Player Matchup

Ravana
Ravana
Gold I
RoyalEagle02
Ravana
Gold I
Level 155
God Stats
22W - 20L
1,475 SR
Queue Stats
165W - 161L
1,410 MMR
Solo
Awilix
Awilix
Silver III
angelicknight420
Awilix
Silver III
Level 120
God Stats
2W - 4L
1,248 SR
Queue Stats
100W - 120L
1,151 MMR
Solo
Neith
Neith
Silver II
azure16
Neith
Silver II
Level 62
God Stats
9W - 11L
1,552 SR
Queue Stats
32W - 45L
1,165 MMR
Solo
Nu Wa
Nu Wa
Gold III
itztoga
Nu Wa
Gold III
Level 157
God Stats
1W - 5L
1,383 SR
Queue Stats
105W - 100L
1,412 MMR
Solo
Terra
Terra
Silver I
theWAriooos
Terra
Silver I
Level 146
God Stats
0W - 1L
1,711 SR
Queue Stats
103W - 109L
1,350 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,474 SR
1,297 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,524 SR
1,292 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Aloysius32
Ah Muzen Cab
Silver I
Level 159
God Stats
5W - 5L
1,541 SR
Queue Stats
140W - 169L
1,195 MMR
Solo
Bacchus
Bacchus
Silver II
DeathlordOmega2
Bacchus
Silver II
Level 140
God Stats
28W - 17L
1,548 SR
Queue Stats
335W - 335L
888 MMR
Solo
Janus
Janus
Silver I
ELVER000
Janus
Silver I
Level 67
God Stats
18W - 23L
1,362 SR
Queue Stats
187W - 187L
1,320 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Yomο
Ao Kuang
Masters
Level 154
God Stats
25W - 17L
1,605 SR
Queue Stats
380W - 362L
2,093 MMR
Solo
Surtr
Surtr
Silver II
vipdasick66
Surtr
Silver II
Level 215
God Stats
33W - 26L
1,562 SR
Queue Stats
642W - 660L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 0 / 0
5,619
562
4,328
5,856
3,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
4,578
458
1,214
7,311
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
azure16
Neith
10
1 / 1 / 0
5,372
537
3,527
6,810
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
itztoga
Nu Wa
10
0 / 3 / 1
5,488
549
3,755
4,725
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,419
542
2,515
7,975
6,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThothThorThanatosAthena

VS

Bans
Ne ZhaBellonaAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aloysius32
Ah Muzen Cab
10
0 / 0 / 1
5,023
502
4,019
4,043
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 3
5,363
536
3,414
6,249
5,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
ELVER000
Janus
11
0 / 1 / 3
5,700
570
2,953
3,560
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Yomο
Ao Kuang
12
7 / 0 / 0
6,557
656
6,984
10,152
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,217
622
4,119
5,857
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aloysius32
Ah Muzen Cab
0
0
1
0.5
W
0
1
3
1.5
W
Janus
ELVER000
Janus
0
1
3
1.5
L
Ravana
0
0
0
0
W
Ao Kuang
Yomο
Ao Kuang
7
0
0
7
L
0
2
0
0
L
Neith
azure16
Neith
1
1
0
1
L
Nu Wa
itztoga
Nu Wa
0
3
1
0.17
L
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,339
Damage
21,489
32,677
Taken
29,861
16,910
Mitigated
16,464
10,952
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aloysius32
Ah Muzen Cab
4,019
1,014
0
740
4,043
1,449
0
792
3,251
0
37,752
W
3,414
317
0
2,074
6,249
5,932
0
1,245
5,004
20,862
0
W
Janus
ELVER000
Janus
2,953
209
0
482
3,560
1,306
0
2,163
1,397
43,970
974
L
Ravana
4,328
1,443
0
1,683
5,856
3,842
0
682
4,885
0
47,571
W
Ao Kuang
Yomο
Ao Kuang
6,984
1,661
0
7,748
10,152
3,745
6
1,818
8,334
50,620
0
L
1,214
293
0
3,038
7,311
2,621
0
2,650
4,621
0
21,166
L
Neith
azure16
Neith
3,527
1,002
0
2,593
6,810
2,549
0
2,787
4,023
0
44,194
L
Nu Wa
itztoga
Nu Wa
3,755
709
0
469
4,725
1,880
0
3,300
1,281
42,122
0
L
2,515
329
304
2,865
7,975
6,018
0
3,907
3,920
13,002
0
W
4,119
1,953
0
2,459
5,857
4,032
0
252
5,605
1,597
44,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
28,860
330
Minions Killed
354
0
Camps Cleared
0
946,781
Distance Traveled
973,155
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,023
502
60
6
0
163,521
0
W
Bacchus
5,363
536
19
2
0
195,449
0
W
Janus
5,700
570
104
10
0
205,174
3
L
Ravana
5,619
562
94
9
0
196,484
2
W
Ao Kuang
6,557
656
91
9
0
228,364
0
L
Awilix
4,578
458
49
5
0
177,161
0
L
Neith
5,372
537
82
8
0
181,077
2
L
Nu Wa
5,488
549
84
8
0
185,032
2
L
Terra
5,419
542
21
2
0
207,027
1
W
Surtr
6,217
622
80
8
0
180,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role