Player Matchup

Jing Wei
Jing Wei
AdammadayeX
Jing Wei
Level 148
God Stats
1W - 1L
1,706 SR
Queue Stats
59W - 50L
1,552 Elo+
Party 2
Hades
Hades
Adiminished7th
Hades
Level 128
God Stats
0W - 3L
1,225 SR
Queue Stats
112W - 114L
1,480 Elo+
Solo
Neith
Neith
N1kNaks
Neith
Level 159
God Stats
5W - 5L
1,905 SR
Queue Stats
309W - 282L
1,623 Elo+
Solo
Kumbhakarna
Kumbhakarna
jameszsolax
Kumbhakarna
Level 122
God Stats
0W - 1L
1,833 SR
Queue Stats
80W - 62L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
palmerlite
Gilgamesh
Level 108
God Stats
1W - 3L
1,514 SR
Queue Stats
49W - 58L
1,522 Elo+
Solo
Team Averages
Level 133
1,637 SR
1,550 Elo+

VS

Team Averages
Level 156
1,441 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Yumanyi123
Nu Wa
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,544 Elo+
Solo
Athena
Athena
danielking2003
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
iPlomp
Hun Batz
Level 157
God Stats
3W - 1L
1,467 SR
Queue Stats
347W - 277L
1,599 Elo+
Solo
Charybdis
Charybdis
tomilai1
Charybdis
Level 187
God Stats
1W - 0L
1,237 SR
Queue Stats
27W - 24L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdammadayeX
Jing Wei
9
3 / 0 / 2
5,460
607
6,160
7,261
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 4 / 0
4,080
453
1,054
6,463
3,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
N1kNaks
Neith
10
2 / 1 / 0
5,460
607
5,096
5,885
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
jameszsolax
Kumbhakarna
8
1 / 1 / 3
5,090
566
2,648
7,497
5,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
palmerlite
Gilgamesh
9
0 / 2 / 2
4,771
530
2,431
9,928
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 0 / 1
7,410
823
6,397
6,094
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
9
0 / 2 / 2
5,205
578
4,839
5,520
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 3 / 1
4,767
530
2,859
7,372
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
iPlomp
Hun Batz
11
2 / 0 / 2
5,576
620
3,136
6,303
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
tomilai1
Charybdis
9
1 / 2 / 0
4,939
549
6,313
7,119
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
1
5.5
L
Jing Wei
AdammadayeX
Jing Wei
3
0
2
4
L
0
4
0
0
L
Neith
N1kNaks
Neith
2
1
0
2
W
Nu Wa
0
2
2
0.5
W
0
3
1
0.17
W
Hun Batz
iPlomp
Hun Batz
2
0
2
3
L
Kumbhakarna
jameszsolax
Kumbhakarna
1
1
3
2.5
L
Gilgamesh
palmerlite
Gilgamesh
0
2
2
0.5
W
Charybdis
tomilai1
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
23,544
37,034
Taken
32,408
17,092
Mitigated
13,375
11,716
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,397
2,100
0
2,781
6,094
2,209
432
1,054
5,040
0
54,474
L
Jing Wei
AdammadayeX
Jing Wei
6,160
4,700
0
3,658
7,261
2,587
0
1,610
5,651
0
44,070
L
1,054
642
0
2,088
6,463
3,382
0
389
6,074
16,306
0
L
Neith
N1kNaks
Neith
5,096
1,733
0
1,500
5,885
2,101
0
2,285
3,600
0
41,661
W
Nu Wa
4,839
661
0
915
5,520
1,457
28
0
5,520
35,878
0
W
2,859
1,104
0
1,310
7,372
5,131
48
1,792
5,580
13,410
0
W
Hun Batz
iPlomp
Hun Batz
3,136
855
0
4,123
6,303
2,149
0
0
6,303
0
46,203
L
Kumbhakarna
jameszsolax
Kumbhakarna
2,648
720
0
1,339
7,497
5,050
0
1,864
5,633
12,807
0
L
Gilgamesh
palmerlite
Gilgamesh
2,431
755
0
3,131
9,928
3,972
0
1,550
8,378
0
33,461
W
Charybdis
tomilai1
Charybdis
6,313
3,197
0
3,070
7,119
2,429
0
856
6,263
0
38,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
27,897
236
Minions Killed
323
0
Camps Cleared
0
840,947
Distance Traveled
895,784
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,410
823
90
10
0
179,983
0
L
Jing Wei
5,460
607
75
8
0
187,194
0
L
Hades
4,080
453
26
3
0
92,526
1
L
Neith
5,460
607
66
7
0
173,302
1
W
Nu Wa
5,205
578
59
7
0
167,951
2
W
Athena
4,767
530
17
2
0
180,925
1
W
Hun Batz
5,576
620
86
10
0
217,757
0
L
Kumbhakarna
5,090
566
20
2
0
194,645
0
L
Gilgamesh
4,771
530
49
5
0
193,280
0
W
Charybdis
4,939
549
71
8
0
149,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role