Player Matchup

Danzaburou
Danzaburou
Code Nemesis623
Danzaburou
Level 82
God Stats
3W - 2L
1,717 SR
Queue Stats
44W - 35L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
Kilamonjara
Yu Huang
Level 156
God Stats
1W - 1L
1,535 SR
Queue Stats
123W - 126L
1,482 Elo+
Party 1
Achilles
Achilles
ToastedBread974
Achilles
Level 121
God Stats
1W - 3L
1,380 SR
Queue Stats
97W - 94L
1,443 Elo+
Party 1
Team Averages
Level 120
1,544 SR
1,465 Elo+

VS

Team Averages
Level 80
1,662 SR
1,466 Elo+
Ne Zha
Ne Zha
Cholo_penguin69
Ne Zha
Level 64
God Stats
6W - 5L
1,649 SR
Queue Stats
113W - 119L
1,471 Elo+
Solo
Scylla
Scylla
MINEdragonYT
Scylla
Level 135
God Stats
5W - 4L
1,450 SR
Queue Stats
305W - 305L
1,512 Elo+
Solo
Bacchus
Bacchus
OutcastHera
Bacchus
Level 40
God Stats
2W - 1L
1,886 SR
Queue Stats
57W - 59L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Code Nemesis623
Danzaburou
13
2 / 7 / 1
8,447
650
6,730
12,409
5,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Kilamonjara
Yu Huang
16
1 / 2 / 2
9,110
701
15,640
8,100
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
12
0 / 4 / 0
7,655
589
3,772
13,353
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
10,840
834
14,014
11,343
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
16
3 / 2 / 8
10,159
781
6,775
10,316
4,103
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
OutcastHera
Bacchus
14
1 / 1 / 10
9,200
708
7,176
12,167
14,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Danzaburou
Code Nemesis623
Danzaburou
2
7
1
0.36
L
Yu Huang
Kilamonjara
Yu Huang
1
2
2
1
W
Scylla
3
2
8
3.5
W
Bacchus
OutcastHera
Bacchus
1
1
10
6
L
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
27,965
33,862
Taken
33,826
21,557
Mitigated
24,748
2,191
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,014
4,587
0
2,309
11,343
5,846
350
5,498
5,513
0
39,861
L
Danzaburou
Code Nemesis623
Danzaburou
6,730
2,410
0
1,123
12,409
5,025
0
4,307
7,686
0
22,705
L
Yu Huang
Kilamonjara
Yu Huang
15,640
1,414
0
0
8,100
3,337
0
3,093
4,826
47,514
0
W
Scylla
6,775
895
0
3,343
10,316
4,103
1,126
5,382
4,818
42,567
0
W
Bacchus
OutcastHera
Bacchus
7,176
1,164
0
2,367
12,167
14,799
0
5,205
6,719
14,872
4,003
L
Achilles
3,772
732
0
1,068
13,353
13,195
0
4,352
8,493
0
16,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
30,199
140
Minions Killed
162
0
Camps Cleared
0
647,940
Distance Traveled
738,960
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,840
834
53
4
0
266,908
0
L
Danzaburou
8,447
650
31
2
0
188,061
0
L
Yu Huang
9,110
701
76
6
0
244,360
2
W
Scylla
10,159
781
85
7
0
231,541
0
W
Bacchus
9,200
708
24
2
0
240,511
3
L
Achilles
7,655
589
33
3
0
215,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role