Player Matchup

Hades
Hades
 
Hades
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bighicks10
Rama
Level 155
God Stats
1W - 0L
1,659 SR
Queue Stats
43W - 52L
1,419 Elo+
Party 1
Hel
Hel
BobbyDiesel
Hel
Level 144
God Stats
1W - 0L
1,468 SR
Queue Stats
84W - 86L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
icelor
Hou Yi
Level 74
God Stats
55W - 34L
1,608 SR
Queue Stats
112W - 97L
1,518 Elo+
Solo
Loki
Loki
thefiremanclp
Loki
Level 128
God Stats
3W - 0L
1,268 SR
Queue Stats
58W - 54L
1,432 Elo+
Party 1
Team Averages
Level 133
1,501 SR
1,475 Elo+

VS

Team Averages
Level 114
1,537 SR
1,501 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Chadwickdurs
Mercury
Level 94
God Stats
3W - 10L
1,630 SR
Queue Stats
28W - 39L
1,399 Elo+
Solo
Raijin
Raijin
Chiocomilk
Raijin
Level 117
God Stats
9W - 15L
1,463 SR
Queue Stats
171W - 208L
1,497 Elo+
Solo
Olorun
Olorun
PprePlum
Olorun
Level 76
God Stats
3W - 4L
1,464 SR
Queue Stats
422W - 440L
1,398 Elo+
Solo
Guan Yu
Guan Yu
YmirsBallSweat
Guan Yu
Level 122
God Stats
1W - 2L
1,629 SR
Queue Stats
22W - 6L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 3
5,935
1,187
6,409
4,227
2,394
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 0 / 2
5,548
1,110
2,765
1,673
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 3
5,674
1,135
3,522
1,653
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
icelor
Hou Yi
10
0 / 0 / 1
5,371
1,074
3,412
5,217
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,393
1,279
3,584
2,282
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Team 1 Tickets

405

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 0
5,364
1,073
2,400
4,319
4,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Chadwickdurs
Mercury
10
1 / 2 / 0
5,710
1,142
1,743
5,713
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Chiocomilk
Raijin
10
0 / 2 / 0
5,607
1,121
4,995
6,533
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
PprePlum
Olorun
9
0 / 0 / 0
4,965
993
0
0
0
10
0 / 0 / 0
5,355
1,071
2,949
6,110
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
4
Kills
1
1
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
3
2.5
L
Sobek
 
Sobek
0
0
0
0
W
0
0
2
1
W
0
0
3
1.5
L
Mercury
Chadwickdurs
Mercury
1
2
0
0.5
L
Raijin
Chiocomilk
Raijin
0
2
0
0
L
Olorun
PprePlum
Olorun
0
0
0
0
L
0
0
0
0
W
Hou Yi
icelor
Hou Yi
0
0
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
12,087
15,052
Taken
22,675
6,588
Mitigated
13,199
6,290
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,409
343
80
953
4,227
2,394
0
1,512
2,554
10,497
259
L
Sobek
 
Sobek
2,400
136
0
330
4,319
4,488
0
1,678
2,641
5,706
0
W
2,765
1,391
164
488
1,673
675
0
1,313
296
0
10,220
W
3,522
47
2,771
1,090
1,653
737
0
925
594
13,681
505
L
Mercury
Chadwickdurs
Mercury
1,743
431
0
0
5,713
2,426
0
2,777
2,936
0
7,201
L
Raijin
Chiocomilk
Raijin
4,995
447
0
0
6,533
2,847
0
2,446
4,087
22,334
0
L
Olorun
PprePlum
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
2,949
182
514
1,068
6,110
3,438
0
2,590
3,520
0
7,795
W
Hou Yi
icelor
Hou Yi
3,412
2,440
0
672
5,217
2,004
0
2,790
2,143
0
8,766
W
3,584
319
27
45
2,282
778
0
193
2,070
0
15,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
27,001
97
Minions Killed
82
4
Camps Cleared
3
507,928
Distance Traveled
393,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,935
1,187
14
3
1
99,294
0
L
Sobek
5,364
1,073
3
1
0
103,102
0
W
Rama
5,548
1,110
20
4
0
92,451
3
W
Hel
5,674
1,135
26
5
1
108,005
0
L
Mercury
5,710
1,142
18
4
0
94,563
0
L
Raijin
5,607
1,121
36
7
1
89,682
0
L
Olorun
4,965
993
0
0
0
0
0
L
Guan Yu
5,355
1,071
25
5
2
106,037
0
W
Hou Yi
5,371
1,074
17
3
0
96,272
0
W
Loki
6,393
1,279
20
4
2
111,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role