Player Matchup

Jing Wei
Jing Wei
Gold II
HyddynReaper
Jing Wei
Gold II
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 82L
1,554 MMR
Party 1
Chaac
Chaac
Gold II
LordBonzo8760
Chaac
Gold II
Level 156
God Stats
12W - 5L
1,903 SR
Queue Stats
441W - 438L
1,589 MMR
Solo
Nu Wa
Nu Wa
Gold I
MrEricCartmenez
Nu Wa
Gold I
Level 177
God Stats
7W - 9L
1,325 SR
Queue Stats
124W - 116L
1,573 MMR
Solo
Mercury
Mercury
Gold I
Smokeythebearr
Mercury
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,588 MMR
Party 1
Ares
Ares
Gold III
xXMau5xX
Ares
Gold III
Level 66
God Stats
8W - 9L
1,471 SR
Queue Stats
163W - 158L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,540 SR
1,573 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,500 SR
1,559 MMR
Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
Gardic
Fafnir
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 189L
1,524 MMR
Party 2
Ravana
Ravana
Gold I
NJPIII
Ravana
Gold I
Level 158
God Stats
0W - 5L
1,368 SR
Queue Stats
144W - 142L
1,551 MMR
Solo
Vulcan
Vulcan
Gold III
lts TayK
Vulcan
Gold III
Level 117
God Stats
39W - 30L
1,550 SR
Queue Stats
298W - 303L
1,515 MMR
Solo
Bakasura
Bakasura
Gold I
mcloko
Bakasura
Gold I
Level 142
God Stats
64W - 71L
1,582 SR
Queue Stats
212W - 200L
1,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HyddynReaper
Jing Wei
8
1 / 0 / 0
4,220
703
1,545
3,650
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,050
842
2,975
4,314
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 1
4,945
824
931
1,924
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,028
671
1,382
3,952
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
6
0 / 2 / 1
3,363
561
2,031
6,377
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Cu ChulainnAthenaThanatosThoth

VS

Bans
JanusCharonThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 1 / 0
4,040
673
3,443
3,184
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Gardic
Fafnir
6
0 / 0 / 2
3,791
632
2,487
4,413
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
NJPIII
Ravana
8
1 / 1 / 0
3,971
662
1,617
4,114
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
lts TayK
Vulcan
7
0 / 0 / 0
4,302
717
691
1,371
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
mcloko
Bakasura
4
0 / 1 / 0
3,210
535
676
3,124
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
L
Fafnir
Gardic
Fafnir
0
0
2
1
W
Jing Wei
HyddynReaper
Jing Wei
1
0
0
1
W
1
0
0
1
W
1
0
1
1.5
L
Ravana
NJPIII
Ravana
1
1
0
1
W
0
0
1
0.5
L
Vulcan
lts TayK
Vulcan
0
0
0
0
L
Bakasura
mcloko
Bakasura
0
1
0
0
W
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,864
Damage
8,914
20,217
Taken
16,206
10,088
Mitigated
9,450
5,520
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,443
2,036
0
770
3,184
1,105
0
990
2,194
0
31,510
L
Fafnir
Gardic
Fafnir
2,487
509
0
1,793
4,413
3,981
0
1,084
3,329
6,499
1,934
W
Jing Wei
HyddynReaper
Jing Wei
1,545
1,174
0
1,125
3,650
1,066
0
1,260
2,071
0
25,394
W
2,975
890
0
2,357
4,314
3,896
0
0
4,083
0
36,720
W
931
361
0
625
1,924
497
0
432
1,456
36,008
0
L
Ravana
NJPIII
Ravana
1,617
534
0
670
4,114
1,849
0
420
3,694
0
26,646
W
1,382
597
0
453
3,952
1,399
0
118
3,810
0
22,415
L
Vulcan
lts TayK
Vulcan
691
44
0
250
1,371
481
0
261
1,110
34,100
189
L
Bakasura
mcloko
Bakasura
676
428
0
732
3,124
2,034
0
84
3,040
0
4,947
W
Ares
2,031
31
0
960
6,377
3,230
0
766
5,469
8,907
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
19,314
247
Minions Killed
192
0
Camps Cleared
0
747,375
Distance Traveled
640,046
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,040
673
55
9
0
122,053
0
L
Fafnir
3,791
632
12
2
0
169,373
1
W
Jing Wei
4,220
703
50
8
0
149,830
1
W
Chaac
5,050
842
66
11
0
144,724
0
W
Nu Wa
4,945
824
82
14
0
137,247
1
L
Ravana
3,971
662
54
9
0
158,597
0
W
Mercury
4,028
671
40
7
0
166,762
0
L
Vulcan
4,302
717
52
9
0
124,329
0
L
Bakasura
3,210
535
19
3
0
65,694
0
W
Ares
3,363
561
9
2
0
148,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role