Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Trippy Hippy968
Gilgamesh
Level 66
God Stats
5W - 4L
1,497 SR
Queue Stats
27W - 30L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ashley4r4n
Morgan Le Fay
Level 98
God Stats
5W - 7L
1,514 SR
Queue Stats
244W - 239L
1,512 Elo+
Party 2
Arachne
Arachne
temp-372169
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,432 Elo+
Solo
Discordia
Discordia
yasserbaubooa
Discordia
Level 142
God Stats
1W - 1L
1,676 SR
Queue Stats
436W - 420L
1,502 Elo+
Party 2
Team Averages
Level 85
1,537 SR
1,467 Elo+

VS

Team Averages
Level 77
1,677 SR
1,462 Elo+
Ao Kuang
Ao Kuang
AzureGoldfish66
Ao Kuang
Level 63
God Stats
4W - 0L
1,726 SR
Queue Stats
57W - 32L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
Evolve276
Jing Wei
Level 44
God Stats
8W - 3L
2,001 SR
Queue Stats
96W - 86L
1,478 Elo+
Party 1
Surtr
Surtr
NTN Super R2D2
Surtr
Level 99
God Stats
180W - 123L
1,577 SR
Queue Stats
371W - 353L
1,408 Elo+
Solo
Medusa
Medusa
TeaBagggginz
Medusa
Level 126
God Stats
44W - 32L
1,547 SR
Queue Stats
465W - 444L
1,430 Elo+
Solo
Jormungandr
Jormungandr
bmak1221
Jormungandr
Level 52
God Stats
9W - 6L
1,536 SR
Queue Stats
61W - 77L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 4 / 0
5,247
404
1,679
5,445
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Trippy Hippy968
Gilgamesh
10
0 / 3 / 0
5,546
427
4,556
12,009
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ashley4r4n
Morgan Le Fay
9
1 / 2 / 1
5,645
434
7,841
6,054
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
temp-372169
Arachne
10
1 / 3 / 0
5,369
413
4,240
11,880
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
yasserbaubooa
Discordia
9
0 / 4 / 0
5,122
394
5,278
7,396
2,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
5 / 0 / 1
7,215
555
3,754
8,758
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Evolve276
Jing Wei
10
1 / 2 / 1
6,257
481
3,279
8,455
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 2
8,680
668
10,403
13,987
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
15
5 / 0 / 2
8,787
676
8,401
8,074
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
bmak1221
Jormungandr
10
1 / 0 / 2
6,058
466
2,944
8,149
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
16
16
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
0
0
W
Ao Kuang
5
0
1
5.5
W
Jing Wei
Evolve276
Jing Wei
1
2
1
0.75
W
4
0
2
5
W
Medusa
5
0
2
6
L
Gilgamesh
Trippy Hippy968
Gilgamesh
0
3
0
0
L
Morgan Le Fay
ashley4r4n
Morgan Le Fay
1
2
1
0.75
W
Jormungandr
bmak1221
Jormungandr
1
0
2
2
L
Arachne
temp-372169
Arachne
1
3
0
0.33
L
Discordia
yasserbaubooa
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
28,781
42,784
Taken
47,423
19,937
Mitigated
25,886
7,062
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,679
74
0
716
5,445
1,334
0
63
5,382
24,981
0
W
Ao Kuang
3,754
907
0
5,305
8,758
3,172
86
878
7,791
33,459
2,527
W
Jing Wei
Evolve276
Jing Wei
3,279
2,557
0
1,683
8,455
3,384
611
7,858
597
0
34,787
W
10,403
3,406
0
6,969
13,987
9,243
718
1,464
11,951
1,723
70,231
W
Medusa
8,401
2,932
0
899
8,074
3,440
337
998
7,032
0
82,983
L
Gilgamesh
Trippy Hippy968
Gilgamesh
4,556
700
0
1,566
12,009
9,212
0
2,212
9,797
5,020
33,543
L
Morgan Le Fay
ashley4r4n
Morgan Le Fay
7,841
2,003
45
922
6,054
2,233
24
1,508
4,546
36,293
0
W
Jormungandr
bmak1221
Jormungandr
2,944
715
0
2,347
8,149
6,647
185
4,335
3,814
28,171
1,853
L
Arachne
temp-372169
Arachne
4,240
2,380
0
2,720
11,880
4,903
0
1,200
10,680
0
32,634
L
Discordia
yasserbaubooa
Discordia
5,278
300
40
1,053
7,396
2,255
0
2,344
5,052
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
36,997
224
Minions Killed
425
0
Camps Cleared
0
1,236,438
Distance Traveled
1,305,900
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,247
404
46
4
0
237,837
0
W
Ao Kuang
7,215
555
62
5
0
312,379
0
W
Jing Wei
6,257
481
67
5
0
235,626
1
W
Surtr
8,680
668
125
10
0
250,921
0
W
Medusa
8,787
676
131
10
0
263,058
0
L
Gilgamesh
5,546
427
55
4
0
242,604
0
L
Morgan Le Fay
5,645
434
51
4
0
260,448
3
W
Jormungandr
6,058
466
40
3
0
243,916
1
L
Arachne
5,369
413
40
3
0
251,687
0
L
Discordia
5,122
394
32
2
0
243,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role