Player Matchup

Danzaburou
Danzaburou
ImAce
Danzaburou
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,615 Elo+
Party 2
Ra
Ra
Uschi003
Ra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,603 Elo+
Party 2
Cerberus
Cerberus
lukas665
Cerberus
Level 102
God Stats
5W - 1L
1,668 SR
Queue Stats
21W - 15L
1,581 Elo+
Party 2
Team Averages
Level 143
1,556 SR
1,600 Elo+

VS

Team Averages
Level 135
1,585 SR
1,564 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
chily032
Ra
Level 126
God Stats
27W - 13L
1,709 SR
Queue Stats
192W - 165L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
juandi1073etc
Cthulhu
Level 125
God Stats
11W - 12L
1,545 SR
Queue Stats
204W - 172L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImAce
Danzaburou
12
5 / 0 / 4
7,561
945
8,685
5,954
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 7
6,825
853
5,867
5,426
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
lukas665
Cerberus
12
2 / 1 / 7
6,837
855
4,821
8,440
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 4 / 0
5,741
718
3,939
9,729
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 0
6,053
757
4,212
4,437
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
0 / 3 / 1
5,042
630
4,101
8,049
4,446
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
W
Danzaburou
ImAce
Danzaburou
5
0
4
7
W
2
1
7
5.5
L
1
2
0
0.5
L
Cthulhu
0
3
1
0.17
W
Cerberus
lukas665
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,373
Damage
12,252
19,820
Taken
22,215
11,614
Mitigated
13,433
9,769
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,939
237
0
629
9,729
7,215
0
3,980
5,002
0
12,380
W
Danzaburou
ImAce
Danzaburou
8,685
3,225
0
2,072
5,954
3,271
1,877
2,479
3,301
0
29,793
W
5,867
436
1,342
3,242
5,426
2,237
488
2,596
2,660
28,635
0
L
4,212
292
842
1,331
4,437
1,772
0
1,508
2,643
27,566
0
L
Cthulhu
4,101
350
0
1,226
8,049
4,446
0
4,347
3,145
9,355
0
W
Cerberus
lukas665
Cerberus
4,821
300
0
3,113
8,440
6,106
0
2,724
5,483
10,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,223
Gold Earned
16,836
129
Minions Killed
95
0
Camps Cleared
0
476,834
Distance Traveled
400,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,741
718
17
2
0
136,582
0
W
Danzaburou
7,561
945
53
7
0
159,328
0
W
Ra
6,825
853
54
7
0
157,458
0
L
Ra
6,053
757
70
9
0
147,008
0
L
Cthulhu
5,042
630
8
1
0
116,673
1
W
Cerberus
6,837
855
22
3
0
160,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role