Player Matchup

Zhong Kui
Zhong Kui
Elyøxis
Zhong Kui
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 144L
1,463 Elo+
Solo
Vulcan
Vulcan
KIKO_MOLON_12
Vulcan
Level 122
God Stats
3W - 1L
1,796 SR
Queue Stats
102W - 97L
1,513 Elo+
Party 2
Thor
Thor
Malignancy1313
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,499 Elo+
Solo
Artio
Artio
TheDarkSouls7
Artio
Level 148
God Stats
0W - 1L
1,714 SR
Queue Stats
110W - 112L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tercergrado
Kumbhakarna
Level 119
God Stats
1W - 1L
1,522 SR
Queue Stats
38W - 38L
1,473 Elo+
Party 2
Team Averages
Level 119
1,606 SR
1,486 Elo+

VS

Team Averages
Level 92
1,433 SR
1,466 Elo+
Zhong Kui
Zhong Kui
BobWiz
Zhong Kui
Level 143
God Stats
27W - 30L
1,498 SR
Queue Stats
2,747W - 2,829L
1,536 Elo+
Solo
Ah Puch
Ah Puch
D00MsDaYY
Ah Puch
Level 75
God Stats
1W - 0L
1,571 SR
Queue Stats
29W - 21L
1,568 Elo+
Solo
Sobek
Sobek
LaPile44
Sobek
Level 87
God Stats
3W - 5L
1,345 SR
Queue Stats
187W - 189L
1,456 Elo+
Party 1
Eset
Eset
P2BLepoutreur
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 1
Hercules
Hercules
victor44pls
Hercules
Level 127
God Stats
2W - 2L
1,250 SR
Queue Stats
130W - 134L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elyøxis
Zhong Kui
15
0 / 5 / 8
8,175
681
13,175
12,505
10,442
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 2 / 5
8,085
674
18,817
9,923
5,418
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 5 / 3
9,803
817
17,194
13,881
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 8
9,201
767
10,698
14,730
18,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
tercergrado
Kumbhakarna
14
0 / 4 / 7
7,667
639
7,487
17,248
22,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobWiz
Zhong Kui
15
4 / 3 / 13
9,271
773
15,827
20,044
18,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
D00MsDaYY
Ah Puch
17
7 / 1 / 11
9,824
819
20,499
6,604
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
LaPile44
Sobek
16
2 / 2 / 13
9,834
820
7,413
25,341
23,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 5 / 15
8,214
685
6,897
10,937
4,433
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
victor44pls
Hercules
17
6 / 1 / 11
9,847
821
10,722
28,223
24,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
12
Kills
19
19
Deaths
12
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BobWiz
Zhong Kui
4
3
13
3.5
W
Ah Puch
D00MsDaYY
Ah Puch
7
1
11
12.5
L
Zhong Kui
Elyøxis
Zhong Kui
0
5
8
0.8
L
2
2
5
2.25
W
Sobek
LaPile44
Sobek
2
2
13
4.25
L
8
5
3
1.9
W
0
5
15
1.5
L
2
3
8
2
L
Kumbhakarna
tercergrado
Kumbhakarna
0
4
7
0.88
W
Hercules
victor44pls
Hercules
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,371
Damage
61,358
68,287
Taken
91,149
63,513
Mitigated
73,068
25,155
Healing
46,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BobWiz
Zhong Kui
15,827
2,334
428
6,270
20,044
18,033
1,344
10,796
8,973
31,286
784
W
Ah Puch
D00MsDaYY
Ah Puch
20,499
641
971
1,454
6,604
3,133
67
4,242
2,266
41,102
0
L
Zhong Kui
Elyøxis
Zhong Kui
13,175
3,677
1,081
3,974
12,505
10,442
0
9,307
3,198
28,357
0
L
18,817
960
368
1,845
9,923
5,418
0
7,334
2,589
33,125
0
W
Sobek
LaPile44
Sobek
7,413
198
3,783
11,826
25,341
23,328
0
11,285
13,794
17,274
2,140
L
17,194
1,251
1,869
3,052
13,881
6,733
0
10,331
3,550
0
28,520
W
6,897
733
1,591
2,165
10,937
4,433
0
4,483
6,454
18,722
0
L
10,698
704
3,061
3,418
14,730
18,909
0
10,692
4,038
12,740
2,654
L
Kumbhakarna
tercergrado
Kumbhakarna
7,487
979
1,826
4,661
17,248
22,011
0
11,894
5,354
14,222
0
W
Hercules
victor44pls
Hercules
10,722
3,714
2,116
15,849
28,223
24,141
0
16,518
11,227
0
19,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
46,990
134
Minions Killed
166
0
Camps Cleared
0
1,078,116
Distance Traveled
987,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,271
773
44
4
0
156,749
0
W
Ah Puch
9,824
819
46
4
0
229,750
0
L
Zhong Kui
8,175
681
49
4
0
202,534
0
L
Vulcan
8,085
674
35
3
0
231,917
0
W
Sobek
9,834
820
21
2
0
204,189
0
L
Thor
9,803
817
30
3
0
210,500
0
W
Eset
8,214
685
34
3
0
206,475
0
L
Artio
9,201
767
14
1
0
206,968
0
L
Kumbhakarna
7,667
639
6
1
0
226,197
0
W
Hercules
9,847
821
21
2
0
190,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role