Player Matchup

Chaac
Chaac
Cxlux
Chaac
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 124L
1,475 Elo+
Party 1
Chronos
Chronos
Kanji3283
Chronos
Level 49
God Stats
38W - 26L
1,600 SR
Queue Stats
91W - 92L
1,495 Elo+
Party 1
Ares
Ares
mordeek
Ares
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
noav
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 179L
1,459 Elo+
Solo
Loki
Loki
oD1zzyy
Loki
Level 64
God Stats
8W - 7L
1,558 SR
Queue Stats
137W - 143L
1,465 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,461 Elo+

VS

Team Averages
Level 104
1,506 SR
1,430 Elo+
Sol
Sol
ChibronClean
Sol
Level 110
God Stats
0W - 3L
1,163 SR
Queue Stats
7W - 4L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
Joennazz
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 318L
1,530 Elo+
Solo
Guan Yu
Guan Yu
ZanziDaSlayer
Guan Yu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 119L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
bySylexX
Erlang Shen
Level 122
God Stats
16W - 18L
1,472 SR
Queue Stats
189W - 188L
1,478 Elo+
Solo
Fenrir
Fenrir
poivpu
Fenrir
Level 39
God Stats
0W - 1L
1,894 SR
Queue Stats
95W - 92L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cxlux
Chaac
13
3 / 2 / 1
8,834
589
10,816
12,433
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
Kanji3283
Chronos
15
1 / 1 / 2
8,447
563
5,984
5,643
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
mordeek
Ares
12
0 / 1 / 2
7,075
472
2,613
9,297
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
noav
Ah Muzen Cab
15
3 / 1 / 1
9,135
609
6,347
6,093
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
oD1zzyy
Loki
16
3 / 0 / 5
8,936
596
5,997
8,301
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,627
508
6,264
7,778
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Joennazz
Kukulkan
15
1 / 2 / 0
8,053
537
2,206
8,245
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
13
2 / 1 / 1
7,841
523
4,989
13,979
13,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
bySylexX
Erlang Shen
13
0 / 4 / 2
6,762
451
4,917
16,033
11,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
poivpu
Fenrir
9
1 / 1 / 0
5,911
394
997
6,417
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Chaac
Cxlux
Chaac
3
2
1
1.75
L
Kukulkan
Joennazz
Kukulkan
1
2
0
0.5
W
Chronos
Kanji3283
Chronos
1
1
2
2
L
Guan Yu
2
1
1
2.5
L
Erlang Shen
bySylexX
Erlang Shen
0
4
2
0.25
W
Ares
mordeek
Ares
0
1
2
1
W
Ah Muzen Cab
noav
Ah Muzen Cab
3
1
1
3.5
W
Loki
oD1zzyy
Loki
3
0
5
5.5
L
Fenrir
poivpu
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
19,373
41,767
Taken
52,452
23,957
Mitigated
33,591
17,053
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
3,225
0
2,157
7,778
2,840
31
4,123
3,293
61,358
934
W
Chaac
Cxlux
Chaac
10,816
4,167
0
5,445
12,433
7,949
320
0
12,433
0
68,099
L
Kukulkan
Joennazz
Kukulkan
2,206
132
0
1,972
8,245
3,502
0
0
8,245
75,835
1,506
W
Chronos
Kanji3283
Chronos
5,984
1,528
0
1,197
5,643
2,257
2,329
1,935
3,708
64,470
2,215
L
Guan Yu
4,989
670
971
5,488
13,979
13,140
0
3,557
10,110
0
38,614
L
Erlang Shen
bySylexX
Erlang Shen
4,917
2,397
0
5,423
16,033
11,341
0
189
15,844
0
46,104
W
Ares
mordeek
Ares
2,613
364
0
4,173
9,297
8,100
367
3,098
6,199
13,662
0
W
Ah Muzen Cab
noav
Ah Muzen Cab
6,347
1,445
0
1,490
6,093
2,296
818
2,120
3,973
0
74,628
W
Loki
oD1zzyy
Loki
5,997
1,479
0
4,748
8,301
3,355
0
977
7,324
0
73,421
L
Fenrir
poivpu
Fenrir
997
183
0
1,527
6,417
2,768
0
0
6,417
0
33,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
36,194
499
Minions Killed
458
0
Camps Cleared
0
1,565,246
Distance Traveled
1,321,833
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,627
508
107
7
0
254,198
0
W
Chaac
8,834
589
113
8
0
285,404
0
L
Kukulkan
8,053
537
165
11
0
252,758
0
W
Chronos
8,447
563
127
8
0
295,059
0
L
Guan Yu
7,841
523
55
4
0
316,020
2
L
Erlang Shen
6,762
451
83
6
0
300,130
2
W
Ares
7,075
472
21
1
0
330,103
5
W
Ah Muzen Cab
9,135
609
139
9
0
308,504
2
W
Loki
8,936
596
99
7
0
346,176
0
L
Fenrir
5,911
394
48
3
0
198,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role