Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gindakong
Loki
Level 145
God Stats
2W - 3L
1,518 SR
Queue Stats
46W - 52L
1,478 Elo+
Solo
Hou Yi
Hou Yi
LilGob
Hou Yi
Level 156
God Stats
20W - 16L
1,482 SR
Queue Stats
259W - 241L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
Ninouschka
Ix Chel
Level 176
God Stats
26W - 12L
1,611 SR
Queue Stats
315W - 302L
1,520 Elo+
Solo
Nu Wa
Nu Wa
SERSAMA
Nu Wa
Level 162
God Stats
18W - 13L
1,698 SR
Queue Stats
238W - 222L
1,540 Elo+
Party 1
Team Averages
Level 152
1,562 SR
1,515 Elo+

VS

Team Averages
Level 144
1,618 SR
1,500 Elo+
Da Ji
Da Ji
ImfatOMEGALUL
Da Ji
Level 66
God Stats
7W - 7L
1,494 SR
Queue Stats
103W - 84L
1,546 Elo+
Solo
Neith
Neith
Kyasai
Neith
Level 127
God Stats
6W - 6L
1,662 SR
Queue Stats
252W - 240L
1,493 Elo+
Solo
Jormungandr
Jormungandr
RFN smith
Jormungandr
Level 205
God Stats
4W - 4L
1,614 SR
Queue Stats
268W - 285L
1,504 Elo+
Party 2
Anubis
Anubis
chefboyaya
Anubis
Level 67
God Stats
7W - 4L
1,812 SR
Queue Stats
48W - 46L
1,491 Elo+
Solo
Guan Yu
Guan Yu
x2eZ MaJiiN x
Guan Yu
Level 257
God Stats
11W - 20L
1,510 SR
Queue Stats
520W - 567L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,478
696
2,097
5,001
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Loki
6
0 / 1 / 0
3,327
665
408
3,410
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
LilGob
Hou Yi
6
0 / 0 / 1
3,452
690
2,894
2,666
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
Ninouschka
Ix Chel
7
0 / 0 / 0
3,620
724
1,141
1,604
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
SERSAMA
Nu Wa
6
2 / 0 / 0
3,681
736
2,989
3,294
1,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,562
712
2,409
4,944
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kyasai
Neith
2
0 / 1 / 0
2,607
521
530
1,269
337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
RFN smith
Jormungandr
8
0 / 0 / 0
4,157
831
2,315
3,980
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
chefboyaya
Anubis
8
0 / 0 / 0
3,778
756
760
2,421
1,241
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
6
0 / 1 / 0
3,490
698
1,486
5,049
2,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
Loki
0
1
0
0
L
1
0
0
1
L
Neith
Kyasai
Neith
0
1
0
0
W
Hou Yi
LilGob
Hou Yi
0
0
1
0.5
W
Ix Chel
Ninouschka
Ix Chel
0
0
0
0
L
Jormungandr
RFN smith
Jormungandr
0
0
0
0
W
Nu Wa
SERSAMA
Nu Wa
2
0
0
2
L
Anubis
chefboyaya
Anubis
0
0
0
0
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,529
Damage
7,500
15,975
Taken
17,663
6,138
Mitigated
9,053
7,843
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,097
74
0
2,082
5,001
2,673
0
2,045
2,956
0
22,650
W
Loki
408
79
0
1,425
3,410
874
0
378
3,032
0
15,809
L
2,409
595
0
985
4,944
1,909
0
1,125
3,819
0
21,807
L
Neith
Kyasai
Neith
530
336
0
190
1,269
337
0
528
741
0
3,598
W
Hou Yi
LilGob
Hou Yi
2,894
1,394
0
1,718
2,666
788
204
0
2,666
0
26,184
W
Ix Chel
Ninouschka
Ix Chel
1,141
106
250
1,130
1,604
424
0
382
1,222
19,046
1,228
L
Jormungandr
RFN smith
Jormungandr
2,315
1,169
0
2,606
3,980
3,046
0
85
3,895
28,427
2,206
W
Nu Wa
SERSAMA
Nu Wa
2,989
1,324
0
1,238
3,294
1,379
32
0
3,294
11,125
570
L
Anubis
chefboyaya
Anubis
760
45
0
1,213
2,421
1,241
0
1,040
1,381
27,793
0
L
Guan Yu
1,486
163
188
1,966
5,049
2,520
0
1,307
3,742
0
15,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,558
Gold Earned
17,594
166
Minions Killed
153
0
Camps Cleared
0
541,914
Distance Traveled
509,407
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,478
696
39
8
0
113,512
0
W
Loki
3,327
665
37
7
0
125,360
0
L
Da Ji
3,562
712
36
7
0
140,356
0
L
Neith
2,607
521
2
0
0
32,661
0
W
Hou Yi
3,452
690
33
7
0
92,715
0
W
Ix Chel
3,620
724
40
8
0
112,256
3
L
Jormungandr
4,157
831
54
11
0
93,027
0
W
Nu Wa
3,681
736
17
3
0
98,071
0
L
Anubis
3,778
756
41
8
0
120,387
0
L
Guan Yu
3,490
698
20
4
0
122,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role