Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlterarionBlue
Sun Wukong
Level 165
God Stats
21W - 10L
1,722 SR
Queue Stats
346W - 242L
1,614 Elo+
Solo
Hel
Hel
Centxuri
Hel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 383L
1,550 Elo+
Solo
Lancelot
Lancelot
Shmeeb
Lancelot
Level 126
God Stats
6W - 2L
1,759 SR
Queue Stats
444W - 382L
1,545 Elo+
Solo
Medusa
Medusa
alvaro1999rm
Medusa
Level 158
God Stats
34W - 31L
1,612 SR
Queue Stats
69W - 73L
1,569 Elo+
Solo
Team Averages
Level 159
1,619 SR
1,556 Elo+

VS

Team Averages
Level 193
1,562 SR
1,597 Elo+
Janus
Janus
Afkon
Janus
Level 244
God Stats
14W - 27L
1,400 SR
Queue Stats
335W - 303L
1,570 Elo+
Party 1
Apollo
Apollo
DauraSP
Apollo
Level 162
God Stats
7W - 4L
1,634 SR
Queue Stats
96W - 67L
1,638 Elo+
Solo
King Arthur
King Arthur
GucciSlimee
King Arthur
Level 140
God Stats
5W - 1L
1,783 SR
Queue Stats
75W - 64L
1,520 Elo+
Solo
Pele
Pele
SlaashMD
Pele
Level 222
God Stats
1W - 1L
1,560 SR
Queue Stats
176W - 146L
1,583 Elo+
Party 1
Thor
Thor
БронебойныйСвэг
Thor
Level 195
God Stats
1W - 1L
1,433 SR
Queue Stats
29W - 15L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 1 / 0
6,092
609
7,179
9,683
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
AlterarionBlue
Sun Wukong
10
2 / 2 / 4
5,967
597
7,416
11,558
5,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 1
4,009
401
505
3,139
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Shmeeb
Lancelot
12
5 / 0 / 2
6,380
638
6,087
5,966
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
3 / 1 / 1
6,557
656
6,457
5,861
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Afkon
Janus
13
4 / 0 / 3
7,212
721
6,786
3,376
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DauraSP
Apollo
10
0 / 1 / 2
5,474
547
2,435
5,966
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
GucciSlimee
King Arthur
11
1 / 3 / 0
6,228
623
6,318
11,785
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
10
1 / 5 / 2
5,514
551
5,929
10,663
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 5 / 1
4,938
494
2,996
10,563
7,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
7
7
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
1
0
4
W
Janus
Afkon
Janus
4
0
3
5.5
L
Sun Wukong
AlterarionBlue
Sun Wukong
2
2
4
2
L
0
3
1
0.17
W
Apollo
DauraSP
Apollo
0
1
2
1
W
King Arthur
GucciSlimee
King Arthur
1
3
0
0.33
L
Lancelot
Shmeeb
Lancelot
5
0
2
6
W
Pele
1
5
2
0.4
L
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
24,464
36,207
Taken
42,353
17,564
Mitigated
20,384
12,033
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,179
2,135
0
3,178
9,683
6,307
0
0
9,683
40,543
1,794
W
Janus
Afkon
Janus
6,786
654
0
800
3,376
1,137
0
255
3,041
47,278
847
L
Sun Wukong
AlterarionBlue
Sun Wukong
7,416
2,307
0
2,451
11,558
5,921
0
2,584
8,772
0
41,240
L
505
120
175
640
3,139
834
0
983
2,034
6,569
0
W
Apollo
DauraSP
Apollo
2,435
1,745
0
1,592
5,966
1,993
0
0
5,966
0
37,421
W
King Arthur
GucciSlimee
King Arthur
6,318
865
0
2,745
11,785
5,731
0
5,467
5,703
0
46,112
L
Lancelot
Shmeeb
Lancelot
6,087
1,224
0
4,024
5,966
2,194
0
1,565
4,203
0
49,467
W
Pele
5,929
1,962
0
3,177
10,663
3,814
0
923
9,638
0
39,953
L
Medusa
6,457
2,936
0
1,565
5,861
2,308
0
842
4,939
0
55,555
W
2,996
952
0
2,359
10,563
7,709
0
0
10,563
0
13,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
29,366
320
Minions Killed
324
0
Camps Cleared
0
965,871
Distance Traveled
1,055,013
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,092
609
66
7
0
207,836
1
W
Janus
7,212
721
91
9
0
224,088
1
L
Sun Wukong
5,967
597
66
7
0
203,107
1
L
Hel
4,009
401
19
2
0
60,150
0
W
Apollo
5,474
547
74
7
0
198,754
0
W
King Arthur
6,228
623
75
8
0
203,824
6
L
Lancelot
6,380
638
81
8
0
283,433
1
W
Pele
5,514
551
63
6
0
229,184
0
L
Medusa
6,557
656
88
9
0
211,345
4
W
Thor
4,938
494
21
2
0
199,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role