Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LordHenneyTai
Discordia
Level 40
God Stats
2W - 1L
1,331 SR
Queue Stats
13W - 15L
1,435 Elo+
Party 2
Cerberus
Cerberus
stritzyDK
Cerberus
Level 80
God Stats
1W - 0L
1,713 SR
Queue Stats
23W - 33L
1,388 Elo+
Party 2
Team Averages
Level 76
1,515 SR
1,441 Elo+

VS

Team Averages
Level 85
1,500 SR
1,456 Elo+
Da Ji
Da Ji
Jynxi
Da Ji
Level 64
God Stats
7W - 10L
1,500 SR
Queue Stats
34W - 32L
1,368 Elo+
Solo
Sylvanus
Sylvanus
MiriDa
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
mrchakal89
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 0 / 11
9,082
826
7,402
5,692
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
LordHenneyTai
Discordia
14
4 / 0 / 12
8,980
816
9,753
4,256
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
stritzyDK
Cerberus
14
8 / 1 / 9
9,446
859
7,663
13,960
14,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jynxi
Da Ji
9
0 / 4 / 1
6,469
588
5,817
7,386
3,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
MiriDa
Sylvanus
10
0 / 6 / 1
6,348
577
1,751
12,383
8,160
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
mrchakal89
Anubis
13
1 / 7 / 0
8,233
748
7,178
10,373
4,990
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
11
10.5
L
Da Ji
Jynxi
Da Ji
0
4
1
0.13
W
Discordia
LordHenneyTai
Discordia
4
0
12
10
L
Sylvanus
MiriDa
Sylvanus
0
6
1
0.08
L
Anubis
mrchakal89
Anubis
1
7
0
0.14
W
Cerberus
stritzyDK
Cerberus
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
14,746
23,908
Taken
30,142
17,855
Mitigated
16,244
5,670
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,402
1,991
0
2,233
5,692
2,260
1,133
2,433
3,259
0
30,919
L
Da Ji
Jynxi
Da Ji
5,817
1,076
0
230
7,386
3,094
0
3,095
4,287
0
18,569
W
Discordia
LordHenneyTai
Discordia
9,753
982
0
785
4,256
1,482
653
1,145
3,111
34,286
764
L
Sylvanus
MiriDa
Sylvanus
1,751
469
578
859
12,383
8,160
0
7,051
5,312
7,591
0
L
Anubis
mrchakal89
Anubis
7,178
142
0
1,766
10,373
4,990
0
6,012
4,344
30,134
0
W
Cerberus
stritzyDK
Cerberus
7,663
866
0
2,652
13,960
14,113
405
6,041
7,919
25,976
4,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
21,050
167
Minions Killed
84
0
Camps Cleared
0
566,213
Distance Traveled
405,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,082
826
46
4
0
203,581
0
L
Da Ji
6,469
588
27
2
0
132,038
0
W
Discordia
8,980
816
55
5
0
185,947
0
L
Sylvanus
6,348
577
10
1
0
135,036
0
L
Anubis
8,233
748
47
4
0
138,278
0
W
Cerberus
9,446
859
66
6
0
176,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role