Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
KneelB3foreMe
Mulan
Platinum II
Level 268
God Stats
41W - 22L
1,706 SR
Queue Stats
228W - 223L
1,863 MMR
Solo
Mercury
Mercury
Platinum III
WastedL1feT1me
Mercury
Platinum III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 177L
1,931 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
niolriera
Morgan Le Fay
Platinum I
Level 144
God Stats
0W - 1L
1,579 SR
Queue Stats
131W - 111L
1,925 MMR
Solo
Achilles
Achilles
Platinum III
parxis8
Achilles
Platinum III
Level 107
God Stats
3W - 3L
1,820 SR
Queue Stats
73W - 59L
1,788 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,621 SR
1,801 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,603 SR
1,778 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
DaveTheMicrowav3
Bacchus
Gold I
Level 158
God Stats
12W - 6L
1,622 SR
Queue Stats
43W - 35L
1,746 MMR
Party 1
Zeus
Zeus
Platinum II
V压脉带V
Zeus
Platinum II
Level 157
God Stats
17W - 8L
1,690 SR
Queue Stats
201W - 182L
1,967 MMR
Solo
Artemis
Artemis
Platinum III
aRevol
Artemis
Platinum III
Level 153
God Stats
2W - 0L
1,697 SR
Queue Stats
45W - 39L
1,818 MMR
Party 1
Arachne
Arachne
Platinum IV
zBxbba
Arachne
Platinum IV
Level 148
God Stats
2W - 0L
1,506 SR
Queue Stats
72W - 65L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 1
3,492
698
3,497
2,893
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
937
187
0
0
0
6
0 / 1 / 1
3,326
665
857
4,514
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
niolriera
Morgan Le Fay
7
0 / 0 / 0
3,577
715
676
1,638
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
parxis8
Achilles
6
1 / 1 / 1
3,528
706
1,909
4,618
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AresMedusaSusano

VS

Bans
ThanatosAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
3,882
776
251
1,917
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 2 / 0
3,244
649
1,115
4,038
3,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 1
3,737
747
748
1,140
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
aRevol
Artemis
6
1 / 0 / 1
3,384
677
3,074
2,799
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
zBxbba
Arachne
6
0 / 0 / 2
3,392
678
1,609
2,992
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
1
2
0
0.5
L
0
0
0
0
W
0
0
1
0.5
L
0
1
1
0.5
W
Artemis
aRevol
Artemis
1
0
1
1.5
L
Morgan Le Fay
niolriera
Morgan Le Fay
0
0
0
0
L
Achilles
parxis8
Achilles
1
1
1
1.5
W
Arachne
zBxbba
Arachne
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,939
Damage
6,797
13,663
Taken
12,886
5,249
Mitigated
5,705
5,440
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,497
1,500
0
1,061
2,893
772
0
623
2,270
0
20,582
W
Sun Wukong
 
Sun Wukong
251
27
0
314
1,917
708
0
74
1,843
0
19,863
W
1,115
173
0
1,342
4,038
3,050
0
0
4,038
4,456
0
L
0
0
0
0
0
0
0
0
0
0
0
W
748
0
0
500
1,140
297
0
215
925
23,876
0
L
857
431
0
2,093
4,514
1,304
0
0
4,514
0
14,935
W
Artemis
aRevol
Artemis
3,074
1,486
0
1,779
2,799
769
0
0
2,799
0
17,022
L
Morgan Le Fay
niolriera
Morgan Le Fay
676
118
0
569
1,638
527
0
665
973
20,313
462
L
Achilles
parxis8
Achilles
1,909
505
0
1,717
4,618
2,646
0
575
4,043
0
7,715
W
Arachne
zBxbba
Arachne
1,609
1,055
0
1,701
2,992
881
0
347
2,645
0
16,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,860
Gold Earned
17,639
128
Minions Killed
144
0
Camps Cleared
0
417,357
Distance Traveled
534,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,492
698
31
6
0
92,844
0
W
Sun Wukong
3,882
776
32
6
0
121,034
0
W
Bacchus
3,244
649
9
2
0
107,492
2
L
Mulan
937
187
0
0
0
0
0
W
Zeus
3,737
747
51
10
0
98,907
0
L
Mercury
3,326
665
37
7
0
119,358
0
W
Artemis
3,384
677
19
4
0
88,783
0
L
Morgan Le Fay
3,577
715
51
10
0
101,829
0
L
Achilles
3,528
706
9
2
0
103,326
0
W
Arachne
3,392
678
33
7
0
118,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role