Player Matchup

Raijin
Raijin
Gold I
BFCABacon
Raijin
Gold I
Level 144
God Stats
4W - 4L
1,435 SR
Queue Stats
38W - 27L
1,762 MMR
Party 2
Ares
Ares
Gold II
FK2N17
Ares
Gold II
Level 128
God Stats
12W - 5L
1,563 SR
Queue Stats
41W - 33L
1,530 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
PousCal
Sun Wukong
Gold IV
Level 109
God Stats
16W - 11L
1,499 SR
Queue Stats
33W - 28L
1,350 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,499 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,616 SR
1,436 MMR
Morgan Le Fay
Morgan Le Fay
Silver V
DEV0ND
Morgan Le Fay
Silver V
Level 111
God Stats
1W - 1L
1,496 SR
Queue Stats
15W - 17L
1,331 MMR
Party 1
Mulan
Mulan
Gold III
Eightgosling652
Mulan
Gold III
Level 134
God Stats
8W - 4L
1,494 SR
Queue Stats
52W - 44L
1,573 MMR
Party 1
Medusa
Medusa
Silver II
Juvenilexo
Medusa
Silver II
Level 103
God Stats
1W - 2L
1,857 SR
Queue Stats
66W - 60L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BFCABacon
Raijin
19
8 / 1 / 10
13,142
821
19,527
14,791
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
FK2N17
Ares
17
2 / 3 / 15
11,517
720
6,801
19,307
23,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
PousCal
Sun Wukong
18
8 / 0 / 8
12,729
796
14,985
19,076
18,199
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesAphroditeNe ZhaBacchus

VS

Bans
KuzenboVulcanOsirisCthulhuSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DEV0ND
Morgan Le Fay
17
2 / 5 / 2
11,019
689
12,896
11,991
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 3
9,976
624
16,622
19,772
17,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Juvenilexo
Medusa
15
2 / 8 / 2
10,360
648
12,771
15,456
7,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
4
4
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
BFCABacon
Raijin
8
1
10
13
L
Morgan Le Fay
DEV0ND
Morgan Le Fay
2
5
2
0.6
L
0
5
3
0.3
W
Ares
FK2N17
Ares
2
3
15
3.17
L
Medusa
Juvenilexo
Medusa
2
8
2
0.38
W
Sun Wukong
PousCal
Sun Wukong
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
42,289
53,174
Taken
47,219
49,544
Mitigated
30,783
5,200
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BFCABacon
Raijin
19,527
1,775
0
2,544
14,791
7,766
1,348
3,207
11,134
79,839
247
L
Morgan Le Fay
DEV0ND
Morgan Le Fay
12,896
577
57
1,091
11,991
6,225
0
5,554
6,409
61,058
0
L
16,622
2,046
0
5,656
19,772
17,297
0
13,271
6,473
0
43,573
W
Ares
FK2N17
Ares
6,801
199
0
500
19,307
23,579
676
4,914
13,772
16,658
252
L
Medusa
Juvenilexo
Medusa
12,771
5,625
0
1,683
15,456
7,261
0
7,290
8,138
0
51,847
W
Sun Wukong
PousCal
Sun Wukong
14,985
1,608
0
2,156
19,076
18,199
610
4,770
13,953
0
53,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
31,355
202
Minions Killed
218
0
Camps Cleared
0
952,190
Distance Traveled
853,104
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,142
821
118
7
0
290,414
0
L
Morgan Le Fay
11,019
689
104
7
0
284,999
0
L
Mulan
9,976
624
52
3
0
288,726
0
W
Ares
11,517
720
11
1
0
308,240
0
L
Medusa
10,360
648
62
4
0
279,379
6
W
Sun Wukong
12,729
796
73
5
0
353,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role