Player Matchup

Thanatos
Thanatos
Biig__Mikeee
Thanatos
Level 59
God Stats
6W - 3L
1,927 SR
Queue Stats
125W - 150L
1,433 Elo+
Party 1
Ravana
Ravana
PrinceDps
Ravana
Level 96
God Stats
4W - 0L
1,527 SR
Queue Stats
69W - 61L
1,475 Elo+
Solo
Hera
Hera
TheLegendlcy
Hera
Level 87
God Stats
2W - 4L
1,249 SR
Queue Stats
41W - 62L
1,384 Elo+
Party 1
Ymir
Ymir
Vansolem
Ymir
Level 92
God Stats
1W - 1L
1,329 SR
Queue Stats
57W - 80L
1,441 Elo+
Party 1
Skadi
Skadi
vRobalodon
Skadi
Level 84
God Stats
1W - 1L
1,313 SR
Queue Stats
97W - 117L
1,407 Elo+
Party 1
Team Averages
Level 84
1,469 SR
1,428 Elo+

VS

Team Averages
Level 92
1,423 SR
1,439 Elo+
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DocDynamo
Tiamat
Level 93
God Stats
2W - 7L
1,403 SR
Queue Stats
291W - 305L
1,429 Elo+
Solo
Janus
Janus
HollowedRising
Janus
Level 36
God Stats
1W - 5L
1,155 SR
Queue Stats
21W - 36L
1,335 Elo+
Solo
Ra
Ra
Holorunt02
Ra
Level 67
God Stats
5W - 3L
1,613 SR
Queue Stats
63W - 65L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
SixPumpChump
Danzaburou
Level 118
God Stats
0W - 2L
1,445 SR
Queue Stats
43W - 53L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biig__Mikeee
Thanatos
11
3 / 1 / 1
5,649
565
1,355
12,085
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
PrinceDps
Ravana
11
3 / 0 / 2
6,706
671
4,091
4,818
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 2
5,602
560
2,808
3,743
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
3 / 0 / 4
6,105
611
3,006
7,254
4,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
10
3 / 0 / 1
5,851
585
4,654
3,940
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 5 / 0
4,522
452
905
8,489
3,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
DocDynamo
Tiamat
9
0 / 4 / 0
5,074
507
1,700
6,476
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 3 / 0
3,968
397
126
3,465
895
11
0 / 0 / 0
5,636
564
4,291
4,040
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SixPumpChump
Danzaburou
9
1 / 0 / 0
4,831
483
5,039
4,548
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
W
Thanatos
Biig__Mikeee
Thanatos
3
1
1
3.5
L
Tiamat
DocDynamo
Tiamat
0
4
0
0
L
0
3
0
0
L
0
0
0
0
W
Ravana
PrinceDps
Ravana
3
0
2
4
L
Danzaburou
SixPumpChump
Danzaburou
1
0
0
1
W
0
0
2
1
W
Ymir
3
0
4
5
W
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
12,061
31,840
Taken
27,018
14,610
Mitigated
10,899
16,959
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
905
49
0
2,399
8,489
3,736
0
2,407
6,082
0
18,278
W
Thanatos
Biig__Mikeee
Thanatos
1,355
335
0
10,897
12,085
4,302
0
791
11,157
0
37,244
L
Tiamat
DocDynamo
Tiamat
1,700
180
0
425
6,476
3,000
0
0
6,476
19,481
462
L
126
75
0
0
3,465
895
0
1,560
1,905
4,229
0
L
4,291
295
0
1,387
4,040
1,641
0
1,462
2,578
44,867
0
W
Ravana
PrinceDps
Ravana
4,091
920
0
716
4,818
3,049
0
1,539
3,127
0
41,725
L
Danzaburou
SixPumpChump
Danzaburou
5,039
1,525
0
2,359
4,548
1,627
0
274
4,274
0
34,075
W
2,808
265
0
1,250
3,743
1,005
0
1,883
1,559
39,940
1,305
W
Ymir
3,006
877
0
2,324
7,254
4,856
0
1,358
5,763
13,790
0
W
Skadi
4,654
1,742
0
1,772
3,940
1,398
388
0
3,940
0
47,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
24,031
314
Minions Killed
223
0
Camps Cleared
0
953,472
Distance Traveled
844,164
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,522
452
31
3
0
137,886
0
W
Thanatos
5,649
565
64
6
0
213,851
0
L
Tiamat
5,074
507
53
5
0
182,761
0
L
Janus
3,968
397
9
1
0
149,266
0
L
Ra
5,636
564
93
9
0
201,990
4
W
Ravana
6,706
671
69
7
0
187,043
2
L
Danzaburou
4,831
483
37
4
0
172,261
0
W
Hera
5,602
560
73
7
0
179,419
1
W
Ymir
6,105
611
17
2
0
198,647
3
W
Skadi
5,851
585
91
9
0
174,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role