Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Blurgus
Bellona
Gold II
Level 158
God Stats
30W - 24L
1,646 SR
Queue Stats
103W - 103L
1,436 MMR
Solo
Ganesha
Ganesha
Gold IV
CaptainCareBear
Ganesha
Gold IV
Level 182
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 64L
1,406 MMR
Party 1
Kali
Kali
Gold IV
PrincessAetulia
Kali
Gold IV
Level 150
God Stats
11W - 5L
1,593 SR
Queue Stats
58W - 64L
1,380 MMR
Party 1
Sol
Sol
Gold IV
ShieldWalllTaunt
Sol
Gold IV
Level 202
God Stats
2W - 0L
1,741 SR
Queue Stats
149W - 147L
1,411 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 175
1,553 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,543 SR
1,414 MMR
Sun Wukong
Sun Wukong
Bronze IV
Misaelitho
Sun Wukong
Bronze IV
Level 129
God Stats
1W - 1L
1,738 SR
Queue Stats
9W - 17L
1,393 MMR
Solo
Skadi
Skadi
Gold V
Nicetax57975665
Skadi
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,393 MMR
Solo
Lancelot
Lancelot
Gold IV
TTVTopdog2990
Lancelot
Gold IV
Level 156
God Stats
3W - 7L
1,385 SR
Queue Stats
162W - 152L
1,420 MMR
Solo
Ares
Ares
Gold IV
Teriyake
Ares
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 187L
1,418 MMR
Solo
Neith
Neith
Gold IV
Veeloy
Neith
Gold IV
Level 240
God Stats
4W - 4L
1,590 SR
Queue Stats
260W - 262L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 1
6,212
621
5,028
5,706
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Blurgus
Bellona
12
1 / 0 / 2
6,987
699
5,824
9,324
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
0 / 0 / 6
6,330
633
3,266
8,625
6,914
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
5,978
598
3,441
8,253
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 1 / 2
6,510
651
5,110
6,603
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
VulcanAthenaThanatosAwilixJanus

VS

Bans
MulanOlorunAgniGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Misaelitho
Sun Wukong
11
0 / 1 / 0
5,810
581
3,617
7,510
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
4,994
499
4,593
7,630
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
TTVTopdog2990
Lancelot
11
3 / 1 / 0
5,816
582
6,092
7,959
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
0 / 3 / 1
4,997
500
2,463
11,330
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Veeloy
Neith
11
0 / 0 / 1
5,719
572
2,214
6,382
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Bellona
Blurgus
Bellona
1
0
2
2
W
0
0
6
3
L
Sun Wukong
Misaelitho
Sun Wukong
0
1
0
0
L
0
4
0
0
W
3
1
2
4
W
4
1
2
5
L
Lancelot
TTVTopdog2990
Lancelot
3
1
0
3
L
Ares
0
3
1
0.17
L
Neith
Veeloy
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
18,979
38,511
Taken
40,811
22,068
Mitigated
21,849
16,850
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,028
314
0
1,160
5,706
2,322
0
262
5,444
49,965
1,258
W
Bellona
Blurgus
Bellona
5,824
1,650
0
4,754
9,324
7,208
0
613
8,711
0
55,388
W
3,266
668
1,805
2,437
8,625
6,914
0
836
7,789
26,066
0
L
Sun Wukong
Misaelitho
Sun Wukong
3,617
410
0
1,752
7,510
4,128
0
165
7,345
0
47,990
L
4,593
1,202
0
865
7,630
2,847
7
3,686
3,918
0
41,276
W
3,441
1,682
0
3,688
8,253
3,417
8
75
8,178
0
35,676
W
5,110
2,738
0
3,006
6,603
2,207
776
677
5,926
42,849
7,085
L
Lancelot
TTVTopdog2990
Lancelot
6,092
1,688
0
4,140
7,959
3,568
0
798
7,121
0
45,229
L
Ares
2,463
528
174
3,663
11,330
8,976
0
4,501
6,769
11,611
0
L
Neith
Veeloy
Neith
2,214
615
0
3,240
6,382
2,330
0
3,286
2,668
0
44,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
27,336
388
Minions Killed
333
0
Camps Cleared
0
1,082,427
Distance Traveled
1,015,806
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,212
621
96
10
0
192,217
0
W
Bellona
6,987
699
105
11
0
221,869
2
W
Ganesha
6,330
633
11
1
0
223,223
4
L
Sun Wukong
5,810
581
89
9
0
195,954
0
L
Skadi
4,994
499
65
7
0
204,718
1
W
Kali
5,978
598
68
7
0
234,312
1
W
Sol
6,510
651
108
11
0
210,806
1
L
Lancelot
5,816
582
78
8
0
233,740
0
L
Ares
4,997
500
14
1
0
186,016
0
L
Neith
5,719
572
87
9
0
195,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role