Player Matchup

Geb
Geb
BankaiToshiro
Geb
Level 158
God Stats
6W - 2L
1,729 SR
Queue Stats
90W - 58L
1,663 Elo+
Party 1
Merlin
Merlin
BoootySlayer
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,538 Elo+
Solo
Artemis
Artemis
CreamyGnocchi
Artemis
Level 143
God Stats
1W - 1L
1,273 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
Mannzi
Ratatoskr
Level 198
God Stats
1W - 1L
1,160 SR
Queue Stats
135W - 83L
1,666 Elo+
Party 1
Thoth
Thoth
Yqshqr
Thoth
Level 140
God Stats
45W - 39L
1,546 SR
Queue Stats
76W - 63L
1,496 Elo+
Solo
Team Averages
Level 157
1,442 SR
1,567 Elo+

VS

Team Averages
Level 134
1,501 SR
1,536 Elo+
Hera
Hera
CannabisKiing114
Hera
Level 107
God Stats
2W - 3L
1,536 SR
Queue Stats
54W - 48L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
DGK_2023
Aphrodite
Level 29
God Stats
48W - 37L
1,577 SR
Queue Stats
53W - 45L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iNFeKTii0N
Tsukuyomi
Level 148
God Stats
0W - 2L
1,562 SR
Queue Stats
21W - 20L
1,585 Elo+
Solo
Artemis
Artemis
oMSEo iValedor
Artemis
Level 159
God Stats
0W - 2L
1,295 SR
Queue Stats
195W - 181L
1,476 Elo+
Solo
Fafnir
Fafnir
spectre1x9
Fafnir
Level 229
God Stats
11W - 17L
1,536 SR
Queue Stats
727W - 715L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
9,353
935
8,903
12,090
11,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
6 / 2 / 5
9,730
973
10,693
8,282
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
15
3 / 1 / 9
9,428
943
12,115
11,406
5,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Mannzi
Ratatoskr
15
5 / 0 / 12
9,647
965
10,686
11,375
10,999
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Yqshqr
Thoth
17
7 / 0 / 7
10,660
1,066
15,572
6,010
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,151
815
9,611
12,192
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
DGK_2023
Aphrodite
13
1 / 4 / 2
8,295
830
7,614
12,089
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
iNFeKTii0N
Tsukuyomi
13
0 / 4 / 3
8,175
818
8,531
11,890
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 1
8,892
889
7,705
14,238
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
spectre1x9
Fafnir
13
2 / 3 / 0
8,453
845
6,873
12,779
13,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
22
Kills
4
4
Deaths
22
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
W
Merlin
6
2
5
4.25
L
0
7
1
0.07
W
Artemis
3
1
9
7.5
L
Aphrodite
DGK_2023
Aphrodite
1
4
2
0.5
W
Ratatoskr
Mannzi
Ratatoskr
5
0
12
11
W
Thoth
Yqshqr
Thoth
7
0
7
10.5
L
Tsukuyomi
iNFeKTii0N
Tsukuyomi
0
4
3
0.38
L
1
4
1
0.38
L
Fafnir
spectre1x9
Fafnir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,969
Damage
40,334
49,163
Taken
63,188
34,528
Mitigated
34,112
11,018
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,903
483
1,386
2,740
12,090
11,206
0
5,525
6,294
14,688
0
W
Merlin
10,693
206
0
330
8,282
3,879
0
3,183
5,052
37,224
0
L
9,611
1,942
0
1,246
12,192
4,237
0
6,124
6,068
23,489
0
W
Artemis
12,115
5,392
0
3,373
11,406
5,284
1,733
6,450
4,915
0
33,942
L
Aphrodite
DGK_2023
Aphrodite
7,614
692
3,468
4,926
12,089
6,268
0
6,866
5,223
18,230
0
W
Ratatoskr
Mannzi
Ratatoskr
10,686
2,313
0
2,670
11,375
10,999
0
5,362
5,636
0
23,029
W
Thoth
Yqshqr
Thoth
15,572
675
0
519
6,010
3,160
470
3,578
2,346
49,268
608
L
Tsukuyomi
iNFeKTii0N
Tsukuyomi
8,531
985
0
1,356
11,890
5,616
0
5,955
5,935
0
23,349
L
7,705
3,009
0
2,619
14,238
4,840
0
8,534
5,704
0
29,933
L
Fafnir
spectre1x9
Fafnir
6,873
1,526
0
2,621
12,779
13,151
0
7,623
5,156
12,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
41,966
230
Minions Killed
169
0
Camps Cleared
0
1,132,871
Distance Traveled
994,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,353
935
13
1
0
231,928
0
W
Merlin
9,730
973
60
6
0
209,995
0
L
Hera
8,151
815
36
4
0
175,466
0
W
Artemis
9,428
943
53
5
0
206,951
3
L
Aphrodite
8,295
830
29
3
0
206,743
0
W
Ratatoskr
9,647
965
24
2
0
251,289
0
W
Thoth
10,660
1,066
80
8
0
232,708
0
L
Tsukuyomi
8,175
818
37
4
0
217,969
0
L
Artemis
8,892
889
54
5
0
190,458
0
L
Fafnir
8,453
845
13
1
0
204,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role