Player Matchup

Athena
Athena
Gold II
DiMiHaη
Athena
Gold II
Level 159
God Stats
9W - 8L
1,188 SR
Queue Stats
161W - 147L
1,628 MMR
Party 2
Zeus
Zeus
Gold II
JackinFactotum
Zeus
Gold II
Level 186
God Stats
22W - 16L
1,605 SR
Queue Stats
106W - 105L
1,655 MMR
Solo
Medusa
Medusa
Gold II
Kouve
Medusa
Gold II
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 100L
1,628 MMR
Party 2
Pele
Pele
Platinum II
Loruxy2
Pele
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,616 MMR
Solo
Set
Set
Platinum III
hotstyle123
Set
Platinum III
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
117W - 102L
1,654 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,415 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,536 SR
1,608 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
Ashen3clipse
Skadi
Gold II
Level 165
God Stats
5W - 2L
1,616 SR
Queue Stats
302W - 296L
1,566 MMR
Solo
Danzaburou
Danzaburou
Gold III
Bingboy65
Danzaburou
Gold III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,631 MMR
Solo
Geb
Geb
Gold IV
IClapBaddies
Geb
Gold IV
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 120L
1,531 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
slumbrosmars
Cthulhu
Platinum III
Level 143
God Stats
48W - 31L
1,564 SR
Queue Stats
257W - 246L
1,815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DiMiHaη
Athena
6
1 / 1 / 1
3,681
736
1,513
3,967
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 1
3,615
723
486
1,465
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Kouve
Medusa
6
1 / 2 / 1
3,294
659
2,114
3,666
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Loruxy2
Pele
7
2 / 0 / 0
3,869
774
1,437
3,060
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,412
482
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ao KuangArachneCharybdisAgni

VS

Bans
Ix ChelJormungandrAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 1 / 0
3,511
702
1,241
2,129
666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 0 / 3
3,298
660
1,442
2,335
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Bingboy65
Danzaburou
6
3 / 1 / 0
3,798
760
2,738
4,060
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 3
3,464
693
1,355
4,061
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
slumbrosmars
Cthulhu
6
0 / 1 / 0
3,454
691
441
1,475
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
4
4
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
0
1
W
0
0
3
1.5
W
Danzaburou
Bingboy65
Danzaburou
3
1
0
3
L
Athena
DiMiHaη
Athena
1
1
1
1.5
W
0
1
3
1.5
L
0
1
1
0.5
L
Medusa
Kouve
Medusa
1
2
1
0.75
L
Pele
Loruxy2
Pele
2
0
0
2
L
0
0
0
0
W
Cthulhu
slumbrosmars
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,550
Damage
7,217
12,158
Taken
14,060
5,835
Mitigated
5,542
4,890
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,241
130
12
346
2,129
666
0
486
1,643
18,660
0
W
1,442
801
0
625
2,335
630
0
246
2,089
0
16,704
W
Danzaburou
Bingboy65
Danzaburou
2,738
1,250
0
1,596
4,060
1,302
0
993
3,067
0
19,910
L
Athena
DiMiHaη
Athena
1,513
372
0
1,586
3,967
3,310
0
715
3,252
8,433
0
W
1,355
200
0
1,278
4,061
2,371
0
274
3,787
7,456
0
L
486
0
0
216
1,465
436
0
758
581
21,778
0
L
Medusa
Kouve
Medusa
2,114
691
0
655
3,666
1,134
0
640
3,026
0
21,300
L
Pele
Loruxy2
Pele
1,437
502
0
2,433
3,060
955
0
734
2,262
0
22,921
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
slumbrosmars
Cthulhu
441
0
0
115
1,475
573
0
0
1,475
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,871
Gold Earned
17,525
125
Minions Killed
137
0
Camps Cleared
0
405,843
Distance Traveled
516,326
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,511
702
30
6
0
105,607
1
W
Skadi
3,298
660
33
7
0
104,793
2
W
Danzaburou
3,798
760
27
5
0
103,133
0
L
Athena
3,681
736
10
2
0
107,304
0
W
Geb
3,464
693
13
3
0
94,080
0
L
Zeus
3,615
723
47
9
0
92,578
0
L
Medusa
3,294
659
24
5
0
91,711
0
L
Pele
3,869
774
44
9
0
114,250
0
L
Set
2,412
482
0
0
0
0
0
W
Cthulhu
3,454
691
34
7
0
108,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role