Player Matchup

Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MATTYASYPUNTO
Susano
Level 41
God Stats
7W - 8L
1,546 SR
Queue Stats
63W - 75L
1,457 Elo+
Party 2
Rama
Rama
OrucluAteist
Rama
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,395 Elo+
Solo
Horus
Horus
OxxxGhDxD
Horus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Jormungandr
Jormungandr
elRoorroo
Jormungandr
Level 36
God Stats
3W - 3L
1,653 SR
Queue Stats
34W - 48L
1,456 Elo+
Party 2
Team Averages
Level 57
1,540 SR
1,433 Elo+

VS

Team Averages
Level 52
1,492 SR
1,431 Elo+
King Arthur
King Arthur
 
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Baciap
Vulcan
Level 44
God Stats
4W - 8L
1,244 SR
Queue Stats
72W - 99L
1,374 Elo+
Solo
Olorun
Olorun
DampJanne
Olorun
Level 49
God Stats
1W - 1L
1,355 SR
Queue Stats
82W - 81L
1,490 Elo+
Solo
Bacchus
Bacchus
TRIPPA99
Bacchus
Level 80
God Stats
9W - 0L
1,892 SR
Queue Stats
9W - 6L
1,405 Elo+
Solo
Fenrir
Fenrir
Zottel4849
Fenrir
Level 42
God Stats
7W - 9L
1,470 SR
Queue Stats
114W - 146L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 2 / 4
7,156
596
3,606
6,927
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 3
6,563
547
5,834
10,916
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,017
418
2,615
9,833
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
OxxxGhDxD
Horus
11
0 / 2 / 0
5,709
476
2,274
8,871
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
elRoorroo
Jormungandr
9
1 / 4 / 0
5,965
497
3,647
9,117
6,176
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 0
7,394
616
6,260
7,534
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Baciap
Vulcan
12
0 / 4 / 1
6,757
563
3,486
5,687
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
DampJanne
Olorun
13
9 / 1 / 1
8,068
672
13,334
5,420
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
TRIPPA99
Bacchus
10
0 / 0 / 8
6,965
580
2,423
8,162
8,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Zottel4849
Fenrir
11
3 / 2 / 4
6,378
532
5,416
9,631
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
4
2.5
W
King Arthur
 
King Arthur
2
0
0
2
W
Vulcan
Baciap
Vulcan
0
4
1
0.13
W
Olorun
DampJanne
Olorun
9
1
1
9.5
L
2
3
3
1.17
L
0
3
1
0.17
L
Horus
OxxxGhDxD
Horus
0
2
0
0
W
Bacchus
TRIPPA99
Bacchus
0
0
8
4
W
Fenrir
Zottel4849
Fenrir
3
2
4
2.5
L
Jormungandr
elRoorroo
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
30,919
45,664
Taken
36,434
21,981
Mitigated
21,490
17,183
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,606
409
507
3,665
6,927
2,564
0
2,897
4,027
48,563
628
W
King Arthur
 
King Arthur
6,260
769
0
1,250
7,534
3,919
0
0
7,168
687
48,789
W
Vulcan
Baciap
Vulcan
3,486
431
0
957
5,687
2,176
308
1,270
4,414
44,773
454
W
Olorun
DampJanne
Olorun
13,334
7,403
120
1,893
5,420
2,408
1,307
1,243
4,177
55,907
7,945
L
5,834
830
0
4,576
10,916
4,344
0
2,965
7,949
0
52,117
L
2,615
1,976
0
2,832
9,833
3,513
0
6,259
3,574
0
28,991
L
Horus
OxxxGhDxD
Horus
2,274
1,263
0
3,334
8,871
5,384
0
0
8,871
0
29,435
W
Bacchus
TRIPPA99
Bacchus
2,423
237
0
2,181
8,162
8,924
259
2,242
5,905
22,325
0
W
Fenrir
Zottel4849
Fenrir
5,416
1,267
0
3,174
9,631
4,063
0
2,369
7,242
0
28,983
L
Jormungandr
elRoorroo
Jormungandr
3,647
902
0
2,269
9,117
6,176
0
6,003
3,114
11,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
35,562
301
Minions Killed
345
0
Camps Cleared
0
1,141,408
Distance Traveled
1,201,507
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,156
596
110
9
0
230,702
6
W
King Arthur
7,394
616
78
7
0
242,877
0
W
Vulcan
6,757
563
87
7
0
208,693
0
W
Olorun
8,068
672
105
9
0
215,595
0
L
Susano
6,563
547
79
7
0
275,842
0
L
Rama
5,017
418
43
4
0
214,215
0
L
Horus
5,709
476
51
4
0
188,569
1
W
Bacchus
6,965
580
25
2
0
259,742
8
W
Fenrir
6,378
532
50
4
0
274,600
0
L
Jormungandr
5,965
497
18
2
0
232,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role