Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TH_GladGalning
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,530 Elo+
Party 1
Hades
Hades
Volvo_raggare945
Hades
Level 104
God Stats
1W - 0L
1,721 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
diamond_rowe
Hun Batz
Level 155
God Stats
3W - 0L
1,615 SR
Queue Stats
25W - 21L
1,533 Elo+
Party 1
Team Averages
Level 131
1,567 SR
1,518 Elo+

VS

Team Averages
Level 164
1,638 SR
1,502 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Donkete2
Neith
Level 125
God Stats
41W - 45L
1,542 SR
Queue Stats
269W - 282L
1,491 Elo+
Solo
Mulan
Mulan
GEOEL33T
Mulan
Level 230
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,477 Elo+
Party 2
Janus
Janus
bantyrehyt
Janus
Level 119
God Stats
17W - 13L
1,694 SR
Queue Stats
87W - 98L
1,559 Elo+
Solo
Ymir
Ymir
yukiteru41
Ymir
Level 239
God Stats
2W - 1L
1,956 SR
Queue Stats
79W - 89L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 9
6,516
1,303
6,322
3,832
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
 
Nu Wa
11
1 / 0 / 6
6,072
1,214
4,515
541
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 8
5,877
1,175
5,779
3,726
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 9
6,482
1,296
5,797
4,576
3,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
diamond_rowe
Hun Batz
11
3 / 0 / 9
6,452
1,290
6,547
5,905
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

417

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 0
5,367
1,073
3,303
4,931
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Donkete2
Neith
10
0 / 1 / 0
5,281
1,056
5,035
6,281
2,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
GEOEL33T
Mulan
9
0 / 4 / 0
5,141
1,028
3,381
10,093
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
9
0 / 0 / 0
4,822
964
0
166
64
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,456
1,091
3,838
12,038
10,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
13
Kills
0
0
Deaths
13
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
9
7.5
W
Nu Wa
 
Nu Wa
1
0
6
4
L
The Morrigan
 
The Morrigan
0
2
0
0
L
Neith
Donkete2
Neith
0
1
0
0
L
Mulan
GEOEL33T
Mulan
0
4
0
0
W
3
0
8
7
W
3
0
9
7.5
L
Janus
0
0
0
0
W
Hun Batz
diamond_rowe
Hun Batz
3
0
9
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
15,557
18,580
Taken
33,509
13,295
Mitigated
20,084
5,077
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,322
470
0
354
3,832
3,249
0
1,344
2,488
0
11,282
W
Nu Wa
 
Nu Wa
4,515
1,013
0
0
541
203
0
208
333
19,930
520
L
The Morrigan
 
The Morrigan
3,303
924
0
150
4,931
1,797
0
1,854
3,039
17,547
1,570
L
Neith
Donkete2
Neith
5,035
2,258
0
937
6,281
2,360
0
2,190
4,002
0
18,320
L
Mulan
GEOEL33T
Mulan
3,381
634
0
236
10,093
5,482
0
4,900
5,039
0
10,399
W
5,779
713
648
674
3,726
3,211
0
740
2,986
10,499
0
W
5,797
1,295
540
2,533
4,576
3,524
0
1,959
2,617
14,514
0
L
Janus
0
0
0
0
166
64
0
166
0
0
0
W
Hun Batz
diamond_rowe
Hun Batz
6,547
1,719
0
328
5,905
3,108
0
2,572
3,333
0
13,466
L
3,838
981
0
293
12,038
10,381
0
6,271
5,423
7,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
26,067
86
Minions Killed
83
7
Camps Cleared
3
466,529
Distance Traveled
341,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,516
1,303
12
2
1
104,170
0
W
Nu Wa
6,072
1,214
34
7
3
76,423
0
L
The Morrigan
5,367
1,073
30
6
0
88,261
0
L
Neith
5,281
1,056
24
5
0
86,635
0
L
Mulan
5,141
1,028
17
3
0
81,441
0
W
Cthulhu
5,877
1,175
16
3
0
99,833
0
W
Hades
6,482
1,296
14
3
0
86,080
0
L
Janus
4,822
964
0
0
0
2,513
0
W
Hun Batz
6,452
1,290
10
2
3
100,023
0
L
Ymir
5,456
1,091
12
2
3
82,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role