Player Matchup

Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
StuccoDyer
Agni
Platinum II
Level 158
God Stats
17W - 18L
1,536 SR
Queue Stats
260W - 224L
1,857 MMR
Solo
Tyr
Tyr
Platinum II
priusrox
Tyr
Platinum II
Level 134
God Stats
6W - 2L
1,631 SR
Queue Stats
148W - 132L
1,815 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
wøødu
Hun Batz
Platinum I
Level 145
God Stats
5W - 4L
1,570 SR
Queue Stats
126W - 109L
1,840 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,547 SR
1,702 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,654 SR
1,693 MMR
Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum V
BlackMarquez
Charon
Platinum V
Level 145
God Stats
1W - 2L
1,659 SR
Queue Stats
104W - 106L
1,904 MMR
Solo
Nemesis
Nemesis
Platinum III
XaviSN
Nemesis
Platinum III
Level 155
God Stats
6W - 4L
1,894 SR
Queue Stats
51W - 43L
1,768 MMR
Solo
Cernunnos
Cernunnos
Platinum III
xGlaceonx
Cernunnos
Platinum III
Level 75
God Stats
3W - 2L
1,718 SR
Queue Stats
50W - 39L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 0
6,770
677
6,428
5,698
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Geb
 
Geb
9
0 / 0 / 3
5,501
550
2,781
7,382
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,156
616
5,230
4,028
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 1
7,181
718
5,446
9,984
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
wøødu
Hun Batz
11
5 / 0 / 3
6,486
649
5,629
9,068
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
JormungandrThorCharybdisMedusa

VS

Bans
VulcanThothSun WukongOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 0
6,099
610
5,328
10,453
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
 
Ra
11
0 / 2 / 0
5,493
549
2,106
5,923
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
9
0 / 1 / 0
5,327
533
2,742
4,818
3,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
XaviSN
Nemesis
10
0 / 1 / 0
4,938
494
4,813
9,622
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
xGlaceonx
Cernunnos
9
0 / 3 / 0
5,105
511
4,223
8,769
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
W
Geb
 
Geb
0
0
3
1.5
L
Bellona
 
Bellona
0
3
0
0
L
Ra
 
Ra
0
2
0
0
L
Charon
0
1
0
0
W
0
0
1
0.5
L
Nemesis
XaviSN
Nemesis
0
1
0
0
W
3
0
1
3.5
W
Hun Batz
wøødu
Hun Batz
5
0
3
6.5
L
Cernunnos
xGlaceonx
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
19,212
36,160
Taken
39,585
16,335
Mitigated
20,888
16,689
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,428
4,969
0
2,857
5,698
2,111
0
649
5,049
0
68,241
W
Geb
 
Geb
2,781
144
1,083
1,669
7,382
4,240
0
1,223
6,119
11,250
2,165
L
Bellona
 
Bellona
5,328
1,322
0
3,573
10,453
7,885
0
149
10,304
0
50,102
L
Ra
 
Ra
2,106
120
495
1,590
5,923
2,508
0
2,563
3,018
41,933
679
L
Charon
2,742
865
64
1,578
4,818
3,316
0
1,444
3,304
15,911
1,322
W
5,230
202
0
767
4,028
1,380
0
1,201
2,721
44,864
0
L
Nemesis
XaviSN
Nemesis
4,813
1,343
0
2,805
9,622
3,945
0
2,277
7,151
0
39,549
W
5,446
884
0
5,017
9,984
5,329
0
109
9,093
0
55,810
W
Hun Batz
wøødu
Hun Batz
5,629
2,395
0
5,296
9,068
3,275
0
1,540
7,392
0
42,382
L
Cernunnos
xGlaceonx
Cernunnos
4,223
2,048
0
3,287
8,769
3,234
0
733
8,036
0
39,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
26,962
411
Minions Killed
359
0
Camps Cleared
0
1,118,395
Distance Traveled
1,059,039
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,770
677
129
13
0
175,565
1
W
Geb
5,501
550
13
1
0
241,549
6
L
Bellona
6,099
610
95
10
0
190,530
2
L
Ra
5,493
549
107
11
0
207,182
1
L
Charon
5,327
533
13
1
0
212,320
0
W
Agni
6,156
616
95
10
0
220,008
0
L
Nemesis
4,938
494
66
7
0
260,187
0
W
Tyr
7,181
718
103
10
0
221,464
0
W
Hun Batz
6,486
649
71
7
0
259,809
1
L
Cernunnos
5,105
511
78
8
0
188,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role