Player Matchup

Xbalanque
Xbalanque
H2O_YOYO
Xbalanque
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 48L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
Hatonoff
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,534 Elo+
Solo
Awilix
Awilix
KazuKokuboPro
Awilix
Level 26
God Stats
2W - 4L
1,529 SR
Queue Stats
2W - 16L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
ShpillyMachine
Sun Wukong
Level 36
God Stats
10W - 5L
1,500 SR
Queue Stats
82W - 93L
1,500 Elo+
Solo
Merlin
Merlin
ThadCastle____54
Merlin
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,300 Elo+
Party 1
Team Averages
Level 39
1,506 SR
1,410 Elo+

VS

Team Averages
Level 118
1,528 SR
1,506 Elo+
Poseidon
Poseidon
Bot4nic
Poseidon
Level 128
God Stats
7W - 4L
1,405 SR
Queue Stats
241W - 234L
1,476 Elo+
Solo
Awilix
Awilix
Hey Tisumi
Awilix
Level 87
God Stats
375W - 280L
1,570 SR
Queue Stats
534W - 513L
1,495 Elo+
Solo
Hachiman
Hachiman
MCMIK
Hachiman
Level 124
God Stats
4W - 4L
1,469 SR
Queue Stats
74W - 66L
1,541 Elo+
Solo
Cerberus
Cerberus
VirusF4NTOM
Cerberus
Level 124
God Stats
29W - 15L
1,719 SR
Queue Stats
468W - 446L
1,504 Elo+
Solo
Bellona
Bellona
xX RapTaGoN Xx
Bellona
Level 128
God Stats
16W - 14L
1,477 SR
Queue Stats
436W - 444L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
H2O_YOYO
Xbalanque
12
0 / 6 / 0
7,341
432
5,034
11,316
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Hatonoff
Sylvanus
11
1 / 7 / 1
7,752
456
6,132
18,465
14,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 1 / 3
8,400
494
5,967
13,213
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ShpillyMachine
Sun Wukong
13
1 / 7 / 7
8,595
506
13,587
20,701
12,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
5 / 3 / 1
9,262
545
6,365
9,983
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bot4nic
Poseidon
17
6 / 2 / 3
10,253
603
10,381
6,900
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Awilix
Hey Tisumi
Awilix
15
3 / 2 / 5
8,955
527
5,696
13,484
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MCMIK
Hachiman
17
9 / 0 / 5
10,859
639
11,223
6,314
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
VirusF4NTOM
Cerberus
16
3 / 3 / 8
9,959
586
9,865
16,294
15,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 16
9,337
549
13,400
15,831
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
24
24
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bot4nic
Poseidon
6
2
3
3.75
L
Xbalanque
H2O_YOYO
Xbalanque
0
6
0
0
L
Sylvanus
Hatonoff
Sylvanus
1
7
1
0.21
W
Awilix
Hey Tisumi
Awilix
3
2
5
2.75
L
1
1
3
2.5
W
Hachiman
MCMIK
Hachiman
9
0
5
11.5
L
Sun Wukong
ShpillyMachine
Sun Wukong
1
7
7
0.64
L
5
3
1
1.83
W
Cerberus
VirusF4NTOM
Cerberus
3
3
8
2.33
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
50,565
73,678
Taken
58,823
41,202
Mitigated
39,368
12,686
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bot4nic
Poseidon
10,381
1,747
0
1,035
6,900
2,370
0
1,370
5,312
90,417
547
L
Xbalanque
H2O_YOYO
Xbalanque
5,034
1,876
0
2,034
11,316
3,940
0
796
10,283
0
43,910
L
Sylvanus
Hatonoff
Sylvanus
6,132
1,380
875
3,536
18,465
14,909
68
2,676
15,283
24,352
0
W
Awilix
Hey Tisumi
Awilix
5,696
1,782
0
5,200
13,484
5,684
0
2,086
11,207
0
75,125
L
5,967
2,150
0
1,534
13,213
5,522
0
3,337
9,428
0
78,706
W
Hachiman
MCMIK
Hachiman
11,223
6,950
0
3,668
6,314
2,966
0
1,863
4,451
0
92,795
L
Sun Wukong
ShpillyMachine
Sun Wukong
13,587
2,539
0
3,590
20,701
12,711
10
8,638
11,164
303
55,074
L
6,365
792
0
1,117
9,983
4,120
265
3,694
5,921
65,114
0
W
Cerberus
VirusF4NTOM
Cerberus
9,865
249
0
4,510
16,294
15,057
55
1,720
14,210
62,332
0
W
13,400
4,841
0
3,795
15,831
13,291
0
5,195
10,345
0
56,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
49,363
394
Minions Killed
609
0
Camps Cleared
0
1,597,325
Distance Traveled
1,786,850
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,253
603
146
9
0
381,404
0
L
Xbalanque
7,341
432
81
5
0
300,716
4
L
Sylvanus
7,752
456
31
2
0
256,560
2
W
Awilix
8,955
527
99
6
0
400,244
5
L
Awilix
8,400
494
106
6
0
414,114
2
W
Hachiman
10,859
639
146
9
0
326,028
2
L
Sun Wukong
8,595
506
61
4
0
314,826
0
L
Merlin
9,262
545
115
7
0
311,109
6
W
Cerberus
9,959
586
138
8
0
311,939
0
W
Bellona
9,337
549
80
5
0
367,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role