Player Matchup

Izanami
Izanami
ApocalypseBegins
Izanami
Level 133
God Stats
11W - 9L
1,553 SR
Queue Stats
121W - 115L
1,578 Elo+
Solo
Bellona
Bellona
BigNuttsMan
Bellona
Level 137
God Stats
2W - 3L
1,503 SR
Queue Stats
99W - 87L
1,531 Elo+
Solo
Janus
Janus
FaciaBruta
Janus
Level 140
God Stats
17W - 17L
1,445 SR
Queue Stats
291W - 272L
1,564 Elo+
Solo
Mercury
Mercury
IAzurl
Mercury
Level 159
God Stats
0W - 1L
1,421 SR
Queue Stats
21W - 18L
1,685 Elo+
Solo
Ares
Ares
chewbarracka
Ares
Level 159
God Stats
2W - 1L
1,680 SR
Queue Stats
139W - 100L
1,572 Elo+
Solo
Team Averages
Level 146
1,520 SR
1,586 Elo+

VS

Team Averages
Level 150
1,526 SR
1,571 Elo+
Thanatos
Thanatos
Boogs
Thanatos
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 36L
1,541 Elo+
Solo
Xing Tian
Xing Tian
Japopus
Xing Tian
Level 141
God Stats
5W - 1L
1,500 SR
Queue Stats
83W - 60L
1,616 Elo+
Solo
Apollo
Apollo
Mùrf
Apollo
Level 158
God Stats
1W - 0L
1,625 SR
Queue Stats
94W - 68L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nova Revived
Cu Chulainn
Level 145
God Stats
20W - 23L
1,506 SR
Queue Stats
55W - 59L
1,444 Elo+
Solo
Merlin
Merlin
Skillеt
Merlin
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 68L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,362
489
5,485
9,428
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
BigNuttsMan
Bellona
12
0 / 6 / 2
6,917
532
6,139
15,071
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
14
4 / 1 / 1
7,796
600
6,156
4,924
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
IAzurl
Mercury
13
1 / 3 / 1
6,778
521
4,813
10,269
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 4
6,401
492
4,757
9,812
8,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boogs
Thanatos
12
9 / 2 / 2
7,695
592
8,151
12,239
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Japopus
Xing Tian
11
2 / 1 / 3
6,822
525
4,458
12,089
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Mùrf
Apollo
14
3 / 0 / 2
7,978
614
7,839
9,947
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Nova Revived
Cu Chulainn
14
1 / 1 / 4
7,872
606
8,060
10,865
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Skillеt
Merlin
13
2 / 1 / 6
7,477
575
4,462
7,854
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
17
17
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bellona
BigNuttsMan
Bellona
0
6
2
0.17
W
Thanatos
Boogs
Thanatos
9
2
2
5
L
Janus
4
1
1
4.5
L
Mercury
IAzurl
Mercury
1
3
1
0.5
W
Xing Tian
Japopus
Xing Tian
2
1
3
3.5
W
Apollo
Mùrf
Apollo
3
0
2
4
W
Cu Chulainn
Nova Revived
Cu Chulainn
1
1
4
3
W
Merlin
Skillеt
Merlin
2
1
6
5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
32,970
49,504
Taken
52,994
33,236
Mitigated
30,581
11,485
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,485
3,726
0
2,974
9,428
4,039
0
1,053
8,375
0
55,919
L
Bellona
BigNuttsMan
Bellona
6,139
2,090
0
4,756
15,071
13,988
0
1,816
13,228
0
56,671
W
Thanatos
Boogs
Thanatos
8,151
2,209
0
6,665
12,239
5,379
0
2,408
9,639
0
38,324
L
Janus
6,156
252
0
320
4,924
2,019
0
2,127
2,703
57,824
456
L
Mercury
IAzurl
Mercury
4,813
2,972
0
1,755
10,269
4,390
0
767
9,497
0
60,985
W
Xing Tian
Japopus
Xing Tian
4,458
405
0
2,597
12,089
9,229
0
4,342
7,567
16,902
1,597
W
Apollo
Mùrf
Apollo
7,839
4,727
0
5,392
9,947
3,934
1,417
971
8,946
0
73,089
W
Cu Chulainn
Nova Revived
Cu Chulainn
8,060
1,661
0
969
10,865
9,209
0
189
10,041
7,953
52,771
W
Merlin
Skillеt
Merlin
4,462
315
0
890
7,854
2,830
0
2,433
5,207
60,880
0
L
4,757
818
0
1,680
9,812
8,800
0
4,184
5,534
14,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
37,844
417
Minions Killed
425
0
Camps Cleared
0
1,341,008
Distance Traveled
1,292,206
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,362
489
101
8
0
239,215
2
L
Bellona
6,917
532
88
7
0
252,714
0
W
Thanatos
7,695
592
53
4
0
273,409
0
L
Janus
7,796
600
120
9
0
279,999
4
L
Mercury
6,778
521
96
7
0
307,068
0
W
Xing Tian
6,822
525
25
2
0
263,126
0
W
Apollo
7,978
614
132
10
0
254,566
4
W
Cu Chulainn
7,872
606
104
8
0
240,300
0
W
Merlin
7,477
575
111
9
0
260,805
0
L
Ares
6,401
492
12
1
0
262,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role