Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
H0nkeyKong
Ares
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,585 Elo+
Party 1
Artemis
Artemis
NineBoi
Artemis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
xaminex
Ne Zha
Level 106
God Stats
7W - 2L
1,659 SR
Queue Stats
47W - 43L
1,616 Elo+
Party 1
Thor
Thor
猛虎下山
Thor
Level 77
God Stats
0W - 2L
1,389 SR
Queue Stats
1W - 4L
1,455 Elo+
Solo
Team Averages
Level 119
1,510 SR
1,510 Elo+

VS

Team Averages
Level 109
1,462 SR
1,561 Elo+
Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DrOct
Erlang Shen
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 102L
1,793 Elo+
Solo
Rama
Rama
MrPillsLX
Rama
Level 95
God Stats
6W - 9L
1,302 SR
Queue Stats
292W - 274L
1,553 Elo+
Party 2
Mercury
Mercury
NessBLX
Mercury
Level 67
God Stats
2W - 2L
1,497 SR
Queue Stats
66W - 60L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 128
God Stats
260W - 241L
1,511 SR
Queue Stats
261W - 243L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 1
6,456
538
3,762
3,953
1,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 1
5,404
450
3,039
10,724
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
NineBoi
Artemis
9
0 / 5 / 0
5,029
419
3,152
8,661
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
xaminex
Ne Zha
12
2 / 0 / 1
6,113
509
3,425
7,244
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,371
448
4,765
7,371
2,926
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 1
6,296
525
3,253
8,013
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
DrOct
Erlang Shen
12
3 / 0 / 5
7,531
628
7,829
8,879
6,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
12
4 / 0 / 3
7,298
608
6,962
4,213
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NessBLX
Mercury
11
1 / 1 / 1
5,853
488
1,167
6,673
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
lil jorgerap
Ao Kuang
12
0 / 1 / 1
6,806
567
4,654
9,168
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
1
0.5
W
Chronos
 
Chronos
2
1
1
2.5
W
Erlang Shen
DrOct
Erlang Shen
3
0
5
5.5
L
0
3
1
0.17
W
Rama
4
0
3
5.5
W
Mercury
NessBLX
Mercury
1
1
1
1.5
L
Artemis
NineBoi
Artemis
0
5
0
0
W
Ao Kuang
lil jorgerap
Ao Kuang
0
1
1
0.5
L
Ne Zha
xaminex
Ne Zha
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,143
Damage
23,865
37,953
Taken
36,946
17,323
Mitigated
16,248
9,241
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,762
319
135
1,233
3,953
1,570
0
1,978
1,975
43,725
942
W
Chronos
 
Chronos
3,253
606
0
953
8,013
2,568
0
3,208
4,515
40,876
1,724
W
Erlang Shen
DrOct
Erlang Shen
7,829
3,938
0
3,459
8,879
6,000
99
1,586
7,293
0
34,738
L
3,039
172
0
3,226
10,724
6,316
0
658
10,066
24,608
0
W
Rama
6,962
4,483
0
1,000
4,213
1,557
308
642
3,571
0
52,679
W
Mercury
NessBLX
Mercury
1,167
292
0
210
6,673
2,750
0
1,003
5,616
0
37,790
L
Artemis
NineBoi
Artemis
3,152
1,125
0
1,802
8,661
3,305
0
0
8,661
0
29,040
W
Ao Kuang
lil jorgerap
Ao Kuang
4,654
982
0
5,370
9,168
3,373
544
0
9,168
47,495
4,508
L
Ne Zha
xaminex
Ne Zha
3,425
326
0
1,095
7,244
3,206
0
355
6,889
0
54,020
L
4,765
999
0
1,750
7,371
2,926
0
4,344
3,027
0
25,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
33,784
292
Minions Killed
360
0
Camps Cleared
0
1,125,562
Distance Traveled
1,248,186
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,456
538
97
8
0
205,080
2
W
Chronos
6,296
525
89
7
0
255,888
0
W
Erlang Shen
7,531
628
35
3
0
266,269
0
L
Ares
5,404
450
20
2
0
241,273
0
W
Rama
7,298
608
98
8
0
225,612
0
W
Mercury
5,853
488
55
5
0
290,059
0
L
Artemis
5,029
419
55
5
0
216,625
0
W
Ao Kuang
6,806
567
83
7
0
210,358
0
L
Ne Zha
6,113
509
83
7
0
277,884
5
L
Thor
5,371
448
37
3
0
184,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role