
14
3 / 6 / 15
8,799
800
8,192
13,815
6,819
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
13
Kills
29
29
Deaths
14
26
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
0
7
5
0.36
W
Atlas
ElsaBroso
Atlas
5
1
20
15
W
Poseidon
Griffstar82
Poseidon
11
4
15
4.63
L
Sylvanus
ItisPheonix
Sylvanus
2
7
7
0.79
W
Jormungandr
NeroAncientLink
Jormungandr
3
1
20
13
L
Artemis
QuamagiSound
Artemis
6
5
2
1.4
L
Izanami
TreeeZz
Izanami
3
5
6
1.2
W
Ra
7
2
18
8
W
Hades
dopeeeyyy
Hades
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,150
Damage
58,524
66,084
Taken
59,750
54,216
Mitigated
49,863
13,591
Healing
29,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,605
1,215
1,301
1,865
11,145
10,558
0
9,114
1,713
0
13,247
L
3,912
2,409
0
1,054
11,818
5,201
0
9,781
1,732
0
14,965
W
Atlas
ElsaBroso
Atlas
10,756
3,605
2,486
3,159
10,395
12,056
132
1,603
8,792
23,419
0
W
Poseidon
Griffstar82
Poseidon
15,055
1,509
1,095
1,573
11,142
4,764
0
1,943
9,199
32,902
454
L
Sylvanus
ItisPheonix
Sylvanus
9,163
1,400
2,798
3,291
18,733
25,397
0
14,754
3,360
13,581
0
W
Jormungandr
NeroAncientLink
Jormungandr
12,125
1,005
1,674
3,658
13,111
14,682
484
1,472
11,639
19,989
1,741
L
Artemis
QuamagiSound
Artemis
11,220
4,661
0
1,336
11,690
6,211
0
10,396
843
0
18,014
L
Izanami
TreeeZz
Izanami
8,250
5,213
341
1,605
12,698
6,849
0
11,466
1,080
0
20,526
W
Ra
12,396
969
5,879
4,968
11,287
11,542
157
2,594
8,693
21,312
392
W
Hades
dopeeeyyy
Hades
8,192
865
1,654
3,812
13,815
6,819
1,446
1,551
12,264
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,219
Gold Earned
49,012
81
Minions Killed
160
0
Camps Cleared
0
894,464
Distance Traveled
948,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,905
719
14
1
0
209,259
0
L
Anhur
7,613
692
24
2
0
172,722
0
W
Atlas
10,574
961
30
3
0
215,843
0
W
Poseidon
10,466
951
59
5
0
174,358
0
L
Sylvanus
8,194
745
5
0
0
170,158
0
W
Jormungandr
9,302
846
37
3
0
205,000
0
L
Artemis
9,265
842
12
1
0
153,249
0
L
Izanami
8,242
749
26
2
0
189,076
0
W
Ra
9,871
897
13
1
0
193,336
0
W
Hades
8,799
800
21
2
0
159,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role