Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JonteLITO
Guan Yu
Level 128
God Stats
2W - 2L
1,851 SR
Queue Stats
45W - 42L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 106
God Stats
332W - 315L
1,497 SR
Queue Stats
342W - 327L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Yacob_tal
Xbalanque
Level 122
God Stats
14W - 14L
1,488 SR
Queue Stats
91W - 88L
1,459 Elo+
Solo
Awilix
Awilix
ibnlwaleed
Awilix
Level 128
God Stats
29W - 29L
1,523 SR
Queue Stats
533W - 495L
1,479 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,462 Elo+

VS

Team Averages
Level 59
1,521 SR
1,447 Elo+
Merlin
Merlin
KingdomRush
Merlin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,226 Elo+
Solo
Ares
Ares
PukkiBabe
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,547 Elo+
Party 1
Thanatos
Thanatos
Seerens
Thanatos
Level 66
God Stats
25W - 28L
1,515 SR
Queue Stats
136W - 114L
1,490 Elo+
Solo
Surtr
Surtr
Senilnicovek
Surtr
Level 72
God Stats
3W - 7L
1,329 SR
Queue Stats
94W - 105L
1,418 Elo+
Solo
Medusa
Medusa
TurbidSwine50
Medusa
Level 13
God Stats
4W - 3L
1,762 SR
Queue Stats
22W - 19L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 2 / 1
6,782
565
5,270
7,208
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
JonteLITO
Guan Yu
12
3 / 3 / 0
7,237
603
6,116
12,382
6,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
10
1 / 2 / 1
5,285
440
6,727
5,866
1,805
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Yacob_tal
Xbalanque
9
0 / 4 / 2
5,025
419
6,122
9,145
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
ibnlwaleed
Awilix
11
2 / 4 / 0
5,991
499
5,048
11,466
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 2
7,024
585
4,866
7,065
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
3 / 1 / 3
6,816
568
4,548
13,775
11,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Seerens
Thanatos
12
6 / 1 / 2
7,316
610
5,630
10,768
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 2
6,810
568
9,048
11,423
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 3
6,477
540
7,071
5,211
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
15
15
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
1
1.25
L
Guan Yu
JonteLITO
Guan Yu
3
3
0
1
W
Merlin
1
3
2
0.67
W
Ares
3
1
3
4.5
W
Thanatos
Seerens
Thanatos
6
1
2
7
W
2
3
2
1
L
Nu Wa
1
2
1
0.75
W
3
0
3
4.5
L
Xbalanque
Yacob_tal
Xbalanque
0
4
2
0.25
L
Awilix
ibnlwaleed
Awilix
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
31,163
46,067
Taken
48,242
18,396
Mitigated
28,324
14,437
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,270
574
135
3,052
7,208
2,948
0
4,234
2,974
53,775
1,288
L
Guan Yu
JonteLITO
Guan Yu
6,116
1,198
40
2,620
12,382
6,453
0
486
11,247
0
55,251
W
Merlin
4,866
382
0
445
7,065
2,506
0
4,999
2,066
46,186
120
W
Ares
4,548
758
74
3,210
13,775
11,824
255
4,697
9,078
29,915
2,096
W
Thanatos
Seerens
Thanatos
5,630
1,483
0
8,799
10,768
4,879
0
77
10,691
0
50,642
W
9,048
3,250
0
3,746
11,423
7,067
0
72
11,351
1,638
48,056
L
Nu Wa
6,727
3,785
0
1,910
5,866
1,805
0
1,374
4,492
29,179
0
W
7,071
1,284
0
1,642
5,211
2,048
708
1,804
3,407
0
58,384
L
Xbalanque
Yacob_tal
Xbalanque
6,122
2,983
0
2,071
9,145
2,841
0
1,729
7,416
0
33,359
L
Awilix
ibnlwaleed
Awilix
5,048
2,286
0
4,609
11,466
4,349
0
1,993
9,296
0
45,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
34,443
355
Minions Killed
374
0
Camps Cleared
0
1,152,002
Distance Traveled
1,139,166
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,782
565
91
8
0
240,593
4
L
Guan Yu
7,237
603
111
9
0
227,582
4
W
Merlin
7,024
585
88
7
0
221,036
0
W
Ares
6,816
568
48
4
0
242,133
0
W
Thanatos
7,316
610
77
6
0
236,437
0
W
Surtr
6,810
568
67
6
0
187,756
2
L
Nu Wa
5,285
440
24
2
0
219,374
0
W
Medusa
6,477
540
94
8
0
251,804
0
L
Xbalanque
5,025
419
56
5
0
203,542
4
L
Awilix
5,991
499
73
6
0
260,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role