Player Matchup

Ullr
Ullr
Platinum III
DéadlØck
Ullr
Platinum III
Level 195
God Stats
23W - 33L
1,590 SR
Queue Stats
173W - 160L
1,876 MMR
Party 1
Pele
Pele
Gold II
HyddynReaper
Pele
Gold II
Level 151
God Stats
0W - 2L
1,318 SR
Queue Stats
91W - 91L
1,646 MMR
Party 2
Vulcan
Vulcan
Platinum IV
Morloun
Vulcan
Platinum IV
Level 182
God Stats
4W - 8L
1,484 SR
Queue Stats
271W - 268L
1,691 MMR
Solo
Khepri
Khepri
Gold I
Smokeythebearr
Khepri
Gold I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 94L
1,681 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
XskeetlesX
Cu Chulainn
Gold III
Level 156
God Stats
1W - 8L
1,577 SR
Queue Stats
139W - 138L
1,536 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,494 SR
1,686 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,593 SR
1,643 MMR
Persephone
Persephone
Gold I
 
Persephone
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
FatherSplash
Fafnir
Platinum IV
Level 158
God Stats
10W - 7L
1,687 SR
Queue Stats
241W - 230L
1,654 MMR
Solo
Nut
Nut
Platinum I
GhostRealDk
Nut
Platinum I
Level 127
God Stats
11W - 10L
1,464 SR
Queue Stats
236W - 233L
1,697 MMR
Solo
Ravana
Ravana
Platinum V
Glock17Binary
Ravana
Platinum V
Level 120
God Stats
9W - 5L
1,687 SR
Queue Stats
345W - 329L
1,680 MMR
Solo
Bellona
Bellona
Platinum IV
HeLLbOy5464
Bellona
Platinum IV
Level 147
God Stats
22W - 11L
1,627 SR
Queue Stats
296W - 282L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,504
465
4,530
11,094
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
6,534
467
2,505
10,736
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Morloun
Vulcan
13
1 / 3 / 0
6,693
478
4,719
7,439
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
6,140
439
1,677
9,201
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
XskeetlesX
Cu Chulainn
12
0 / 5 / 0
6,796
485
6,048
14,617
11,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SkadiAnhurBastet

VS

Bans
ThanatosLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 0 / 1
9,122
652
5,147
3,883
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
2 / 0 / 5
9,519
680
3,494
10,005
11,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 2
10,195
728
11,253
9,675
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 6
8,128
581
4,477
7,131
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
HeLLbOy5464
Bellona
16
5 / 0 / 1
10,053
718
11,148
12,633
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
17
17
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
1
1.5
L
0
3
0
0
W
Fafnir
2
0
5
4.5
W
6
0
2
7
W
3
1
6
6
W
Bellona
HeLLbOy5464
Bellona
5
0
1
5.5
L
0
3
1
0.17
L
Vulcan
Morloun
Vulcan
1
3
0
0.33
L
0
3
1
0.17
L
Cu Chulainn
XskeetlesX
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
35,519
53,087
Taken
43,327
28,745
Mitigated
32,740
9,809
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,147
202
0
1,645
3,883
1,353
0
1,180
2,703
81,686
0
L
4,530
1,805
0
941
11,094
3,421
0
659
10,435
0
47,661
W
Fafnir
3,494
949
0
2,944
10,005
11,955
0
2,915
7,090
21,374
1,214
W
11,253
7,295
0
7,445
9,675
4,370
2,261
1,067
8,608
0
112,608
W
4,477
1,416
0
3,819
7,131
2,922
0
1,726
5,405
0
62,294
W
Bellona
HeLLbOy5464
Bellona
11,148
4,830
0
9,844
12,633
12,140
0
17
12,616
0
83,436
L
2,505
872
0
5,266
10,736
3,678
0
1,708
9,028
0
62,403
L
Vulcan
Morloun
Vulcan
4,719
102
0
1,080
7,439
3,196
0
2,770
4,617
48,002
1,735
L
1,677
67
0
952
9,201
7,366
0
3,445
5,756
15,643
0
L
Cu Chulainn
XskeetlesX
Cu Chulainn
6,048
948
0
1,570
14,617
11,084
0
0
13,519
315
49,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
47,017
404
Minions Killed
609
0
Camps Cleared
0
1,363,968
Distance Traveled
1,460,549
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,122
652
154
11
0
294,340
5
L
Ullr
6,504
465
95
7
0
248,017
0
W
Fafnir
9,519
680
30
2
0
293,174
3
W
Nut
10,195
728
187
13
0
258,873
2
W
Ravana
8,128
581
93
7
0
337,684
2
W
Bellona
10,053
718
145
10
0
276,478
4
L
Pele
6,534
467
89
6
0
313,903
3
L
Vulcan
6,693
478
103
7
0
283,440
5
L
Khepri
6,140
439
27
2
0
262,773
2
L
Cu Chulainn
6,796
485
90
6
0
255,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role