Player Matchup

Ymir
Ymir
Bronze III
Screefu
Ymir
Bronze III
Level 45
God Stats
2W - 2L
1,488 SR
Queue Stats
107W - 108L
1,500 MMR
Solo
Nut
Nut
Gold II
SupremePenguin10
Nut
Gold II
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 160L
1,521 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
slyviperaroma
Sun Wukong
Gold IV
Level 187
God Stats
8W - 4L
1,494 SR
Queue Stats
40W - 51L
1,558 MMR
Solo
Ra
Ra
Gold I
xLSx DAFFY
Ra
Gold I
Level 192
God Stats
15W - 5L
1,757 SR
Queue Stats
272W - 286L
1,553 MMR
Solo
Janus
Janus
Platinum III
Ιθki
Janus
Platinum III
Level 149
God Stats
12W - 6L
1,543 SR
Queue Stats
164W - 160L
1,658 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,556 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,683 SR
1,555 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
MadMadolche
Sol
Gold II
Level 158
God Stats
3W - 1L
1,920 SR
Queue Stats
191W - 200L
1,486 MMR
Solo
Mercury
Mercury
Gold III
SlipAndCounter
Mercury
Gold III
Level 190
God Stats
56W - 42L
1,621 SR
Queue Stats
285W - 283L
1,615 MMR
Solo
Bacchus
Bacchus
Gold I
Wolfbait760
Bacchus
Gold I
Level 123
God Stats
63W - 45L
1,694 SR
Queue Stats
205W - 192L
1,535 MMR
Solo
Osiris
Osiris
Gold II
xXJesusChrisXx
Osiris
Gold II
Level 149
God Stats
25W - 17L
1,680 SR
Queue Stats
201W - 202L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Screefu
Ymir
6
0 / 1 / 0
3,355
671
237
3,716
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 0 / 0
3,311
662
994
2,918
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
slyviperaroma
Sun Wukong
7
0 / 1 / 0
3,663
733
3,356
5,613
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
3,852
770
1,428
2,588
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Ιθki
Janus
6
0 / 0 / 0
3,297
659
1,677
3,128
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangNe ZhaCharybdisAgni

VS

Bans
AresTiamatAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
4
0 / 0 / 0
2,913
583
1,020
558
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 1
3,809
762
1,895
2,107
547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 1
3,463
693
1,653
4,808
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Wolfbait760
Bacchus
6
1 / 0 / 0
3,887
777
1,312
2,711
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,976
795
2,766
6,188
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
0
0
1
0.5
W
Ymir
Screefu
Ymir
0
1
0
0
L
0
0
1
0.5
W
0
0
0
0
L
Bacchus
Wolfbait760
Bacchus
1
0
0
1
W
Sun Wukong
slyviperaroma
Sun Wukong
0
1
0
0
W
0
0
0
0
L
1
0
0
1
W
Janus
Ιθki
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,692
Damage
8,646
17,963
Taken
16,372
8,722
Mitigated
9,934
9,441
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,020
363
0
125
558
166
0
311
247
7,824
0
L
1,895
1,083
0
1,449
2,107
547
0
115
1,992
19,839
6,766
W
Ymir
Screefu
Ymir
237
94
0
1,142
3,716
2,484
0
1,839
1,877
6,874
0
L
1,653
933
0
735
4,808
1,641
0
2,132
2,676
0
18,173
W
994
629
0
2,224
2,918
901
0
778
2,140
0
22,567
L
Bacchus
Wolfbait760
Bacchus
1,312
168
0
860
2,711
2,404
0
721
1,990
10,818
0
W
Sun Wukong
slyviperaroma
Sun Wukong
3,356
1,065
0
2,509
5,613
3,571
0
0
5,613
0
22,788
W
1,428
125
204
1,090
2,588
899
0
772
1,816
24,789
1,832
L
2,766
1,182
0
3,250
6,188
5,176
0
0
6,188
0
27,521
W
Janus
Ιθki
Janus
1,677
295
0
2,272
3,128
867
0
557
2,571
16,633
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,478
Gold Earned
18,048
169
Minions Killed
158
0
Camps Cleared
0
507,288
Distance Traveled
510,123
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,913
583
16
3
0
48,074
0
L
Sol
3,809
762
50
10
0
104,642
0
W
Ymir
3,355
671
11
2
0
105,139
0
L
Mercury
3,463
693
40
8
0
131,205
0
W
Nut
3,311
662
34
7
0
80,255
0
L
Bacchus
3,887
777
7
1
0
117,667
2
W
Sun Wukong
3,663
733
42
8
0
96,119
0
W
Ra
3,852
770
50
10
0
112,265
0
L
Osiris
3,976
795
45
9
0
108,535
1
W
Janus
3,297
659
32
6
0
113,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role